Belegung - Schiffs- Stations- & Flottenbefehls Slots |aus Foren anderer Sprachen: Englisch|
Um Schiffs- & Stationsbefehls Slots zu belegen, müssen Text IDs mit jeweils gleicher ID-Nummer auf verschiedenen Textseiten hinterlegt werden.
Entsprechende Textseiden sind:
- 2008 - Schiffs- & Stationsbefehls Slots: Befehls-Slots sind als Text Einträge "t id" angelegt, welche für zusätzliche Befehle genutzt werden können. Siehe Auflistung unten.
- 2010 - Schiffs- & Stationsbefehlsbezeichnung: Ist dafür vorgesehen den Befehl durch eine Aktion zu bezeichnen, welche durch diesen ausgeführt wird wie z.B.: "Fliege zum Nordtor".
- 2011 - Schiffs- & Stationsbefehlsbezeichnung kurz: Ist dafür vorgesehen selbige Aktion eine abgekürzte Bezeichnung zu geben wie z.B.: "Fl.NGate".
- 2022 - Schiffs- & Stationsbefehlsbeschreibung: Ist dafür vorgesehen eine detailliertere Beschreibung des Befehls zu hinterlegen welche durch Drücken der "i-Taste" bei ausgewähltem Befehl, diese Informationen in einem separaten Fenster anzeigt.
Die Befehls-Slots sind nach "Typen" Kategorisiert, wodurch diese dann auch im Spiel an entsprechenden Stellen in der Kommandokonsole auftauchen. Insgesamt sind je Typen-Kategorie 64 einzelne Befehls-Slots bereits vordefiniert, von denen jedoch jeweils die Slots 0 - 15 für Spielinterne Befehle genutzt bzw. reserviert werden. Deswegen beginnt jede Typen-Kategorie erst ab 16 und bietet 48 weitere Befehls-Slots, die durch eigene Befehle belegt werden können.
Hinweis: Zusätzlich können über einen neuen Skriptbefehl auch weitere Befehle einem Typ zugewiesen werden, siehe Benutzerdefinierte Schiffs- & Stationsbefehls IDs weiter unten in diesem Abschnitt.
---------------
• Schiffsbefehle - Navigation...
<t id="216">COMMAND_TYPE_NAV_16</t> : Springe und fliege zur Heimatbasis - Schiffswerkzeuge / Ship Tools, Lucike
<t id="217">COMMAND_TYPE_NAV_17</t> : Springe und fliege zu mir - Schiffswerkzeuge / Ship Tools, Lucike
<t id="218">COMMAND_TYPE_NAV_18</t> : Springe und fliege zu - Schiffswerkzeuge / Ship Tools, Lucike
<t id="219">COMMAND_TYPE_NAV_19</t> : Fliege zur nächsten Station - Schiffswerkzeuge / Ship Tools, Lucike
<t id="220">COMMAND_TYPE_NAV_20</t> : Fliege zur Station - Schiffswerkzeuge / Ship Tools, Lucike
<t id="221">COMMAND_TYPE_NAV_21</t> : Springe Sprungboje an - Sprungboje / Jump Beacon, Lucike
<t id="222">COMMAND_TYPE_NAV_22</t>
<t id="223">COMMAND_TYPE_NAV_23</t>
<t id="224">COMMAND_TYPE_NAV_24</t>
<t id="225">COMMAND_TYPE_NAV_25</t>
<t id="226">COMMAND_TYPE_NAV_26</t>
: Advanced Jump Menu - Advanced Jumpdrive, Cycrow
<t id="227">COMMAND_TYPE_NAV_27</t>
<t id="228">COMMAND_TYPE_NAV_28</t>
<t id="229">COMMAND_TYPE_NAV_29</t>
<t id="230">COMMAND_TYPE_NAV_30</t>
<t id="231">COMMAND_TYPE_NAV_31</t>
<t id="232">COMMAND_TYPE_NAV_32</t>
<t id="233">COMMAND_TYPE_NAV_33</t>
<t id="234">COMMAND_TYPE_NAV_34</t>
<t id="235">COMMAND_TYPE_NAV_35</t>
<t id="236">COMMAND_TYPE_NAV_36</t>
<t id="237">COMMAND_TYPE_NAV_37</t>
<t id="238">COMMAND_TYPE_NAV_38</t>
<t id="239">COMMAND_TYPE_NAV_39</t>
<t id="240">COMMAND_TYPE_NAV_40</t>
<t id="241">COMMAND_TYPE_NAV_41</t>
<t id="242">COMMAND_TYPE_NAV_42</t>
<t id="243">COMMAND_TYPE_NAV_43</t>
<t id="244">COMMAND_TYPE_NAV_44</t>
<t id="245">COMMAND_TYPE_NAV_45</t>
<t id="246">COMMAND_TYPE_NAV_46</t>
<t id="247">COMMAND_TYPE_NAV_47</t>
<t id="248">COMMAND_TYPE_NAV_48</t>
<t id="249">COMMAND_TYPE_NAV_49</t>
<t id="250">COMMAND_TYPE_NAV_50</t>
<t id="251">COMMAND_TYPE_NAV_51</t>
<t id="252">COMMAND_TYPE_NAV_52</t>
<t id="253">COMMAND_TYPE_NAV_53</t>
<t id="254">COMMAND_TYPE_NAV_54</t>
<t id="255">COMMAND_TYPE_NAV_55</t>
<t id="256">COMMAND_TYPE_NAV_56</t>
<t id="257">COMMAND_TYPE_NAV_57</t>
<t id="258">COMMAND_TYPE_NAV_58</t>
<t id="259">COMMAND_TYPE_NAV_59</t>
<t id="260">COMMAND_TYPE_NAV_60</t>
<t id="261">COMMAND_TYPE_NAV_61</t>
<t id="262">COMMAND_TYPE_NAV_62</t>
<t id="263">COMMAND_TYPE_NAV_63</t>
• Schiffsbefehle - Kampf...
