Yes, I used cheats to speed up the start of the empire, but I added a trading station before creating the game, using editing, I changed the location from one sector to another.Joubarbe wrote: ↑Sat, 3. Oct 20, 09:50@Favorgalaxy: You've used some cheats, and there is a Trading Station in Void Of Opportunity, where there shouldn't be. I don't think your lags have anything related to those experienced by Kaiww. You should wait for the translation to be updated before loading your game with the latest Mayhem version.
I'm still investigating though. For some reasons they don't seem to find any trading opportunities, and my script is very consuming when they're endlessly looking for a trade.
EDIT: And all your company Traders have no homebase, so I don't understand that either. Any translation needs script modification, so there's maybe something wrong with that somewhere. For now, I won't release any hotfix, because I really don't get what is going on in your game.
@Kaiww: I think there's something in the background that causing the slow downs. There's not much going on after 2, 3 hours of game, and again, the only time someone reported a similar problem was due to a bad install (correction: and another time where the guy was not clicking "Run" in the Galaxy Generator, but he only generated the galaxy and launched the game). You don't start in Argon Prime, right? Also take a look at company Trading stations, if you have a high number of ships around, not doing anything, I'll know I've messed up something in 3.4, but I now highly doubt it.
@squaredPoney: Yeah, sorry about that. Too unpredictable to be fixed. It's actually realistic, in the real world, when someone sign a Truce, it generally doesn't last long
You are right to wait, but the change in trade offers was very tempting)
I continued the game in this galaxy after deleting most of the merchant ships, and there were no problems, except that the merchant companies again create stuck ships and after a while the sinking begins again.
There was a similar problem in the previous galaxy, but I did not edit or use cheats there. Unfortunately, there is no save
I also ran into another problem there, when factions do not want to sell ships to me, since there are no resources and this is in each sector, provided that resources are from 50,000 and I am denied building 1 (m 5), but when pressed, it is generated in a queue and so on with a lot I was able to bring it to 40+, and all this was built by the faction for itself, the ships I selected. Perhaps the problem is that through the sector menu, I looked through the station and there almost all the resources are reserved for export, and so in every sector, and after missing many hours, no one came and did not transport the resources. In this sava, I did not try to build them from others, so I adjusted the galaxy for convenience. Later I'm going to carry out missions to simulate this problem. It started even earlier, even before 3.3, but it was also tested in 3.3. Perhaps these two problems are related.
It's strange that there is no home base, I have all agents for each outpost and only 5 merchants are also assigned to one. Loaded to check
Thanks for trying to figure it out, sorry if this is just my problem. If so, I will reinstall everything to the English version to have the latest updates.