Hi,
I'll describe my set-up so the issue makes sense:
I have a Shipyard / Wharf Station that buys everything it needs in the same sector. I've set up a player-only economy to support said Station. When the Station needs something, it'll ONLY buy it from my stations in the same sector, as per my trade rules. However, it's when the Station is FULL and the station-assigned traders become idle that things go a bit wrong...
Basically, when they're idle and have no active trades they show a "Failed" order "no trade found". Not really a fail, as there's genuinely nothing for them to do, but hey. Once they enter this state, they start wandering off. I've had traders travel several sectors away which causes issues. The least of which that they are some distance away when they are called upon to trade again, but it gets worse when they travel to dangerous places. Not enemy sectors (Blacklists ensure that won't happen) but they will wander into enemy ships. They're travelling outside of my safe, very well-defended "home" system, when they never have a genuine cause to leave.
I have no save at the moment as I've ordered all ships back to be safe, and they do now have trade order to complete as the station is building ships again. However, I can add a save at a later stage. Unfortunately, with a save, it's just a case of waiting for them to start wandering. It might take a while and requires NO legitimate trade activities - aka turn off the Shipyard / Wharf, wait for it to fill up, then wait for the station-assigned traders to go idle, then wait for them to "fail", then, finally, observe them start wandering. I assume seeing the complete series of events is most helpful.
[7.1 Beta 5] Idle station-assigned ship wandering off
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