Transcend II "reloaded" - update March 6, 2011

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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lone_warrior
Posts: 12
Joined: Sat, 21. Mar 09, 09:52

Post by lone_warrior » Fri, 1. Jul 11, 13:06

In the next version, please make it so theres actually somewhere to buy a jumpdrive, the only place I can find one is pirate stations, nowhere else sells them and for some reason the only goner station ive found is under pirate control.

Stu Austin
Posts: 2262
Joined: Tue, 23. Dec 03, 22:32
x4

Post by Stu Austin » Fri, 1. Jul 11, 17:28

lone_warrior wrote:In the next version, please make it so theres actually somewhere to buy a jumpdrive, the only place I can find one is pirate stations, nowhere else sells them and for some reason the only goner station ive found is under pirate control.
Hello. I'm sending you a pm.
stu
Transcend Mod Team - AP, TC, Reunion

Meknor
Posts: 21
Joined: Sat, 2. Jul 11, 10:54

Post by Meknor » Sat, 2. Jul 11, 11:05

Hi, first love this mod, ive been following it since X3 reunion because of the moonbase in the files (cant seem to find it already in game though)

So anyway I had an idea for the next release (if your still working on this mod)

A new start and a new race which the player controls

Race: Roniel
Game Start Name: Roniel Ranger
Starting ships / equiptment: 1 unknown sector, large with neatrual shipyard (for player use), shipyyard contains unique ships no other race can have( perhaps from the SPK ship database?)
Sector also contains 'Moonbase' remamed as Roniel Homeworld.

Ive seen youve done a good job at making missions, so maybe this could get the player into the universe with the other races:

Starting ship: Roniel M3 class (whatever you decide their M3 class is)

Mission.
Objective 1: Fly through discovered gate in home sector and scout the other side.

Objective 2: Once on other side, scan sector for life (at first you find none)

Objective 3: Return home with findings (get attacked by Xenon / Khaak on way back)

Objective 4: locate the source of strange signal coming from newly discovered sector

Objective 5: Protect teladi TL freighter from Xenon attacks (as their jumpdrive malfunctioned and the Xenon followed them here)

As a reward, you get co ordinates to teladi sector (as your sectors will be fairly secluded)
Anyway please let me know if youll be doing this or not, I thought it would be fun to start as a race seperate from the others, and as its a whole new galaxy map anyway, it couldnt hurt to have a new race somewhere.

Gurkenkater
Posts: 44
Joined: Tue, 1. Dec 09, 12:34
x3tc

Post by Gurkenkater » Mon, 4. Jul 11, 22:48

ahm, in the start-up menu of X3TC I can't select "Select Mod Package", it just won't let me.
Ryh`s... Command rejected.

Stu Austin
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Joined: Tue, 23. Dec 03, 22:32
x4

Post by Stu Austin » Tue, 5. Jul 11, 01:16

Gurkenkater wrote:ahm, in the start-up menu of X3TC I can't select "Select Mod Package", it just won't let me.
Hello. Thats odd. Take a look in your sub-directory of X3 Terran Conflict and see if there is a folder called "mods" and if there is, transcendII.cat and transcendII.dat should be in the mods folder.
stu
Transcend Mod Team - AP, TC, Reunion

Cisor
Posts: 287
Joined: Sat, 25. Sep 04, 15:06
x4

Post by Cisor » Wed, 6. Jul 11, 12:11

Just started, but enjoying mod so far...

A few questions... Is the below a known bug, intended behaviour or a fubar with my installation?

- I can supposedly dock the Stinger M7 to the Orbital Defence Station in Limboni but it never docks (even with me piloting and using the docking computer). The M6 docks fine.

- The OSR ships I get are all stocked with Mosquito Missiles, but none of the ships can utilise them. Just a cash injection to help me out? :-)

Stu Austin
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Joined: Tue, 23. Dec 03, 22:32
x4

Post by Stu Austin » Thu, 7. Jul 11, 01:53

Cisor wrote:Just started, but enjoying mod so far...

A few questions... Is the below a known bug, intended behaviour or a fubar with my installation?

- I can supposedly dock the Stinger M7 to the Orbital Defence Station in Limboni but it never docks (even with me piloting and using the docking computer). The M6 docks fine.

- The OSR ships I get are all stocked with Mosquito Missiles, but none of the ships can utilise them. Just a cash injection to help me out? :-)
Hello. Thanks. I just flew to Limboni, commanded the Stinger to dock at the Orbital Defense Station and it docked fine. Tryed also the auto dock (the quicky one) and it docked fine while piloting the Stinger. Are you getting the approach lights and is it following them?
For the next update, I'll remove the Mosquito Missiles from the ship library.
stu
Transcend Mod Team - AP, TC, Reunion

Cisor
Posts: 287
Joined: Sat, 25. Sep 04, 15:06
x4

Post by Cisor » Thu, 7. Jul 11, 10:27

Stu Austin wrote:Hello. Thanks. I just flew to Limboni, commanded the Stinger to dock at the Orbital Defense Station and it docked fine. Tryed also the auto dock (the quicky one) and it docked fine while piloting the Stinger. Are you getting the approach lights and is it following them?
For the next update, I'll remove the Mosquito Missiles from the ship library.
stu
Thanks stu... I went back and gave the station another eyeball. There's a fleet of Terran Military ships hogging all the big ship bays atm. :-(

Mayhap I'll get to dock there eventually, although I'm not sure what game event can/will transpire to get them going. I'm using the Lost in Space game start btw. In any event, it's not a biggy, and sry for the bad info.
.

