Hard mode difficulty changes

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Leafcutter
Posts: 242
Joined: Wed, 2. Apr 03, 18:23
x4

Post by Leafcutter » Fri, 20. Mar 15, 23:33

I wouldn't play on Hard setting with a beginner's ship tho, the rebalance mod did make it harder.

-LC-
Always expect the unexpected, and you will never be surprised.

All_Names_Already_Taken
Posts: 24
Joined: Sun, 22. Feb 15, 20:34
x3ap

Post by All_Names_Already_Taken » Fri, 3. Apr 15, 20:12

So it seems nobody have hard numbers for difficulty damage multipliers. Wonder if bern or some of the devs could take a peek into this thread and enlighten us.

CBJ
EGOSOFT
EGOSOFT
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Joined: Tue, 29. Apr 03, 00:56
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Post by CBJ » Fri, 3. Apr 15, 20:36

In easy mode your ship does 50% more damage and receives 25% less. In hard mode these are reversed, so your ship does does 25% less damage and receives 50% more.

All_Names_Already_Taken
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Joined: Sun, 22. Feb 15, 20:34
x3ap

Post by All_Names_Already_Taken » Tue, 12. May 15, 03:19

Sorry for necro, but I felt I have to say thanks to CBJ for clarifying difficulty modifiers, that was exactly what i needed. Thanks a lot.

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