<t id="316">COMMAND_TYPE_FIGHT_16</t> : Starte Sicherheits- und Rettungsdienst - Sicherheitsdienst / Security and Rescue Service, Lucike
<t id="317">COMMAND_TYPE_FIGHT_17</t> : Konsole CODEA Waffensystem - Waffensystem CODEA / CODEA Weapon System, Lucike
<t id="318">COMMAND_TYPE_FIGHT_18</t> : Konsole MEFOS Waffensystem - Waffensystem MEFOS / MEFOS Weapon System, Lucike
<t id="319">COMMAND_TYPE_FIGHT_19</t> : Status CODEA Waffensystem - Waffensystem CODEA / CODEA Weapon System, Lucike
<t id="320">COMMAND_TYPE_FIGHT_20</t>
<t id="321">COMMAND_TYPE_FIGHT_21</t>
<t id="322">COMMAND_TYPE_FIGHT_22</t>
<t id="323">COMMAND_TYPE_FIGHT_23</t>
<t id="324">COMMAND_TYPE_FIGHT_24</t>
<t id="325">COMMAND_TYPE_FIGHT_25</t>
<t id="326">COMMAND_TYPE_FIGHT_26</t>
<t id="327">COMMAND_TYPE_FIGHT_27</t>
<t id="328">COMMAND_TYPE_FIGHT_28</t>
<t id="329">COMMAND_TYPE_FIGHT_29</t>
<t id="330">COMMAND_TYPE_FIGHT_30</t>
<t id="331">COMMAND_TYPE_FIGHT_31</t>
<t id="331">COMMAND_TYPE_FIGHT_31</t>
<t id="333">COMMAND_TYPE_FIGHT_33</t>
<t id="334">COMMAND_TYPE_FIGHT_34</t>
<t id="335">COMMAND_TYPE_FIGHT_35</t>
<t id="336">COMMAND_TYPE_FIGHT_36</t>
<t id="337">COMMAND_TYPE_FIGHT_37</t>
<t id="338">COMMAND_TYPE_FIGHT_38</t>
<t id="339">COMMAND_TYPE_FIGHT_39</t>
<t id="340">COMMAND_TYPE_FIGHT_40</t>
<t id="341">COMMAND_TYPE_FIGHT_41</t>
<t id="342">COMMAND_TYPE_FIGHT_42</t>
<t id="343">COMMAND_TYPE_FIGHT_43</t>
<t id="344">COMMAND_TYPE_FIGHT_44</t>
<t id="345">COMMAND_TYPE_FIGHT_45</t>
<t id="346">COMMAND_TYPE_FIGHT_46</t>
<t id="347">COMMAND_TYPE_FIGHT_47</t>
<t id="348">COMMAND_TYPE_FIGHT_48</t>
<t id="349">COMMAND_TYPE_FIGHT_49</t>
<t id="350">COMMAND_TYPE_FIGHT_50</t>
<t id="351">COMMAND_TYPE_FIGHT_51</t>
<t id="352">COMMAND_TYPE_FIGHT_52</t>
<t id="353">COMMAND_TYPE_FIGHT_53</t>
<t id="354">COMMAND_TYPE_FIGHT_54</t>
<t id="355">COMMAND_TYPE_FIGHT_55</t>
<t id="356">COMMAND_TYPE_FIGHT_56</t>
<t id="357">COMMAND_TYPE_FIGHT_57</t>
<t id="358">COMMAND_TYPE_FIGHT_58</t>
<t id="359">COMMAND_TYPE_FIGHT_59</t>
<t id="360">COMMAND_TYPE_FIGHT_60</t>
<t id="361">COMMAND_TYPE_FIGHT_61</t>
<t id="362">COMMAND_TYPE_FIGHT_62</t>
<t id="363">COMMAND_TYPE_FIGHT_63</t>
• Schiffsbefehle - Handel...
<t id="416">COMMAND_TYPE_TRADE_16</t> : Handelsvertreter / Commercial Agent, Lucike
<t id="417">COMMAND_TYPE_TRADE_17</t> : Starte interne Warenlogistik... - Warenlogistiksoftware / Commodity Logistics Software, Lucike
<t id="418">COMMAND_TYPE_TRADE_18</t> : Starte externe Warenlogistik... - Warenlogistiksoftware / Commodity Logistics Software, Lucike
<t id="419">COMMAND_TYPE_TRADE_19</t> : Starte Wirtschafts-/Versorgungshandel... - Wirtschaftshändler / Economy and Supply Trader, Lucike
<t id="420">COMMAND_TYPE_TRADE_20</t>
<t id="421">COMMAND_TYPE_TRADE_21</t>
<t id="422">COMMAND_TYPE_TRADE_22</t>
<t id="423">COMMAND_TYPE_TRADE_23</t>
<t id="424">COMMAND_TYPE_TRADE_24</t>
<t id="425">COMMAND_TYPE_TRADE_25</t>
<t id="426">COMMAND_TYPE_TRADE_26</t>
<t id="427">COMMAND_TYPE_TRADE_27</t>
<t id="428">COMMAND_TYPE_TRADE_28</t>
<t id="429">COMMAND_TYPE_TRADE_29</t>
<t id="430">COMMAND_TYPE_TRADE_30</t>
<t id="431">COMMAND_TYPE_TRADE_31</t>
<t id="432">COMMAND_TYPE_TRADE_32</t>
<t id="433">COMMAND_TYPE_TRADE_33</t>
<t id="434">COMMAND_TYPE_TRADE_34</t>
<t id="435">COMMAND_TYPE_TRADE_35</t>
<t id="436">COMMAND_TYPE_TRADE_36</t>
<t id="437">COMMAND_TYPE_TRADE_37</t>
<t id="438">COMMAND_TYPE_TRADE_38</t>
<t id="439">COMMAND_TYPE_TRADE_39</t>
<t id="440">COMMAND_TYPE_TRADE_40</t>
<t id="441">COMMAND_TYPE_TRADE_41</t>
<t id="442">COMMAND_TYPE_TRADE_42</t>
<t id="442">COMMAND_TYPE_TRADE_42</t>
<t id="443">COMMAND_TYPE_TRADE_43</t>
<t id="444">COMMAND_TYPE_TRADE_44</t>
<t id="445">COMMAND_TYPE_TRADE_45</t>
<t id="446">COMMAND_TYPE_TRADE_46</t>
<t id="447">COMMAND_TYPE_TRADE_47</t>
<t id="448">COMMAND_TYPE_TRADE_48</t>
<t id="449">COMMAND_TYPE_TRADE_49</t>
<t id="450">COMMAND_TYPE_TRADE_50</t>
<t id="451">COMMAND_TYPE_TRADE_51</t>
<t id="452">COMMAND_TYPE_TRADE_52</t>
<t id="453">COMMAND_TYPE_TRADE_53</t>
<t id="454">COMMAND_TYPE_TRADE_54</t>
<t id="455">COMMAND_TYPE_TRADE_55</t>
<t id="456">COMMAND_TYPE_TRADE_56</t>
<t id="457">COMMAND_TYPE_TRADE_57</t>
<t id="458">COMMAND_TYPE_TRADE_58</t>
<t id="459">COMMAND_TYPE_TRADE_59</t>
<t id="460">COMMAND_TYPE_TRADE_60</t>
<t id="461">COMMAND_TYPE_TRADE_61</t>
<t id="462">COMMAND_TYPE_TRADE_62</t>
<t id="463">COMMAND_TYPE_TRADE_63</t>
• Schiffsbefehle - Spezial...
