Interview - Bernd chats with The Rugged Gamer
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Interview - Bernd chats with The Rugged Gamer
A few days ago, Bernd sat down with content creator The Rugged Gamer for an interview. The video is now available and you can check it out right here:
https://www.youtube.com/watch?v=dZ5W-wCDeL8
Enjoy
https://www.youtube.com/watch?v=dZ5W-wCDeL8
Enjoy
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Re: Interview - Bernd chats with The Rugged Gamer
The interviewer speaks so much that I had to jump sections, but I didn't see him ask about the Boron in future DLC. It would be nice to see Bernd's thoughts on that. The Venture mechanic seems a bit confusing and I'm not very sure if it's a good feature, since it will be assynchronous and without interaction between players.
Overall he didn't disclose much on future stuff, aside from the MP, including what's in the next update, currently in closed beta. I was expecting more questions about his assessment of the players' feedback on 4.0 changes, but just a superficial question on mining.
Overall he didn't disclose much on future stuff, aside from the MP, including what's in the next update, currently in closed beta. I was expecting more questions about his assessment of the players' feedback on 4.0 changes, but just a superficial question on mining.
Re: Interview - Bernd chats with The Rugged Gamer
Search the web and you shall find your answer.
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A
Re: Interview - Bernd chats with The Rugged Gamer
Soo.. Bernd's thoughts are online?
Spoiler
Show
BurnIt: Boron and leaks don't go well together...
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick yourpoison seed [for custom gamestarts]
Feature request: paint jobs on custom starts
Königinnenreich von Boron: Sprich mit deinem Flossenführer
Nila Ti: Folgt mir, ihr Kavalkade von neugierigen Kreaturen!
Pick your
Feature request: paint jobs on custom starts
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Re: Interview - Bernd chats with The Rugged Gamer
On bringing back the Boron, yes. I think, the latest reply is from late February in the interview with Captain Collins at around 48:45.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Re: Interview - Bernd chats with The Rugged Gamer
MP, useless............
This simulation is far too complex
The very last thing I want is another human player on my map.
Fix what already been released and more new content DLCs.
This simulation is far too complex
The very last thing I want is another human player on my map.
Fix what already been released and more new content DLCs.
Re: Interview - Bernd chats with The Rugged Gamer
As asked for by jmrc, yes.
"In the beginning the Universe was created. This has made a lot of people very angry and has been widely regarded as a bad move." - D.N.A
Re: Interview - Bernd chats with The Rugged Gamer
Agreed.flatbush71 wrote: ↑Wed, 28. Apr 21, 20:25MP, useless............
This simulation is far too complex
The very last thing I want is another human player on my map.
Fix what already been released and more new content DLCs.
Brute force and ignorance solves all problems, just not very efficiently.
If brute force isn't working, then you aren't using enough.
If brute force isn't working, then you aren't using enough.
Re: Interview - Bernd chats with The Rugged Gamer
this is not that kind of multiplayer, players will not personally fly around your galaxy
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Re: Interview - Bernd chats with The Rugged Gamer
Once the MP foot is in the door, we may not be able to close it again.
Brute force and ignorance solves all problems, just not very efficiently.
If brute force isn't working, then you aren't using enough.
If brute force isn't working, then you aren't using enough.
Re: Interview - Bernd chats with The Rugged Gamer
for x4 we are sure that doors are bolted shut
Fixed ships getting spawned away from ship configuration menu at resupply ships from automatically getting deployables.
Re: Interview - Bernd chats with The Rugged Gamer
I love the part where Bernd plays shocked at an 800 Hr game... That is only 33.3 days.
Me and my Secret Fun... people have games that go back to release date of X4.
OH and why would a game based on a random seed and simulation not be infinatly replayable?
Just some of my hot takes....
Love Bernd and Egosoft for giving the World this game to ENJOY.
PS: I have not play another X Game if I did my Fanboydom might to go 9000.
Me and my Secret Fun... people have games that go back to release date of X4.
OH and why would a game based on a random seed and simulation not be infinatly replayable?
Just some of my hot takes....
Love Bernd and Egosoft for giving the World this game to ENJOY.
PS: I have not play another X Game if I did my Fanboydom might to go 9000.
Travel Drive Charge Time is absolutely @player_frustration +1
Re: Interview - Bernd chats with The Rugged Gamer
Excellent interview..Gregory wrote: ↑Wed, 28. Apr 21, 17:31A few days ago, Bernd sat down with content creator The Rugged Gamer for an interview. The video is now available and you can check it out right here:
https://www.youtube.com/watch?v=dZ5W-wCDeL8
Enjoy
Re: Interview - Bernd chats with The Rugged Gamer
The Rugged Gamer sure likes to hear himself talk...
Re: Interview - Bernd chats with The Rugged Gamer
Thanks for sharing here!
I liked to hear about forthcoming gfx optimizations.
X4 is not a destination. It's a journey. Unfortunately in a wrong direction.
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Re: Interview - Bernd chats with The Rugged Gamer
Agreed... I Made it 10 minutes and gave up on hearing bernd talk about anything when it comes to future developments...
"It can only be attributable to human error."
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Re: Interview - Bernd chats with The Rugged Gamer
I have to admit, I feel the same way. Also, I can't see me ever playing this game in an unmodified state because there is just too much wrong or missing from this game without mods. That being the case, I will never get the opportunity to take advantage of the multiplayer aspect of ventures anyway.flatbush71 wrote: ↑Wed, 28. Apr 21, 20:25MP, useless............
This simulation is far too complex
The very last thing I want is another human player on my map.
Fix what already been released and more new content DLCs.
Ideally I would like to see them really focus on the UI and command interface so that we have an entirely re-vamped system in conjunction with the next DLC. Hell just that would probably cut my mod count in half since a good chuck of the mods I use just focus on Quality of Life and the UI, things like Mules, Sector Patrols, Immediate Orders, subsystem targeting, improved mining, etc.
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Re: Interview - Bernd chats with The Rugged Gamer
Ill just sit here and silently hope for some sort of co-op with a friend in my game. Nice simple invite only multiplayer, where the game is of course balanced around singleplayer. Multiplayer would be "just for fun" I mean, ive played skyrim with a friend, anything is possible.
On borons, i do so hope that they will make them a priority for the next DLC. This game will never be complete without them.
On borons, i do so hope that they will make them a priority for the next DLC. This game will never be complete without them.