X-Reider
Posts: 27
Joined: Fri, 25. Feb 11, 12:27
x3tc

Post by X-Reider » Mon, 11. Jul 11, 13:43

"Hull-eating sectors" - where are they? Spoilers, please! :D
Where can I read the passage of missions? :roll:
Stu Austin wrote:Scuti Upsilom
I was thinking about hull-eating sectors, as in X2 ... Now realized that it was impossible... :cry:
Stu Austin wrote:Not eactly what you mean or else you are asking what the missions are.
Passage of missions, the details...
Here's how: "you will receive a message, you are flying in sector A to station B" and ect. :lol:
Last edited by X-Reider on Tue, 12. Jul 11, 20:41, edited 1 time in total.

Stu Austin
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Post by Stu Austin » Tue, 12. Jul 11, 16:49

X-Reider wrote:"Hull-eating sectors" - where are they? Spoilers, please! :D
Where can I read the passage of missions? :roll:
In gamestart Lost in Space and Hunted, the hull-eating sector mission is in:
Spoiler
Show
Scuti Upsilom, toward the left side of the map area. You will receive this mission from the Goner in Pool of Silence.
Passage of missions. Not eactly what you mean or else you are asking what the missions are.
stu
Transcend Mod Team - AP, TC, Reunion

VoiceGS
Posts: 10
Joined: Sat, 6. Aug 11, 21:38

Post by VoiceGS » Mon, 22. Aug 11, 11:50

Hey

I'm loving your mod, just started playing the first game start and its pretty cool. Downloaded some mods that I like from your compatability list and I was wondering if the mod "Universe Explorers" is compatable?

I havent tried it myself but if you like I can test it for you, just let me know what I need to do.

Also I was wondering would any of the Trade Mods/scripts work with this ie: Universal Locator, Bestbuy/sell locator, Trade Software ST1 and Extended Trade Command Software?

Thanks.

Voice

Stu Austin
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Joined: Tue, 23. Dec 03, 22:32
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Post by Stu Austin » Mon, 22. Aug 11, 16:55

@VoiceGs
Thanks! Glad you're enjoying it!
As far as the other scripts you mentioned, before installing them, make a couple of saves and put them in a safe place. Run the scripts and see if they are working well. They should work. Read the readme's for the scripts to see what they are suppose to do.
If they are compatible, we'll add them to our compatible list.
stu
Transcend Mod Team - AP, TC, Reunion

FlightJunkie
Posts: 219
Joined: Sat, 13. Aug 11, 22:00
x4

Post by FlightJunkie » Fri, 2. Sep 11, 20:54

SHIVER ME TIMBER!!!! each and ery time i be choosin a startin scenario(no matter which), i be always gettin the same, lost'n'space.
this is not a xenon-> :xenon: its a Borg

Stu Austin
Posts: 2262
Joined: Tue, 23. Dec 03, 22:32
x4

Post by Stu Austin » Fri, 2. Sep 11, 21:50

Hello. Starting scenerio Lost in Space and starting scenerio Hunted are exactly the same except for in Hunted, you are hunted by pirates continually.
In Invasion, its a different starting point. In Invasion, at the beginning, you should get contacted by the Admiral in a Frigate (which warps in) and receive some escort ships.
If none of the above is true, let me know.
stu
Transcend Mod Team - AP, TC, Reunion

FlightJunkie
Posts: 219
Joined: Sat, 13. Aug 11, 22:00
x4

Post by FlightJunkie » Fri, 2. Sep 11, 22:01

oh deary me! i be so sort sighted :oops:
this is not a xenon-> :xenon: its a Borg

Fern Gally
Posts: 233
Joined: Fri, 12. Jun 09, 07:37
x4

Post by Fern Gally » Fri, 30. Sep 11, 06:35

Hello Guys,

thanks for this great Mod. I love it :D Please give us the Ships for the Vanilla TC. I love the Mech-Ships, M2 (Mech Mother) or M3 an the other Ships named: Hailstorm etc.

Excuse my English, isn`t good. Bye MfG Fern Gally (German Forum)

Leo007
Posts: 42
Joined: Mon, 1. Dec 08, 08:31
xr

Post by Leo007 » Sun, 13. Nov 11, 18:42

Has anybody managed to mine Nividium using the "mine mineral" menu from the "special" menu???
"nividium" doesn't come up in the asteroids options even though I can get my miners to pick it up using "collect rocks in sector" menu... :evil:
Anyone???

NB: Yes I read & followed mobile mining guide to the letter!!!

Alan Phipps
Moderator (English)
Moderator (English)
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Joined: Fri, 16. Apr 04, 19:21
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Post by Alan Phipps » Sun, 13. Nov 11, 18:51

@ Leo007: You cannot with the vanilla mining scripts because remote Nividium auto-mining was specifically excluded as being a way to get too rich too soon - but then a vanilla patch made clusters of rocks (incl Niv) respawn when all collected and made it a moot point anyway.

Edit: spelling.
Last edited by Alan Phipps on Sun, 13. Nov 11, 21:25, edited 1 time in total.
A dog has a master; a cat has domestic staff.

Leo007
Posts: 42
Joined: Mon, 1. Dec 08, 08:31
xr

Post by Leo007 » Sun, 13. Nov 11, 19:10

@Alan Phipps thx, man! that explains it all.
Guess I'll stick with "collecting" then.

alphalvr
Posts: 1540
Joined: Sun, 13. Nov 05, 18:19
x3ap

Post by alphalvr » Thu, 17. Nov 11, 11:38

how can i get a non installer version???

my gaming pc isnt connected to the net so the installer is preventing me from getting it

any help?

ahhh i think i can get around it its letting me download te mod and then ill move it to my gamingpc

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