<t id="516">COMMAND_TYPE_SPECIAL_16</t> : Starte Prospektion... - Prospektor / Prospector, Lucike
<t id="517">COMMAND_TYPE_SPECIAL_17</t> : Untersuche Asteroiden... - Prospektor / Prospector, Lucike
<t id="518">COMMAND_TYPE_SPECIAL_18</t> : Starte Nachschubtender... - Waffensystem CODEA / CODEA Weapon System, Lucike
<t id="519">COMMAND_TYPE_SPECIAL_19</t> : Springe Sprungboje an - Sprungboje / Jump Beacon, Lucike
<t id="520">COMMAND_TYPE_SPECIAL_20</t>
<t id="521">COMMAND_TYPE_SPECIAL_21</t>
<t id="522">COMMAND_TYPE_SPECIAL_22</t>
<t id="523">COMMAND_TYPE_SPECIAL_23</t> : Setze Sprungboje aus... - Ausrüstungsmanager / Equipment Manager, Lucike
<t id="524">COMMAND_TYPE_SPECIAL_24</t>
<t id="525">COMMAND_TYPE_SPECIAL_25</t>
<t id="526">COMMAND_TYPE_SPECIAL_26</t>
<t id="527">COMMAND_TYPE_SPECIAL_27</t>
<t id="528">COMMAND_TYPE_SPECIAL_28</t>
<t id="529">COMMAND_TYPE_SPECIAL_29</t>
<t id="530">COMMAND_TYPE_SPECIAL_30</t>
<t id="531">COMMAND_TYPE_SPECIAL_31</t>
<t id="532">COMMAND_TYPE_SPECIAL_32</t>
<t id="533">COMMAND_TYPE_SPECIAL_33</t>
<t id="534">COMMAND_TYPE_SPECIAL_34</t>
<t id="535">COMMAND_TYPE_SPECIAL_35</t>
<t id="536">COMMAND_TYPE_SPECIAL_36</t>
<t id="537">COMMAND_TYPE_SPECIAL_37</t>
<t id="538">COMMAND_TYPE_SPECIAL_38</t>
<t id="539">COMMAND_TYPE_SPECIAL_39</t>
<t id="540">COMMAND_TYPE_SPECIAL_40</t>
<t id="541">COMMAND_TYPE_SPECIAL_41</t>
<t id="542">COMMAND_TYPE_SPECIAL_42</t>
<t id="543">COMMAND_TYPE_SPECIAL_43</t>
<t id="544">COMMAND_TYPE_SPECIAL_44</t>
<t id="545">COMMAND_TYPE_SPECIAL_45</t>
<t id="546">COMMAND_TYPE_SPECIAL_46</t>
<t id="547">COMMAND_TYPE_SPECIAL_47</t>
<t id="548">COMMAND_TYPE_SPECIAL_48</t>
<t id="549">COMMAND_TYPE_SPECIAL_49</t>
<t id="550">COMMAND_TYPE_SPECIAL_50</t>
<t id="551">COMMAND_TYPE_SPECIAL_51</t>
<t id="552">COMMAND_TYPE_SPECIAL_52</t>
<t id="553">COMMAND_TYPE_SPECIAL_53</t>
<t id="554">COMMAND_TYPE_SPECIAL_54</t>
<t id="555">COMMAND_TYPE_SPECIAL_55</t>
<t id="556">COMMAND_TYPE_SPECIAL_56</t>
<t id="557">COMMAND_TYPE_SPECIAL_57</t>
<t id="558">COMMAND_TYPE_SPECIAL_58</t>
<t id="559">COMMAND_TYPE_SPECIAL_59</t>
<t id="560">COMMAND_TYPE_SPECIAL_60</t>
<t id="561">COMMAND_TYPE_SPECIAL_61</t>
<t id="562">COMMAND_TYPE_SPECIAL_62</t>
<t id="563">COMMAND_TYPE_SPECIAL_63</t>
• Schiffsbefehle - Piraten...
<t id="616">COMMAND_TYPE_PIRACY_16</t>
<t id="617">COMMAND_TYPE_PIRACY_17</t>
<t id="618">COMMAND_TYPE_PIRACY_18</t>
<t id="619">COMMAND_TYPE_PIRACY_19</t>
<t id="620">COMMAND_TYPE_PIRACY_20</t>
: Salvage Claim Software - Cycrow
<t id="621">COMMAND_TYPE_PIRACY_21</t>
<t id="622">COMMAND_TYPE_PIRACY_22</t>
<t id="623">COMMAND_TYPE_PIRACY_23</t>
<t id="624">COMMAND_TYPE_PIRACY_24</t>
<t id="625">COMMAND_TYPE_PIRACY_25</t>
<t id="626">COMMAND_TYPE_PIRACY_26</t>
<t id="627">COMMAND_TYPE_PIRACY_27</t>
<t id="628">COMMAND_TYPE_PIRACY_28</t>
<t id="629">COMMAND_TYPE_PIRACY_29</t>
<t id="630">COMMAND_TYPE_PIRACY_30</t>
<t id="631">COMMAND_TYPE_PIRACY_31</t>
<t id="632">COMMAND_TYPE_PIRACY_32</t>
<t id="633">COMMAND_TYPE_PIRACY_33</t>
<t id="634">COMMAND_TYPE_PIRACY_34</t>
<t id="635">COMMAND_TYPE_PIRACY_35</t>
<t id="636">COMMAND_TYPE_PIRACY_36</t>
<t id="637">COMMAND_TYPE_PIRACY_37</t>
<t id="638">COMMAND_TYPE_PIRACY_38</t>
<t id="639">COMMAND_TYPE_PIRACY_39</t>
<t id="640">COMMAND_TYPE_PIRACY_40</t>
<t id="641">COMMAND_TYPE_PIRACY_41</t>
<t id="642">COMMAND_TYPE_PIRACY_42</t>
<t id="643">COMMAND_TYPE_PIRACY_43</t>
<t id="644">COMMAND_TYPE_PIRACY_44</t>
<t id="645">COMMAND_TYPE_PIRACY_45</t>
<t id="646">COMMAND_TYPE_PIRACY_46</t>
<t id="647">COMMAND_TYPE_PIRACY_47</t>
<t id="648">COMMAND_TYPE_PIRACY_48</t>
<t id="649">COMMAND_TYPE_PIRACY_49</t>
<t id="650">COMMAND_TYPE_PIRACY_50</t>
<t id="651">COMMAND_TYPE_PIRACY_51</t>
<t id="652">COMMAND_TYPE_PIRACY_52</t>
<t id="653">COMMAND_TYPE_PIRACY_53</t>
<t id="654">COMMAND_TYPE_PIRACY_54</t>
<t id="655">COMMAND_TYPE_PIRACY_55</t>
<t id="656">COMMAND_TYPE_PIRACY_56</t>
<t id="657">COMMAND_TYPE_PIRACY_57</t>
<t id="658">COMMAND_TYPE_PIRACY_58</t>
<t id="659">COMMAND_TYPE_PIRACY_59</t>
<t id="660">COMMAND_TYPE_PIRACY_60</t>
<t id="661">COMMAND_TYPE_PIRACY_61</t>
<t id="662">COMMAND_TYPE_PIRACY_62</t>
<t id="663">COMMAND_TYPE_PIRACY_63</t>
• Schiffsbefehle - Fremd...
