what iam missing here ?
how is it possible to have all this modules inside the ring ?
and all those docking ports ? btw stage 1 is the finest. the rest stages in my opinion are destroying the hot look of the first stage station
PHQ - build for style and Terraforming (finished)
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Re: PHQ - build for style and Terraforming (finished)
For some weird reason the plan doesen´t recognize my arg medium habitat(see pic).
https://i.imgur.com/1NTLiQj.jpg
anybody a idea how to solve that issue?
allready checked if my blueprint creates a similar xml entry witch it does.
Aunt Edith: problem solved, the VIG ARG M Dormitory was required
https://i.imgur.com/1NTLiQj.jpg
anybody a idea how to solve that issue?
allready checked if my blueprint creates a similar xml entry witch it does.
Aunt Edith: problem solved, the VIG ARG M Dormitory was required
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Re: PHQ - build for style and Terraforming (finished)
@halpog:
There are two ways on how to:
1st - To do or let do some math and edit module positions and rotations in the .xml file itself.
2nd - To use support frames to place the desired module at a specifiv position and delete the support afterwards out of the list. In case of a circle you rotate spines on top of a centered snap point.
I personally use the 2nd option.
There are two ways on how to:
1st - To do or let do some math and edit module positions and rotations in the .xml file itself.
2nd - To use support frames to place the desired module at a specifiv position and delete the support afterwards out of the list. In case of a circle you rotate spines on top of a centered snap point.
I personally use the 2nd option.
<- Entweder -------------- Oder ->
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Re: PHQ - build for style and Terraforming (finished)
I'm trying to import this into my current save and im getting an error that it cant find an Unknown Module.
I have all the DLCs enabled.
Anyone else getting this error ?
I have all the DLCs enabled.
Anyone else getting this error ?
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Re: PHQ - build for style and Terraforming (finished)
Yes - Ive had to resort to removing all mods - the re-installing - now its working
Thanks for the reply though
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Re: PHQ - build for style and Terraforming (finished)
Haah it seems that this goated design and the TER Defense station are incompatible with VRO and in turn thus Reemergence aswell.
Which is crazy, it seem i cant really test out why either since the only messeage i get is "This construction plan cannot be chosen due to incompatible equipment items".
The first time i saw that i didn't know why, so, like someone suggested i disabled all of my mods, then afterwards the plans could be imported and built but when i reenabled VRO these two designs became no longer importable anymore.
I got to say, thats a shame. Your designs are super solid and i personally am in love with the Terran ones.
Which is crazy, it seem i cant really test out why either since the only messeage i get is "This construction plan cannot be chosen due to incompatible equipment items".
The first time i saw that i didn't know why, so, like someone suggested i disabled all of my mods, then afterwards the plans could be imported and built but when i reenabled VRO these two designs became no longer importable anymore.
I got to say, thats a shame. Your designs are super solid and i personally am in love with the Terran ones.
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Re: PHQ - build for style and Terraforming (finished)
You can make any station plan compatible with vanilla or vro provided it doesn't use modules that are added as part of a mod. Load the station plan with all mods off via main menu and strip all weapons and shields. This is generally the primary reason the plans won't work for most while VRO is enabled. You can accomplish the same thing even it uses modules not found in vanilla as well but will of course need to load that mod first to remove it from the plan.MrGoodlife wrote: ↑Tue, 15. Apr 25, 13:29 Haah it seems that this goated design and the TER Defense station are incompatible with VRO and in turn thus Reemergence aswell.
Which is crazy, it seem i cant really test out why either since the only messeage i get is "This construction plan cannot be chosen due to incompatible equipment items".
The first time i saw that i didn't know why, so, like someone suggested i disabled all of my mods, then afterwards the plans could be imported and built but when i reenabled VRO these two designs became no longer importable anymore.
I got to say, thats a shame. Your designs are super solid and i personally am in love with the Terran ones.
EDIT: I do this occasionally and label my plans as VRO or Vanilla.
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Re: PHQ - build for style and Terraforming (finished)
Holy shit thank you.Baconnaise wrote: ↑Wed, 16. Apr 25, 19:06You can make any station plan compatible with vanilla or vro provided it doesn't use modules that are added as part of a mod. Load the station plan with all mods off via main menu and strip all weapons and shields. This is generally the primary reason the plans won't work for most while VRO is enabled. You can accomplish the same thing even it uses modules not found in vanilla as well but will of course need to load that mod first to remove it from the plan.MrGoodlife wrote: ↑Tue, 15. Apr 25, 13:29 Haah it seems that this goated design and the TER Defense station are incompatible with VRO and in turn thus Reemergence aswell.
Which is crazy, it seem i cant really test out why either since the only messeage i get is "This construction plan cannot be chosen due to incompatible equipment items".
The first time i saw that i didn't know why, so, like someone suggested i disabled all of my mods, then afterwards the plans could be imported and built but when i reenabled VRO these two designs became no longer importable anymore.
I got to say, thats a shame. Your designs are super solid and i personally am in love with the Terran ones.
EDIT: I do this occasionally and label my plans as VRO or Vanilla.
I didn't even think about doing that,
thanks!