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[X3LU] Mayhem 2.6.1
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Fureimuu





Joined: 02 Feb 2014
Posts: 265 on topic

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PostPosted: Sat, 26. May 18, 18:30    Post subject: Reply with quote Print

Joubarbe wrote:
MD (Mission Director) missions are a nightmare to edit. I can't help you.


Got it, no problem Smile

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Joubarbe





Joined: 31 Oct 2006
Posts: 3413 on topic
Location: France
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PostPosted: Sat, 26. May 18, 21:57    Post subject: Reply with quote Print

That's the reason why I made a special missions system with the companies (far from perfect I recon), XM-R, and why Litcube's team made EMS. Vanilla missions are very hard to mod. Don't waste your time on it.


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Joubarbe





Joined: 31 Oct 2006
Posts: 3413 on topic
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PostPosted: Sun, 27. May 18, 12:14    Post subject: Reply with quote Print

2.3.13 released.


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Shuulo





Joined: 14 Apr 2008
Posts: 285 on topic
Location: Ukraine
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PostPosted: Sun, 27. May 18, 13:04    Post subject: Reply with quote Print

Finally, the update I wanted Smile

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Dr2i





Joined: 12 Feb 2012



PostPosted: Mon, 28. May 18, 12:05    Post subject: Reply with quote Print

Betelgeuse97 wrote:

If you do #1 and that faction keeps attacking you, befriending won't help. You'll get reputation temporarily but it'll drop back down to -5 when they launch another wave from the same shipyard. This goes back to having you kill the shipyard and take over or befriend the adjacent faction to get them to permanently stop.


I just experienced this. Damn split traitors.


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Joubarbe





Joined: 31 Oct 2006
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PostPosted: Tue, 29. May 18, 08:36    Post subject: Reply with quote Print

The previous patch actually implemented an awesome feature that makes all battle groups going nuts and teleport to a new sector every 10 minutes.

2.3.14 fixes that.


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Fureimuu





Joined: 02 Feb 2014
Posts: 265 on topic

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PostPosted: Tue, 29. May 18, 09:28    Post subject: Reply with quote Print

Decided to try EMS yesterday, the first mission I encountered crashed the game. Compatibility issue or broken installation?

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Joubarbe





Joined: 31 Oct 2006
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PostPosted: Tue, 29. May 18, 11:31    Post subject: Reply with quote Print

Maybe Jack08 would answer that better than me. Anyway, if that crashes, I can't help it. I never tried EMS with Mayhem.


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Fureimuu





Joined: 02 Feb 2014
Posts: 265 on topic

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PostPosted: Tue, 29. May 18, 17:47    Post subject: Reply with quote Print

Found out that bonus package was secretly installed by steam yesterday. Will give it another try tonight Very Happy

UPD: after 2-3 hours no issues.

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Chokeslam





Joined: 07 Aug 2017
Posts: 24 on topic

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PostPosted: Wed, 30. May 18, 05:29    Post subject: Reply with quote Print

A couple of questions about the marine repairs.

Do the marines also repair ships docked at the ship they're in?

What, if anything, do these repairs cost?

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Fureimuu





Joined: 02 Feb 2014
Posts: 265 on topic

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PostPosted: Wed, 30. May 18, 05:56    Post subject: Reply with quote Print

Chokeslam wrote:
A couple of questions about the marine repairs.

Do the marines also repair ships docked at the ship they're in?

What, if anything, do these repairs cost?


Afaik, marines only repair whatever ship / station you chose using "repair" command.
And it's free Smile

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Chokeslam





Joined: 07 Aug 2017
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PostPosted: Wed, 30. May 18, 06:04    Post subject: Reply with quote Print

Cool, thank you.

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Joubarbe





Joined: 31 Oct 2006
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PostPosted: Wed, 30. May 18, 15:32    Post subject: Reply with quote Print



Little fun... (WIP)

The goal of this being to guide / force you into a certain way of playing. Of course you can completely ignore it. 5 levels till Day 2 Hour 6 (all achievements must be completed within a 6-hour time frame).

Achievements are dynamic; chosen from 3 different ones per level.


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Fureimuu





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Posts: 265 on topic

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PostPosted: Wed, 30. May 18, 16:28    Post subject: Reply with quote Print

Joubarbe wrote:


Little fun... (WIP)

The goal of this being to guide / force you into a certain way of playing. Of course you can completely ignore it. 5 levels till Day 2 Hour 6 (all achievements must be completed within a 6-hour time frame).

Achievements are dynamic; chosen from 3 different ones per level.


10 perks is nice, i want it.

NEW: Combat overhaul. Whats that ?

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Shuulo





Joined: 14 Apr 2008
Posts: 285 on topic
Location: Ukraine
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PostPosted: Wed, 30. May 18, 23:06    Post subject: Reply with quote Print

Joubarbe wrote:

Little fun... (WIP)


IMO, peronal boosts to ships and/or loot that are only for personal ship looks gamey as shit, never liked to have superpowers in games like X3 (and we already have with stupid X3 AI)

Fureimuu wrote:
Decided to try EMS yesterday,


I stronly suggest to tackle with payment scripts and increase the money you get (like 2-3 times), otherwise in Mayhem you will have some troubles.

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