<t id="716">COMMAND_TYPE_CUSTOM_16</t>
<t id="717">COMMAND_TYPE_CUSTOM_17</t>
<t id="718">COMMAND_TYPE_CUSTOM_18</t>
<t id="719">COMMAND_TYPE_CUSTOM_19</t>
<t id="720">COMMAND_TYPE_CUSTOM_20</t>
<t id="721">COMMAND_TYPE_CUSTOM_21</t>
<t id="722">COMMAND_TYPE_CUSTOM_22</t>
<t id="723">COMMAND_TYPE_CUSTOM_23</t>
<t id="724">COMMAND_TYPE_CUSTOM_24</t>
<t id="725">COMMAND_TYPE_CUSTOM_25</t>
<t id="726">COMMAND_TYPE_CUSTOM_26</t>
<t id="727">COMMAND_TYPE_CUSTOM_27</t>
<t id="728">COMMAND_TYPE_CUSTOM_28</t>
<t id="729">COMMAND_TYPE_CUSTOM_29</t>
<t id="730">COMMAND_TYPE_CUSTOM_30</t>
<t id="731">COMMAND_TYPE_CUSTOM_31</t>
<t id="732">COMMAND_TYPE_CUSTOM_32</t>
<t id="733">COMMAND_TYPE_CUSTOM_33</t>
<t id="734">COMMAND_TYPE_CUSTOM_34</t>
<t id="735">COMMAND_TYPE_CUSTOM_35</t>
<t id="736">COMMAND_TYPE_CUSTOM_36</t>
<t id="737">COMMAND_TYPE_CUSTOM_37</t>
<t id="738">COMMAND_TYPE_CUSTOM_38</t>
<t id="739">COMMAND_TYPE_CUSTOM_39</t>
<t id="740">COMMAND_TYPE_CUSTOM_40</t>
<t id="741">COMMAND_TYPE_CUSTOM_41</t>
<t id="742">COMMAND_TYPE_CUSTOM_42</t>
<t id="743">COMMAND_TYPE_CUSTOM_43</t>
<t id="744">COMMAND_TYPE_CUSTOM_44</t>
<t id="745">COMMAND_TYPE_CUSTOM_45</t>
<t id="746">COMMAND_TYPE_CUSTOM_46</t>
<t id="747">COMMAND_TYPE_CUSTOM_47</t>
<t id="748">COMMAND_TYPE_CUSTOM_48</t>
<t id="749">COMMAND_TYPE_CUSTOM_49</t>
<t id="750">COMMAND_TYPE_CUSTOM_50</t>
<t id="751">COMMAND_TYPE_CUSTOM_51</t>
<t id="752">COMMAND_TYPE_CUSTOM_52</t>
<t id="753">COMMAND_TYPE_CUSTOM_53</t>
<t id="754">COMMAND_TYPE_CUSTOM_54</t>
<t id="755">COMMAND_TYPE_CUSTOM_55</t>
<t id="756">COMMAND_TYPE_CUSTOM_56</t>
<t id="757">COMMAND_TYPE_CUSTOM_57</t>
<t id="758">COMMAND_TYPE_CUSTOM_58</t>
<t id="759">COMMAND_TYPE_CUSTOM_59</t>
<t id="760">COMMAND_TYPE_CUSTOM_60</t>
<t id="761">COMMAND_TYPE_CUSTOM_61</t>
<t id="762">COMMAND_TYPE_CUSTOM_62</t>
<t id="763">COMMAND_TYPE_CUSTOM_63</t>
• Schiffsbefehle - Allgemein...
