A massive thanks to everyone who is working on this game. I wish all game makers put so much good sense and polish into their titles. Each update adds significant quality-of-life improvements!
Some bugs in case they help:
1. The Aran will spawn endlessly in UJD sectors. Potentially game breaking considering its value.
2. Deliver Ship missions for TPs from pirates can not be completed. I suspect the game is looking for Pirate race TP ships?
3. Pretty sure the same thing happens with Vulture Miners when they are requested by Teladi but belong to NMMC.
4. If Goner claim Harmony of Perpetuity Beta, they don't seem to build a dock there. Maybe Goner Temple doesn't count as a dock?
5. Some Goner combat mission will not display. Maybe assassination missions since Goner have no enemies?
6. Serious bug on TLs which appears to be triggered by automated complex building - perhaps when the script pauses for insufficient funds/reputation. An affected TL can not transfer most of its goods/equipment to other ships/stations. This may be the same bug that strips player inventory if they enter the TL. The only solution I've found it to destroy/sell the TL and buy a new one.
7. The Aran seems to have gate jumping disabled if a capital in docked (good thing), but this also prevents returning from a UJD sector - bad if you boarded it with a M7M.
Suggestions:
Occasionally add an asteroid which gives discovery points to UJD sectors.
Add Jump Beacon as a rare and expensive Explorers Guild reward. Leaves option open for non-combat trader playthrough.
