Litcube's Universe

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Blitz4
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Re: Litcube's Universe

Post by Blitz4 »

It's been a while for me. Litcube's universe included the bounce script, remember that?

If I remember right, he worked on LU for some 9 years. I'm curious specifically about the Bounce Mod. Because it released in 2014 with the launch of LU, and X:R released in 2013. Meaning X3 wasn't being actively updated as much any longer. Was the Bounce Mod functional while updates were being added to X3 or was it required to wait until 2014 to release LU & Bounce to minimize the chance of the game being updated? Any ideas?

Another question about Bounce. Would it currently be beneficial to use it in DiD mode?
Huillam
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Re: Litcube's Universe

Post by Huillam »

You'll be safer with Bounce.
I ran few tests scanning asteroid at SETA x10 with a ship flying at more than 600m/s and survived.
Even if you don't use autopilot, AI ships that would usually ram you out of sheer stupidity will actively try to avoid you (which doesn't always work, when in doubt brake).
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alexalsp
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Re: Litcube's Universe

Post by alexalsp »

Has anyone encountered such a phenomenon as lack of asteroids for building complexes? (They have run out and there is no more in the universe of none). Is not in the mod does not provide for respawning of asteroids after some time? Maybe someone knows, how to respawn asteroids without importing / exporting ?
Scoob
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Re: Litcube's Universe

Post by Scoob »

You know, I've not played X3 for ages at this point, but I still remember this mod very fondly.

Is Litcube still around? I notice the old Litcube Wiki site is no more... shame that.

Litcube: If you do see this, hello sir, hope you're well.
Purls
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Re: Litcube's Universe

Post by Purls »

If anyone needs the LU Wiki, the SWLU team and I have revamped the wiki on our site. https://www.x3collective.com/mods/litcubes-universe/
Szynszyl
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Re: Litcube's Universe

Post by Szynszyl »

Hello,
Maybye someone can tell me that i can take back sector from OCV? Second question, can i claim sector for me somehow? I was not play in LU for long time.
Szynszyl
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Re: Litcube's Universe

Post by Szynszyl »

Hmm see that LU is a dead mod, and no one play on it. Pitty cuz is great mod in my opinion
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alexalsp
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Re: Litcube's Universe

Post by alexalsp »

Szynszyl wrote: Wed, 28. Feb 24, 13:25 Hmm see that LU is a dead mod, and no one play on it. Pitty cuz is great mod in my opinion
viewtopic.php?f=94&t=460221 - [Mayhem 3] Renegades 2.5

viewtopic.php?f=94&t=448700 - [Mayhem 3.21b] Zero Hour 2.2

viewtopic.php?f=94&t=381503 - [X3LU] Mayhem 3.21b

That's a controversial statement....
Szynszyl
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Re: Litcube's Universe

Post by Szynszyl »

I saw that topics, but i try on LU Mayhem and dont like it, its to hard for me, so i dont want try Mayhem 2.5 Renegates. So really no one play this mod, there is no chance for getting help?
DasViereck
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Question to Litcubesuniverse

Post by DasViereck »

Is the STO mod for own sectors or something like that in the Litcubes mod included? or is the sto mod compatible to this mod?
The wiki is offline :(

edit.: also im not the best to search something in the forum, most of the time i don t find the things im searching for :(

edit2.: i see a thread a couple of other threads down, Moderator, put my comment down pls xD
Last edited by N8M4R3 on Sat, 2. Mar 24, 14:40, edited 1 time in total.
Reason: *Topics Merged*
Klatu
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Re: Litcube's Universe

Post by Klatu »

Anyone know where I might find spreadsheet for factory names for either LU or the base game?

I'm trying to add a ware to a shipyard but can't decipher what is what in the WaresTemplate file.

Specifically I'm just trying to add a computer plant to any other shipyard as I have Phannon on steroids in my game which makes Omicron Lyrie inaccessible.
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X2-Illuminatus
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Re: Litcube's Universe

Post by X2-Illuminatus »

DasViereck wrote: Thu, 29. Feb 24, 19:21 Is the STO mod for own sectors or something like that in the Litcubes mod included? or is the sto mod compatible to this mod?
I don't think so. Mayhem is mentioned in this topic, when people have asked about a sector takeover option for this mod.
Klatu wrote: Mon, 4. Mar 24, 08:03 The wiki is offline
Purls posted an alternative link above:
Purls wrote: Wed, 29. Nov 23, 19:19 If anyone needs the LU Wiki, the SWLU team and I have revamped the wiki on our site. https://www.x3collective.com/mods/litcubes-universe/
Klatu wrote: Mon, 4. Mar 24, 08:03 Anyone know where I might find spreadsheet for factory names for either LU or the base game?
I'm not aware of a spreadsheet, but Roguey has the station ids listed on his website's stations section for each station.
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Blitz4
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Re: Litcube's Universe

Post by Blitz4 »

Purls wrote: Wed, 29. Nov 23, 19:19 If anyone needs the LU Wiki, the SWLU team and I have revamped the wiki on our site. https://www.x3collective.com/mods/litcubes-universe/
Thanks.