<t id="816">COMMAND_TYPE_GENERAL_16</t>
<t id="817">COMMAND_TYPE_GENERAL_17</t>
<t id="818">COMMAND_TYPE_GENERAL_18</t>
<t id="819">COMMAND_TYPE_GENERAL_19</t>
<t id="820">COMMAND_TYPE_GENERAL_20</t>
<t id="821">COMMAND_TYPE_GENERAL_21</t>
<t id="822">COMMAND_TYPE_GENERAL_22</t>
<t id="823">COMMAND_TYPE_GENERAL_23</t>
<t id="824">COMMAND_TYPE_GENERAL_24</t>
<t id="825">COMMAND_TYPE_GENERAL_25</t>
<t id="826">COMMAND_TYPE_GENERAL_26</t>
<t id="827">COMMAND_TYPE_GENERAL_27</t>
<t id="828">COMMAND_TYPE_GENERAL_28</t>
<t id="829">COMMAND_TYPE_GENERAL_29</t>
<t id="830">COMMAND_TYPE_GENERAL_30</t>
<t id="831">COMMAND_TYPE_GENERAL_31</t>
<t id="832">COMMAND_TYPE_GENERAL_32</t>
<t id="833">COMMAND_TYPE_GENERAL_33</t>
<t id="834">COMMAND_TYPE_GENERAL_34</t>
<t id="835">COMMAND_TYPE_GENERAL_35</t>
<t id="836">COMMAND_TYPE_GENERAL_36</t>
<t id="836">COMMAND_TYPE_GENERAL_37</t>
<t id="838">COMMAND_TYPE_GENERAL_38</t>
<t id="839">COMMAND_TYPE_GENERAL_39</t>
<t id="840">COMMAND_TYPE_GENERAL_40</t>
<t id="841">COMMAND_TYPE_GENERAL_41</t>
<t id="842">COMMAND_TYPE_GENERAL_42</t>
<t id="843">COMMAND_TYPE_GENERAL_43</t>
<t id="844">COMMAND_TYPE_GENERAL_44</t>
<t id="845">COMMAND_TYPE_GENERAL_45</t>
<t id="846">COMMAND_TYPE_GENERAL_46</t>
<t id="847">COMMAND_TYPE_GENERAL_47</t>
<t id="848">COMMAND_TYPE_GENERAL_48</t>
<t id="849">COMMAND_TYPE_GENERAL_49</t>
<t id="850">COMMAND_TYPE_GENERAL_50</t>
<t id="851">COMMAND_TYPE_GENERAL_51</t>
<t id="852">COMMAND_TYPE_GENERAL_52</t>
<t id="853">COMMAND_TYPE_GENERAL_53</t>
<t id="854">COMMAND_TYPE_GENERAL_54</t>
<t id="855">COMMAND_TYPE_GENERAL_55</t>
<t id="856">COMMAND_TYPE_GENERAL_56</t>
<t id="857">COMMAND_TYPE_GENERAL_57</t>
<t id="858">COMMAND_TYPE_GENERAL_58</t>
<t id="859">COMMAND_TYPE_GENERAL_59</t>
<t id="860">COMMAND_TYPE_GENERAL_60</t>
<t id="861">COMMAND_TYPE_GENERAL_61</t>
<t id="862">COMMAND_TYPE_GENERAL_62</t>
<t id="863">COMMAND_TYPE_GENERAL_63</t>
• Geschützkanzelbefehle
<t id="916">COMMAND_TYPE_TURRET_16</t> : Waffensystem: Vernichte Feinde - Waffensystem MEFOS / MEFOS Weapon System, Lucike
<t id="917">COMMAND_TYPE_TURRET_17</t> : Waffensystem: Beschütze Schiff - Waffensystem MEFOS / MEFOS Weapon System, Lucike
<t id="918">COMMAND_TYPE_TURRET_18</t> : Waffensystem: Greife mein Ziel an - Waffensystem MEFOS / MEFOS Weapon System, Lucike
<t id="919">COMMAND_TYPE_TURRET_19</t> : Waffensystem: Raketenabwehr - Waffensystem MEFOS / MEFOS Weapon System, Lucike
<t id="920">COMMAND_TYPE_TURRET_20</t> : Waffensystem: Spezialkommando - Waffensystem MEFOS / MEFOS Weapon System, Lucike
<t id="921">COMMAND_TYPE_TURRET_21</t> : Geschützkanzel: Bergbau - Prospektor / Prospector, Lucike
<t id="922">COMMAND_TYPE_TURRET_22</t>
<t id="923">COMMAND_TYPE_TURRET_23</t>
<t id="924">COMMAND_TYPE_TURRET_24</t>
<t id="925">COMMAND_TYPE_TURRET_25</t>
<t id="926">COMMAND_TYPE_TURRET_26</t>
<t id="927">COMMAND_TYPE_TURRET_27</t>
<t id="928">COMMAND_TYPE_TURRET_28</t>
<t id="929">COMMAND_TYPE_TURRET_29</t>
<t id="930">COMMAND_TYPE_TURRET_30</t>
<t id="931">COMMAND_TYPE_TURRET_31</t>
<t id="932">COMMAND_TYPE_TURRET_32</t>
<t id="933">COMMAND_TYPE_TURRET_33</t>
<t id="934">COMMAND_TYPE_TURRET_34</t>
<t id="935">COMMAND_TYPE_TURRET_35</t>
<t id="936">COMMAND_TYPE_TURRET_36</t>
<t id="937">COMMAND_TYPE_TURRET_37</t>
<t id="938">COMMAND_TYPE_TURRET_38</t>
<t id="939">COMMAND_TYPE_TURRET_39</t>
<t id="940">COMMAND_TYPE_TURRET_40</t>
<t id="941">COMMAND_TYPE_TURRET_41</t>
<t id="942">COMMAND_TYPE_TURRET_42</t>
<t id="943">COMMAND_TYPE_TURRET_43</t>
<t id="944">COMMAND_TYPE_TURRET_44</t>
<t id="945">COMMAND_TYPE_TURRET_45</t>
<t id="946">COMMAND_TYPE_TURRET_46</t> : Defense - MARS Feuerleitcomputer / MARS Fire Control, Gazz
<t id="947">COMMAND_TYPE_TURRET_47</t> : Standby - MARS Feuerleitcomputer / MARS Fire Control, Gazz
<t id="948">COMMAND_TYPE_TURRET_48</t> : Offense - MARS Feuerleitcomputer / MARS Fire Control, Gazz
<t id="949">COMMAND_TYPE_TURRET_49</t>
<t id="950">COMMAND_TYPE_TURRET_50</t>
<t id="951">COMMAND_TYPE_TURRET_51</t>
<t id="952">COMMAND_TYPE_TURRET_52</t>
<t id="953">COMMAND_TYPE_TURRET_53</t>
<t id="954">COMMAND_TYPE_TURRET_54</t>
<t id="955">COMMAND_TYPE_TURRET_55</t>
<t id="956">COMMAND_TYPE_TURRET_56</t>
<t id="957">COMMAND_TYPE_TURRET_57</t>
<t id="958">COMMAND_TYPE_TURRET_58</t>
<t id="959">COMMAND_TYPE_TURRET_59</t>
<t id="960">COMMAND_TYPE_TURRET_60</t>
