Linux, and yes, I have. The vanilla game works fine.apricotslice wrote:What operating system is this? Mac?
Have you tried to play without a mod, just to make sure the vanilla game loads?
[Mod] Apricot Mapping Service Mod v1.3 for APv3.1 / v2.14 (For TCv3).
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FYI, I've also managed to try this with a few other mods (SPK-packaged and otherwise), and the game can load them successfully. For whatever reason, the Merge Mod, the AMS Mod, and the various levels of your HUB mod all have this issue, with the same crash to desktop.steelwing_2 wrote: Linux, and yes, I have. The vanilla game works fine.
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I have absolutely no idea.steelwing_2 wrote:FYI, I've also managed to try this with a few other mods (SPK-packaged and otherwise), and the game can load them successfully. For whatever reason, the Merge Mod, the AMS Mod, and the various levels of your HUB mod all have this issue, with the same crash to desktop.steelwing_2 wrote: Linux, and yes, I have. The vanilla game works fine.
I'd suggest you create a new thread, asking for Linux users to help.
The zips are made using Winzip under Windows 7.
And to date, you could be the only one trying to run the mods under Linux, hence this not coming up before.
If some linux experts can help you solve it, let me know what the issue was.
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OK, so I realized that I had never tested the HUB mod just by itself. I had only installed it after installing the AMS or Merge mod. So I tried putting the HUB mod in without ever having put in anything else and then launched the game. That worked perfectly. So that now makes the only non-working mods the AMS and Merge mods.