The Extended Conversation Menu allows all mods using it to join their starting conversations in a browsable section, so technically infinite mods can be added by only taking up 1 conversation slot for any npc.
More infos on the Nexus: https://www.nexusmods.com/x4foundations/mods/382
[MOD] Extended Conversation Menu v0.2
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[MOD] Extended Conversation Menu v0.2
Last edited by iforgotmysocks on Tue, 14. Jan 20, 16:42, edited 1 time in total.
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- Posts: 1244
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Re: [MOD] Extended Conversation Menu v0.2
v0.2 fixes a small bug that leads to $params not being send back to the calling mod, when only 1 mod was registered in the ECM's table - sorry about that.