<t id="961">COMMAND_TYPE_TURRET_61</t>
<t id="962">COMMAND_TYPE_TURRET_62</t>
<t id="963">COMMAND_TYPE_TURRET_63</t>
• Stationsbefehle
<t id="1116">COMMAND_TYPE_STATION_16</t> : Verwaltung Handelsvertreter - Handelsvertreter / Commercial Agent, Lucike
<t id="1117">COMMAND_TYPE_STATION_17</t> : Händlersperre Handelsvertreter - Handelsvertreter / Commercial Agent, Lucike
<t id="1118">COMMAND_TYPE_STATION_18</t> : Händlersperre (Wirtschaftshändler) - Wirtschaftshändler / Economy and Supply Trader, Lucike
<t id="1119">COMMAND_TYPE_STATION_19</t>
<t id="1120">COMMAND_TYPE_STATION_20</t>
<t id="1121">COMMAND_TYPE_STATION_21</t> : Blaupausenmanager / Blue Print Manager, Lucike
<t id="1122">COMMAND_TYPE_STATION_22</t> : Ausrüstungsmanager - Ausrüstungsmanager / Equipment Manager, Lucike
<t id="1123">COMMAND_TYPE_STATION_23</t> : Werkzeug: Ausrüstungsmanager - Ausrüstungsmanager / Equipment Manager, Lucike
<t id="1124">COMMAND_TYPE_STATION_24</t>
<t id="1125">COMMAND_TYPE_STATION_25</t>
<t id="1126">COMMAND_TYPE_STATION_26</t>
<t id="1127">COMMAND_TYPE_STATION_27</t>
<t id="1128">COMMAND_TYPE_STATION_28</t>
<t id="1129">COMMAND_TYPE_STATION_29</t>
<t id="1130">COMMAND_TYPE_STATION_30</t>
<t id="1131">COMMAND_TYPE_STATION_31</t>
<t id="1132">COMMAND_TYPE_STATION_32</t>
<t id="1133">COMMAND_TYPE_STATION_33</t>
<t id="1134">COMMAND_TYPE_STATION_34</t>
<t id="1135">COMMAND_TYPE_STATION_35</t>
<t id="1136">COMMAND_TYPE_STATION_36</t>
<t id="1137">COMMAND_TYPE_STATION_37</t>
<t id="1138">COMMAND_TYPE_STATION_38</t>
<t id="1139">COMMAND_TYPE_STATION_39</t>
<t id="1140">COMMAND_TYPE_STATION_40</t>
<t id="1141">COMMAND_TYPE_STATION_41</t>
<t id="1142">COMMAND_TYPE_STATION_42</t>
<t id="1143">COMMAND_TYPE_STATION_43</t>
<t id="1144">COMMAND_TYPE_STATION_44</t>
<t id="1145">COMMAND_TYPE_STATION_45</t>
<t id="1146">COMMAND_TYPE_STATION_46</t>
<t id="1147">COMMAND_TYPE_STATION_47</t>
<t id="1148">COMMAND_TYPE_STATION_48</t>
<t id="1149">COMMAND_TYPE_STATION_49</t>
<t id="1150">COMMAND_TYPE_STATION_50</t>
<t id="1151">COMMAND_TYPE_STATION_51</t>
<t id="1152">COMMAND_TYPE_STATION_52</t>
<t id="1153">COMMAND_TYPE_STATION_53</t>
<t id="1154">COMMAND_TYPE_STATION_54</t>
<t id="1155">COMMAND_TYPE_STATION_55</t>
<t id="1156">COMMAND_TYPE_STATION_56</t>
<t id="1157">COMMAND_TYPE_STATION_57</t>
<t id="1158">COMMAND_TYPE_STATION_58</t>
<t id="1159">COMMAND_TYPE_STATION_59</t>
<t id="1160">COMMAND_TYPE_STATION_60</t>
<t id="1161">COMMAND_TYPE_STATION_61</t>
<t id="1162">COMMAND_TYPE_STATION_62</t>
<t id="1163">COMMAND_TYPE_STATION_63</t>
• Schiffsbefehle - Zusätzliche Schiffsbefehle
<t id="1216">COMMAND_TYPE_SHIP_16</t> : Waffensystem: Raketenabwehr Moskito - Raketenabwehr Moskito / Missile Defense Mosquito, Lucike
<t id="1217">COMMAND_TYPE_SHIP_17</t> : Waffensystem: Raketenabwehr Moskito K - Raketenabwehr Moskito / Missile Defense Mosquito, Lucike
<t id="1218">COMMAND_TYPE_SHIP_18</t> : Waffensystem: Automatische Zielerfassung - Automatische Zielerfassung / Automatic Target Acquisition, Lucike
<t id="1219">COMMAND_TYPE_SHIP_19</t>
<t id="1220">COMMAND_TYPE_SHIP_20</t> : Werkzeug: Reiseantrieb -Reiseantrieb / Travel Drive, Lucike
<t id="1221">COMMAND_TYPE_SHIP_21</t> : Werkzeug: Personal transferieren - Personaltransporter / Personnel Transporter, Lucike
<t id="1222">COMMAND_TYPE_SHIP_22</t>
<t id="1223">COMMAND_TYPE_SHIP_23</t> : Werkzeug: Ausrüstungsmanager - Ausrüstungsmanager / Equipment Manager, Lucike
<t id="1224">COMMAND_TYPE_SHIP_24</t> : Werkzeug: Position anzeigen - Schiffswerkzeuge / Ship Tools, Lucike
<t id="1225">COMMAND_TYPE_SHIP_25</t> : Werkzeug: Rotation anzeigen - Schiffswerkzeuge / Ship Tools, Lucike
<t id="1226">COMMAND_TYPE_SHIP_26</t> : Werkzeug: Heimatbasis - Schiffswerkzeuge / Ship Tools, Lucike
<t id="1227">COMMAND_TYPE_SHIP_27</t> : Werkzeug: Schiffseinstellungen zurücksetzen - Schiffswerkzeuge / Ship Tools, Lucike
<t id="1222">COMMAND_TYPE_SHIP_28</t>
<t id="1229">COMMAND_TYPE_SHIP_29</t>
<t id="1230">COMMAND_TYPE_SHIP_30</t>
<t id="1231">COMMAND_TYPE_SHIP_31</t>
<t id="1232">COMMAND_TYPE_SHIP_32</t>
<t id="1233">COMMAND_TYPE_SHIP_33</t>
<t id="1234">COMMAND_TYPE_SHIP_34</t>
<t id="1235">COMMAND_TYPE_SHIP_35</t>
<t id="1236">COMMAND_TYPE_SHIP_36</t>
: Cargo Collect - MARS Fire Control by Gazz
<t id="1237">COMMAND_TYPE_SHIP_37</t>
<t id="1238">COMMAND_TYPE_SHIP_38</t>