It's also on this github page I guess as a mirror
https://robunderscore.github.io/litcube ... _Page.html

I found out because Litcube's Universe is mentioned at the bottom of X3:TC's PC Gaming Wiki Page:
https://www.pcgamingwiki.com/wiki/X3:_T ... s_Universe


Also found another mirror:
http://litcubeswiki.rf.gd/luwiki/wiki/i ... _Page.html



And as I was pulling up the original LU wiki page to check what archive.org has available...
funny. uBlockOrigin prevented the entire page from opening for security reasons stating to be aware of one "bouncy.php" file

Image


I believe this is the last time the wiki was modified. This is an archive of the original wiki. I wouldn't download GB's of data from archive.org, be nice, make Microsoft pay for the bandwidth and download it from Github above :D
https://web.archive.org/web/20201112035 ... /Main_Page
Blitz4
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Litcube's Universe

Post by Blitz4 »

A master piece X3 Litcube Universe: Steam Forum post of the same title
Klatu
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Re: Litcube's Universe

Post by Klatu »

Were there ever any mods/patches to make M2's good for anything other than OOS operation?

Keep wanting to come back to this game and mod, but each time I load my game and watch as M2's fly off into the sunset and my missile frigates not fire a single missile as they faceplant into OCV makes me switch the game off.

And no that's not a bug. M2's have the same braindead function as TL's. Utterly useless for IS conflict. Makes end-game thoroughly unenjoyable.
imanitu209
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Re: Litcube's Universe

Post by imanitu209 »

Linux users beware. The standard wine setup that can run X3 Albion Prelude

Code: Select all

directshow, devenum, vcrun2005, vcrun 2019, wmp11
isn't enough to run Litcube Universe. One of them is improperly encoded and has unknown additional requirements (I suspect it's the vanilla, by the amount of trouble I had to go through to make it work). I only managed to launch Litcube Universe with Bottles, and even then, there's no sound or video. And bottles won't even say what software it preinstalls. I tried to install some and it failed, saying that it's already installed and it just corrupted my prefix.

I don't know if the complete directshow is needed, but if I install them separately, amstream first, then quartz fails to install and the game won't run. So I had to install quartz first or complete directshow, that way it doesn't fail. And that's only to run Albion Prelude properly. It isn't enough for Litcube Universe.
Jman7407
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Re: Litcube's Universe

Post by Jman7407 »

Hey, I Don't Think The Litcube Wiki Pages Are Working! Site Redirects To A Sketchy Website, Those Should Probably Be Removed!
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alexalsp
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Re: Litcube's Universe

Post by alexalsp »

Jman7407 wrote: Tue, 10. Dec 24, 09:57 Hey, I Don't Think The Litcube Wiki Pages Are Working! Site Redirects To A Sketchy Website, Those Should Probably Be Removed!
This is a specially created site for WIKI mirror, nothing questionable there.

The more the better, since the official Wiki site has shut down.

This one I created

http://litcubeswiki.rf.gd/luwiki/wiki/i ... _Page.html
nlseven
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Re: Litcube's Universe

Post by nlseven »

imanitu209 wrote: Tue, 5. Nov 24, 09:48 Linux users beware. The standard wine setup that can run X3 Albion Prelude

Code: Select all

directshow, devenum, vcrun2005, vcrun 2019, wmp11
isn't enough to run Litcube Universe. One of them is improperly encoded and has unknown additional requirements (I suspect it's the vanilla, by the amount of trouble I had to go through to make it work). I only managed to launch Litcube Universe with Bottles, and even then, there's no sound or video. And bottles won't even say what software it preinstalls. I tried to install some and it failed, saying that it's already installed and it just corrupted my prefix.

I don't know if the complete directshow is needed, but if I install them separately, amstream first, then quartz fails to install and the game won't run. So I had to install quartz first or complete directshow, that way it doesn't fail. And that's only to run Albion Prelude properly. It isn't enough for Litcube Universe.
Over the last couple weeks I got crankypants at getting this to work consistently with wine, so I made this: https://codeberg.org/nlseven/swlu-linux
YMMV, as I'm on Fedora 41, but both LU and SWLU seem to work just fine including voices. That said, they also work if you use the native Linux build - I'll publish a script for that too soon.
Huillam
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Re: Litcube's Universe

Post by Huillam »

Huillam wrote: Wed, 18. May 22, 00:37More than a year later, those damn mammoths are still plaguing my game.
And from 2022 to 2025. While I don't really expect that to be useful to anyone in the future, just in case, one (hopefully) last update.
As there's a fix for AFT Mammoths in Alaankwa, I'm starting to think that wasn't on me but instead a bug in vanilla LU. Although those mammoths were a symptom and not the core issue (with reproductible crashes, perfs degradations and bounce becoming unreliable over time).
Aside from the Mammoths none of that happened in my last playthrough. As I said, it's unlikely to be useful in the future as I'm left with the feeling that something was wrong with my previous computer (that thing was cursed).

But not having to do an E/I every day, after 10 years I finally wiped my first OCV sector. Hourray!

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