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With their current business plan Egosoft probably don't have the funds to implement this option but a change of financial strategy could make this possible.Jumee wrote:it all comes down to money really, if they had enough money they would probably make/try to makean online X, but they apparently dont at the moment hence no multiplayer X
That can be done via DevChat (Egosoft)Being able to talk with another person about that stuff would be a lot of fun.
So far I'd go out on a limb and say you're pretty much alone. Even with only one "online" sector problems would mount pretty quickly if there are enough players in there. You still have to measure the ship's position, speed and where it's heading and update that pretty fast, unless you want to end up flying backwards or see ships that suddenly appear out of nowhere because of lag.InvrSmall wrote:Negativity surrounds this subject yet again.![]()
It could be done but just not in the usual way. A multiplayer element for X would not have to simulate everyones universe at once. Think 'community space' where players could warp in with their current ship to chat and discuss the game and maybe even PvP in designated sectors with their ships.
How many times when you were completing the Hub plot did you have to sit twiddling your thumbs whilst waiting for the resources to be generated. In this dead time you could jump to 'community space' in your ship and hang out whilst your transport ships go about their business in the background.
This could be very helpful for new players too as if they have questions about the game they could jump to this on-line area and chat about Transport routes, Ship specs, factories and stuff.
I do believe that this could work if a bit of thought was put into it rather than the flatout no reaction that the subject always receives.
So does anyone else think this could be do-able or am I the only one in this corner ?
Have to disagree with you there. Once fired, any projectile in X has a precisely defined path--it travels at a certain speed, in a certain direction, for a certain distance. Therefore you only need to send the initial speed, heading and time of fire information over the net--the client program will be able to precisely simulate the path of the bullet.Zaitsev wrote: That might not sound like much, until you find out you also need 20 kbit bandwith for every missile and bullet you fire.
pjknibbs wrote:sadly this is true, but the problem is its people who see it and just automatically yell no, without considering how it would be implemented, hell the people who yell no most of the time probably don't even read the threads fully.Zaitsev wrote:
The other critical point here is that every time somebody puts up a poll asking about multiplayer X--and it happens fairly regularly--the results hardly show a massive majority in favour of producing such a game; in fact, you often see at least as many people voting to say they wouldn't buy or play X if it was multiplayer.
anyone remember freespace 2's multiplayer, that was awesomeness, and people used to play that online on 128k modems with no problem, so an arena style deathmatch sort of game mode for online, wouldn't have major issues with todays connections I don't think.
While I understand the point, I have to disagree with the spirit of it.Legionos wrote:the mmorpg space-sim is a very small market, one which is completely filled by EvE Online and even then EvE Online's memberbase is TINY compared to the other mmorpgs around
its simply not economically viable for egosoft
It's one of those things you just have to keep reinstalling.. You just can't have a computer without it. So, it may "feel" older than it is. I installed it on this brand new machine, got it working with Win 7 and have been playing, infrequently, with a friend of mine as well as doing some solo stuff. But, not lately - I discovered X3!zibafu wrote:only 12 years old ? damn I thought diablo 2 was much older than that
yeah man totally, bah, might have to dig it out laterMorkonan wrote:It's one of those things you just have to keep reinstalling.. You just can't have a computer without it. So, it may "feel" older than it is. I installed it on this brand new machine, got it working with Win 7 and have been playing, infrequently, with a friend of mine as well as doing some solo stuff. But, not lately - I discovered X3!zibafu wrote:only 12 years old ? damn I thought diablo 2 was much older than that