<t id="1239">COMMAND_TYPE_SHIP_39</t>
<t id="1240">COMMAND_TYPE_SHIP_40</t>
<t id="1241">COMMAND_TYPE_SHIP_41</t>
<t id="1242">COMMAND_TYPE_SHIP_42</t>
<t id="1243">COMMAND_TYPE_SHIP_43</t>
<t id="1244">COMMAND_TYPE_SHIP_44</t>
<t id="1245">COMMAND_TYPE_SHIP_45</t>
<t id="1246">COMMAND_TYPE_SHIP_46</t>
<t id="1247">COMMAND_TYPE_SHIP_47</t>
<t id="1248">COMMAND_TYPE_SHIP_48</t>
<t id="1249">COMMAND_TYPE_SHIP_49</t>
<t id="1250">COMMAND_TYPE_SHIP_50</t>
<t id="1251">COMMAND_TYPE_SHIP_51</t>
<t id="1251">COMMAND_TYPE_SHIP_51</t> : Fracht einsammeln - MARS Feuerleitcomputer / MARS Fire Control, Gazz
<t id="1252">COMMAND_TYPE_SHIP_52</t>
<t id="1253">COMMAND_TYPE_SHIP_53</t>
<t id="1254">COMMAND_TYPE_SHIP_54</t>
<t id="1255">COMMAND_TYPE_SHIP_55</t>
<t id="1256">COMMAND_TYPE_SHIP_56</t>
<t id="1257">COMMAND_TYPE_SHIP_57</t>
<t id="1258">COMMAND_TYPE_SHIP_58</t>
<t id="1259">COMMAND_TYPE_SHIP_59</t>
<t id="1260">COMMAND_TYPE_SHIP_60</t>
<t id="1261">COMMAND_TYPE_SHIP_61</t>
<t id="1262">COMMAND_TYPE_SHIP_62</t>
<t id="1263">COMMAND_TYPE_SHIP_63</t>
• Schiffsbefehle - Flotten
<t id="1300">COMMAND_TYPE_FLEET_0</t>
<t id="1301">COMMAND_TYPE_FLEET_1</t>
<t id="1302">COMMAND_TYPE_FLEET_2</t>
<t id="1303">COMMAND_TYPE_FLEET_3</t>
<t id="1304">COMMAND_TYPE_FLEET_4</t>
<t id="1305">COMMAND_TYPE_FLEET_5</t>
<t id="1306">COMMAND_TYPE_FLEET_6</t>
<t id="1307">COMMAND_TYPE_FLEET_7</t>
<t id="1308">COMMAND_TYPE_FLEET_8</t>
<t id="1309">COMMAND_TYPE_FLEET_9</t>
<t id="1310">COMMAND_TYPE_FLEET_10</t>
<t id="1311">COMMAND_TYPE_FLEET_11</t>
<t id="1312">COMMAND_TYPE_FLEET_12</t>
<t id="1313">COMMAND_TYPE_FLEET_13</t>
<t id="1314">COMMAND_TYPE_FLEET_14</t>
<t id="1315">COMMAND_TYPE_FLEET_15</t>
<t id="1316">COMMAND_TYPE_FLEET_16</t>
<t id="1317">COMMAND_TYPE_FLEET_17</t>
<t id="1318">COMMAND_TYPE_FLEET_18</t>
<t id="1319">COMMAND_TYPE_FLEET_19</t>
<t id="1320">COMMAND_TYPE_FLEET_20</t>
<t id="1321">COMMAND_TYPE_FLEET_21</t>
<t id="1322">COMMAND_TYPE_FLEET_22</t>
<t id="1323">COMMAND_TYPE_FLEET_23</t>
<t id="1324">COMMAND_TYPE_FLEET_24</t>
<t id="1325">COMMAND_TYPE_FLEET_25</t>
<t id="1326">COMMAND_TYPE_FLEET_26</t>
<t id="1327">COMMAND_TYPE_FLEET_27</t>
<t id="1328">COMMAND_TYPE_FLEET_28</t>
<t id="1329">COMMAND_TYPE_FLEET_29</t>
<t id="1330">COMMAND_TYPE_FLEET_30</t>
<t id="1331">COMMAND_TYPE_FLEET_31</t>
<t id="1332">COMMAND_TYPE_FLEET_32</t>
<t id="1333">COMMAND_TYPE_FLEET_33</t>
<t id="1334">COMMAND_TYPE_FLEET_34</t>
<t id="1335">COMMAND_TYPE_FLEET_35</t>
<t id="1336">COMMAND_TYPE_FLEET_36</t>
<t id="1337">COMMAND_TYPE_FLEET_37</t>
<t id="1338">COMMAND_TYPE_FLEET_38</t>
<t id="1339">COMMAND_TYPE_FLEET_39</t>
<t id="1340">COMMAND_TYPE_FLEET_40</t>
<t id="1341">COMMAND_TYPE_FLEET_41</t>
<t id="1342">COMMAND_TYPE_FLEET_42</t>
<t id="1343">COMMAND_TYPE_FLEET_43</t>
<t id="1344">COMMAND_TYPE_FLEET_44</t>
<t id="1345">COMMAND_TYPE_FLEET_45</t>
<t id="1346">COMMAND_TYPE_FLEET_46</t>
<t id="1347">COMMAND_TYPE_FLEET_47</t>
<t id="1348">COMMAND_TYPE_FLEET_48</t>
<t id="1349">COMMAND_TYPE_FLEET_49</t>
<t id="1350">COMMAND_TYPE_FLEET_50</t>
<t id="1351">COMMAND_TYPE_FLEET_51</t>
<t id="1352">COMMAND_TYPE_FLEET_52</t>
<t id="1353">COMMAND_TYPE_FLEET_53</t>
<t id="1354">COMMAND_TYPE_FLEET_54</t>
<t id="1355">COMMAND_TYPE_FLEET_55</t>
<t id="1356">COMMAND_TYPE_FLEET_56</t>
<t id="1357">COMMAND_TYPE_FLEET_57</t>
<t id="1358">COMMAND_TYPE_FLEET_58</t>
<t id="1359">COMMAND_TYPE_FLEET_59</t>
<t id="1360">COMMAND_TYPE_FLEET_60</t>
<t id="1361">COMMAND_TYPE_FLEET_61</t>
Benutzerdefinierte Agentenbefehls IDs
Für Agneten können ebenso weitere Befehle über einem Skriptbefehl zugewiesen werden. Der Skriptbefehle dafür lauten:
Code: Select all
<RetVar> set agent custom command: script= <Script Name>, pageid= <Var/Number>, textid= <Var/Number>, tasks= <Var/Number>
<RetVar> set agent custom command: script= <Script Name>, pageid= <Var/Number>, textid= <Var/Number>, menuscript= <Script Name>, cmdcheck= <Var/Boolean>, tasks= <Var/Number>
remove custom agent command: id= <Var/Number>
Hinweis: Bei den Benutzerdefinierten Agentenbefehls IDs ist die Textseite frei wählbar und nicht auf die Seite zusammenhängenden Seiten 2008-2022 beschränkt, wesshalb diese hier in den Kompatibilitätslisten nicht aufgeführt werden. Es wird empfohlen neue Agentenbefehls IDs unter derselben Textseite der Texdatei einer entsprechenden Erweiterung zu führen.
