Yes, much thanks for continued effort in making the excellent product better. I wish the gaming market held more reward for developers putting out quality products like this, rather than the masses of unpolished, incomplete games that seem to flood the market these days.
A suggestion: A common goal is to have a mostly self-sustained mega-factory which produces every product available. Accomplishing this is difficult because of the hardware strain of having so many factories in a single sector. The stations required balloon because of the cascade effect of food/bio/energy/crystals. Adding one XXL PAC factory often requires 1 Solar, 2 Crystal, 3 Food, 3 Bio, of the same size. That's 9 support factories for 1 product, not including alloy and ore.
My suggestion is to make XXXL upgrades for food, bio and crystals. This would theoretically reduce the number of station models in a mega-factory by around one half without changing the game balance at all. Players could achieve the same effect by leaving end-product factories at XL, but it feels weird to be needlessly limited due to computer hardware.
Just a thought
