Original mod text:
This mod will disable damage to ship hulls when collisions occur. Shield damage is unchanged.
Download from dropbox:
https://www.dropbox.com/s/e4m4889zn1sd5 ... e.zip?dl=1
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So, in X3 you had to disable collisions entirely to prevent damage since the underlying damage code was inaccessible, which meant ships and missiles and such would fly through each other.Eeroth wrote: ↑Sat, 1. Dec 18, 20:40I have one question. As I can't try out this as I am very beginning in the game still and there is no "cheat menu mods" like on X3 and rebirth yet. So question is does this have effect on missiles?
If I remember correctly in X3 TC and AP if you did set them not to have collision damage missiles went just through them. So you were not able to kill anything with missiles.
The collision avoidance option on the menu is doing something different: when enabled and you get close to an object, it will try to steer and strafe your ship away from colliding. It doesn't do anything about the hull damage when collisions do occur. (I personally turned it off right away because in Rebirth it would often bug out and fling you away if near a capital ship that is boosting; I haven't checked if X4 inherited that problem.)
SirNukes wrote: ↑Sat, 1. Dec 18, 22:20The collision avoidance option on the menu is doing something different: when enabled and you get close to an object, it will try to steer and strafe your ship away from colliding. It doesn't do anything about the hull damage when collisions do occur. (I personally turned it off right away because in Rebirth it would often bug out and fling you away if near a capital ship that is boosting; I haven't checked if X4 inherited that problem.)
i can't get your mod to load properly, there are several issues im having with it, there's no root directory for me to install it, and when itry to create one with a name of "disable_hull_collision_damage" or "Disable Hull Collision Damage" the game wont launch. if i unpack the entire zip into the extension directory the game will launch but wont detect the mod.SirNukes wrote: ↑Sat, 1. Dec 18, 06:56One thing I liked about Rebirth (4.3) was not having to worry about taking hull damage or dying when I or my ships bump into things. In X4 collisions once again do shield and hull damage, although the hull damage is at least toned down from the X3.
This mod will disable damage to ship hulls when collisions occur. Shield damage is unchanged.
Download from dropbox:
https://www.dropbox.com/sh/1jdq44uzavaw ... F7sva?dl=1
I was letting dropbox automatically zip things up for me, which seems to have been a bit of a mistake. The new link is to a manually zipped version, with appropriate internal root folder, and should hopefully work better. (I also swapped the content.xml over to utf-8 since that appears to be he norm for other X4 xml, but that change probably makes no difference.)CoffeeKitty wrote: ↑Sun, 2. Dec 18, 20:23how am i supposed to organize the file structure?
also for some reason there's a blank folder in your zip lol
excellent, thank you! will give it a go tonightSirNukes wrote: ↑Sun, 2. Dec 18, 23:26I was letting dropbox automatically zip things up for me, which seems to have been a bit of a mistake. The new link is to a manually zipped version, with appropriate internal root folder, and should hopefully work better. (I also swapped the content.xml over to utf-8 since that appears to be he norm for other X4 xml, but that change probably makes no difference.)CoffeeKitty wrote: ↑Sun, 2. Dec 18, 20:23how am i supposed to organize the file structure?
also for some reason there's a blank folder in your zip lol
The paths should look like ".../X4 Foundations/extensions/disable_hull_collision_damage/content.xml" and similar, though I recall some people reported having more luck putting extensions alongside where saves are located.