[MOD] Extended Conversation Menu v0.2

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iforgotmysocks
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Joined: Fri, 8. Nov 13, 22:35
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[MOD] Extended Conversation Menu v0.2

Post by iforgotmysocks » Sun, 29. Dec 19, 17:21

The Extended Conversation Menu allows all mods using it to join their starting conversations in a browsable section, so technically infinite mods can be added by only taking up 1 conversation slot for any npc.

More infos on the Nexus: https://www.nexusmods.com/x4foundations/mods/382
Last edited by iforgotmysocks on Tue, 14. Jan 20, 16:42, edited 1 time in total.

iforgotmysocks
Posts: 1244
Joined: Fri, 8. Nov 13, 22:35
x4

Re: [MOD] Extended Conversation Menu v0.2

Post by iforgotmysocks » Tue, 14. Jan 20, 16:41

v0.2 fixes a small bug that leads to $params not being send back to the calling mod, when only 1 mod was registered in the ECM's table - sorry about that.

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