I guess the lack of multiple flyable ships in general (and capital ships in particular) is a matter of limited development resources at Egosoft. So they went for the thing they thought most people would enjoy and dropped the rest for now. But I think it might be a good idea to keep an eye on updates and mods. I think there is a good chance that some "missing" features show up in a 2.0 version or a mod by the end of 2014.Orthanc wrote:Well, this settles it for me then. I cannot understand why every new game has to be a "twitch" game. Twitch in regard of using nimble ships with quick reaction needed. Twitch in regard of short attention span. Not being able to wait until your TP ship crossed a mere 60km sector to get to the next.Bernd wrote: There are no plans to command your ships from an observation bridge. You can dock on capital ships just like you can dock on stations but this is not for commanding. Commanding ships happens by talking to pilots via intercomm. When trading for example, you collect offers on stations and they are then added to a special menu which allows you to filter for what you want. Now whenever you enter this menu you are in a conversation with a pilot of the ship you want to transport these wares and the commanding happens by sending him the offers you want to pick.
Since the majority seems to feel different then me, I wish EGO best of luck with their new product. I will not be buying it and I know it is not the end of the world for them and that's a good thing.
This is not a rant. I am just curios as to why this is happening all over the place. I invested easily 1000+ hours in X2 and X3. I like to build an empire and I like to command it from a bridge of a ship. A Flagship. And not a nutshell. It is immersive and feels empowering.
- Entering Xenon Sector 534 -
My M2, the Agamemnon (yes I am a sucker for B5) enters the system. I feel severely outgunned.
At a push of a button the Fleet, my Fleet, arrives.
After 30 minutes of furious fighting Xenon Sector 534 is under my control.
What shall I say, I really like big guns and I cannot lie![]()
That's the same thing with Train Simulator and Silent Hunter (III) and why I like to play them. The big machinery and it's slow movement really gives a sense of proportion.
I am sad to see commanding capital ships go here, but I guess Bernd has good reasons for his decisions and I hope X Rebirth will have the success Ego's hard work entitles them to.
Meanwhile I'll wait for a decent battleship simulator be it on water or in space, where I can make decisions, plan ahead and seem them work out or not., without twitching....
fly safe
I'm also skeptical about buying the 1.0 version, because in several ways Rebirth seems a bit too "mainstream" and simplified for now. But I hope it will blossom back into a decent sandbox, so it is likely that I might get into Rebirth at a later time.
