[skip|else] if [not]|while [not]| = The possible 'Conditional' statements that can be used with this command.
<RetVar/IF> = Use a variable, if the command should return information. If a variable is used, it will return '1' on success and '0' on failure.
<RefObj> = A variable containing a sector.
This check, if the as <RefObj> selected sector is known by the player (i.e. if it's visible on the sector map).
Example:
$max.x = get max sectors in x direction
$max.y = get max sectors in y direction
$x = 0
while $x < $max.x
|$y = 0
|while $y < $max.y
||$sector = get sector from universe index: x=$x, y=$y
||if $sector -> exists
|||if not $sector -> is sector known by the player
||||$ship = create ship: type=Advanced Satellite owner=Player addto=$sector x=0 y=20000 z=0
|||end
||end
||inc $y =
|end
|inc $x =
end
return null
This will iterate through all sectors of the universe. Line 8 checks, if a sector exists and Line 9 if the sector is unknown ( = not known). In each unknown sector a player owned Advanced Satellite will be built.
Command Location:
- »» Universe and Sector Commands
<RetVar/IF><RefObj> is sector known by the player