Benutzerdefinierte Schiffs- & Stationsbefehls IDs
Mit X3:FL können zudem noch weitere Schiffs- & Stationsbefehle über einem Skriptbefehl den einzelnen Typen-Kategorien zugewiesen werden. Der Skriptbefehl dafür lautet:
Code: Select all
add ship custom command: id= <Var/Number> menu= <Var/CommandMenu>
remove ship custom command: id= <Var/Number>
Verfügbare Typen-Kategorie Schlüssel:
- menu= CmdMenu.Navigation
- menu= CmdMenu.Fight
- menu= CmdMenu.Trade
- menu= CmdMenu.Special
- menu= CmdMenu.Piracy
- menu= CmdMenu.Custom
- menu= CmdMenu.General
- menu= CmdMenu.Turret
- menu= CmdMenu.Station
- menu= CmdMenu.Ship
- menu= CmdMenu.Fleet
- menu= CmdMenu.Carrier
- menu= CmdMenu.DroneCarrier
Die jeweilig verwendete ID sollte einzigartig sein und an keiner anderen Stelle verwendet werden, um keine Konflikte zu verursachen.
Hinweise:
- Skripte aus vorherigen X3 Teilen welche zuvor den ID Bereich zwischen 1300 und 1400 belegt haben, müssen um mit Farnham's Lagacy kompatibel zu sein einen anderen ID Bereich verwenden. Da in FL dieser Bereich bereits für die Flottenbefehle verwendet wird.
- Freie IDs sind in den Bereichen 1400-2000 und 10000-90000 vorhanden, wobei auch noch einige zwischen 2000 und 10000 nicht belegt sind.
---------------
100: Geschützkanzel: Vernichte Feinde - Waffensystem MEFOS / MEFOS Weapon System, Lucike
101: Geschützkanzel: Greife mein Ziel an - Waffensystem MEFOS / MEFOS Weapon System, Lucike
102: Geschützkanzel: Raketenabwehr - Waffensystem MEFOS / MEFOS Weapon System, Lucike
103: Geschützkanzel: Beschütze Schiff - Waffensystem MEFOS / MEFOS Weapon System, Lucike
105: Geschützkanzel: Reine Raketenabwehr - Waffensystem MEFOS / MEFOS Weapon System, Lucike
106: Geschützkanzel: Greife Jäger an - Waffensystem MEFOS / MEFOS Weapon System, Lucike
107: Geschützkanzel: Greife Großschiffe an - Waffensystem MEFOS / MEFOS Weapon System, Lucike
1400: Cheat Menü - X3FL Cheat Package, cycrow
1401: Cheat Menü - X3FL Cheat Package, cycrow
8000: HVT in Bereitschaft... - Ausrüstungsmanager / Equipment Manager, Lucike
8001: WLS in Bereitschaft... - Warenlogistiksoftware / Commodity Logistics Software, Lucike
8002: Hole Ware ab... - Warenlogistiksoftware / Commodity Logistics Software, Lucike
8003: Liefere Ware an... - Warenlogistiksoftware / Commodity Logistics Software, Lucike
8004: WVH in Bereitschaft... - Wirtschaftshändler / Economy and Supply Trader, Lucike
8005: PSK in Bereitschaft... - Prospektor / Prospector, Lucike
8006: Sprenge Asteroiden... - Prospektor / Prospector, Lucike
8007: SRD in Bereitschaft... - Prospektor / Prospector, Lucike
8008: Patrouilliere in Sektor... - Prospektor / Prospector, Lucike
8009: Patrouilliere in Sektor... - Waffensystem CODEA / CODEA Weapon System, Lucike
8010: Raketenkanzel: CODEA Waffensystem - Waffensystem CODEA / CODEA Weapon System, Lucike
8011: Begleitet ... - Waffensystem CODEA / CODEA Weapon System, Lucike
8012: TDR in Bereitschaft... - Waffensystem CODEA / CODEA Weapon System, Lucike
8013: KRV in Bereitschaft... - Ausrüstungsmanager / Equipment Manager, Lucike
8026: Bearbeite... - Ausrüstungsmanager / Equipment Manager, Lucike
8027: Kaufe... - Ausrüstungsmanager / Equipment Manager, Lucike
8028: Begleitet... - Ausrüstungsmanager / Equipment Manager, Lucike
8033: In Wartestellung... - Ausrüstungsmanager / Equipment Manager, Lucike
8034: Feindkontakt... - Befehlsbibliothek / Library Scripts (Pilot Union), Lucike
8035: Warte auf Reparatur... - Befehlsbibliothek / Library Scripts (Pilot Union), Lucike
8036: Warte auf Bezahlung... - Befehlsbibliothek / Library Scripts (Pilot Union), Lucike
9600: Upgrade factories, Inoffizieller Patch / Unoffical Patch, Cycrow
9613: Automatic Ship Renamer, Station Command, Cycrow
9615: Shopping List, Trade Command, Cycrow
9616: Trading System Extension MK2, Cycrow
9617: Trading System Extension MK3, Cycrow
10000: X3:FL, Agentenbefehle
<=Konflikt=> ITFUncleDave, Refuel me
...
10039: X3:FL, Agentenbefehle
11000: X3:FL, Benutzerdefinierte Agentenbefehle
99988: X3:FL, Fiktive Softwarefirmen
...
99994: X3:FL, Fiktive Softwarefirmen
99999: X3:FL, Diverse Befehle
...
100038: X3:FL, Diverse Befehle
Legende:
... = deutet fortlaufende ID-Einträge an, die aus Platzgründen nicht alle aufgelistet werden
Ausgegraute ID-Einträge = sind bereits in Foren anderer Sprachen in Verwendung oder sind bereits standardmäßig vom Spiel in Verwendung.