Theodore Lionheart wrote: ↑Wed, 2. Oct 19, 05:15
Is that the UNSC Infinity i see in the collection of pictures?
Yes. I wanted to base a ship on it since I like the design. Sadly the way the model is made makes it super hard to steal parts of it or make changes to it so I scraped that project. But there is another ship from the halo universe I wanna do, the Spirit of Fire.
On the topic that my ships are undergunned... I balance them based on x4 vanilla. The envy balanced in comparison to the cerberus. It is more agile and faster than the carberus. It has 3 shields and thus is pretty well protected. On the downside it has less firepower than the cerberus. One turret less.The envy is intedet to be some sort of defensive sector patrol ship. I would not call that underpowered. If you want to chainsaw through enemys there is the jealousy. Which is basically a minimal better nemesis with only small differences to agility and speed but one more main gun. And ofc the tension isn't well armed but decently shielded. It's a troop transporter and not an attack ship.
Ofc I made no ship that can do everything, that would be op and basically game breaking. I don't want that for my ships. Also I wanted them to work with rebalance mods like vro. If i stick to vanilla balance there should be no issue here. If you want op player ships I recommend the blazing ship mod of iforgotmysocks. Two very neat ships. A cerberus and nemesis better in every aspect.