EGOSOFT and Deep Silver announce X Rebirth

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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killerog
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Post by killerog »

Was going to ask if there is any chance we could get some high resolution wallpapers even if it its just the screen shots made bigger (1920x1200).

Would like to add some X-R wallpapers to my endless rotating list of new game wallpapers.
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Tycow
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Post by Tycow »

builder680 wrote:Oooooh... some looks like stuff from trailer, but some looks new... double checking against trailer now. :p

Mainly the 4 insets look like trailer stuff, the background looks different.
I think the background might be concept art. :?
builder680
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Post by builder680 »

Probably. Neat looking ship though. Looks like it may be a front view of the ship in the upper left inset.
killerog
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Post by killerog »

The background is the same that is on the deep silver web-page, the ship at the front is from the Egosoft X-R info page.
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Ketraar
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Post by Ketraar »

All images are from the ES Site :roll:

Just thought they'd look nice together.

MFG

Ketraar
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Sorrowless
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Post by Sorrowless »

Ketraar wrote:Since I was a bit bored at Work

[ external image ]

MFG

Ketraar
Nicely done man! Do I have Your permission to use it as wallpaper? ;)
"All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved."
Sun Tzu, The Art of War, 6th Century BC
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Tycow
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Post by Tycow »

Ketraar wrote: Just thought they'd look nice together.
That they do Ketraar, that they do. :)
Mopy
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Post by Mopy »

killerog wrote:Was going to ask if there is any chance we could get some high resolution wallpapers even if it its just the screen shots made bigger (1920x1200).
The screens are 1920x1200 :)

http://www.egosoft.com/games/x_rebirth/ ... ots_en.php

And click instead of hovering over them at the bottom there.
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Ketraar
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Post by Ketraar »

Tycow wrote:
Ketraar wrote: Just thought they'd look nice together.
That they do Ketraar, that they do. :)
Thanks :-)
joao.sa@inbox.com wrote:Do I have Your permission to use it as wallpaper? ;)
Sure that's why I posted it ;-)
I'm not going to be responsible for any side effects to your health though, looking at teaser images can wear on you mind. :-D

MFG

Ketraar
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supakillaii
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Post by supakillaii »

Ketraar wrote:All images are from the ES Site :roll:

Just thought they'd look nice together.

MFG

Ketraar
To put dismissively, "neat".
To put it how I really feel, "now that's nice. Very, very nice indeed".
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Skyman
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Post by Skyman »

Heh nicely put together Ketraar, I might use some of those on the new FACTS Games site, if you and Egosoft don't mind. :)
"once you have tasted flight you will walk the earth with your eyes turned skywards, for there you have been and there you will long to return." -- Leonardo da Vinci.
builder680
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Post by builder680 »

Ketraar wrote:All images are from the ES Site :roll:

Just thought they'd look nice together.

MFG

Ketraar
Ah, I was excited... thinking at least the background art was new information about X-R. I haven't looked at much of anything but forums in regards to ES sites. Oh well, they look neat anyway. :)
killerog
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Post by killerog »

Mopy wrote:
killerog wrote:Was going to ask if there is any chance we could get some high resolution wallpapers even if it its just the screen shots made bigger (1920x1200).
The screens are 1920x1200 :)

http://www.egosoft.com/games/x_rebirth/ ... ots_en.php

And click instead of hovering over them at the bottom there.
That would be Opera having a fit. Now I fill silly :D
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StarSword
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Post by StarSword »

Ahem wrote:I really hope that seta has been done away with (which is doubtful i admit).
I hope they don't remove it, at least not unless they replace it with something like an FTL drive. SETA is intended for use in decreasing travel time. Using it for other purposes like reducing one's trade/combat ranks, or to speed up the earning of money by one's AI fleet, is perhaps the most common exploit in the game (in the latter case, one I've used myself during complex-building).

Basically, it's a question of making the game user-friendly. Without SETA, a lot of the game becomes incredibly boring because it takes so long to get anywhere without it. (I've flown ships without SETA, and I know what I'm talking about.) This is especially true in regions like Sol, Aldrin, Patriarch's Retreat, Avarice, Zyarth's Dominion, etc. where the standard sector map view is >100 km in radius.
I'd love for there to be only a few sectors. Like 10 or 15 maybe, but each sector is HUGE and they all have in sector trade lanes for fast travel. Similar enough to freelancer i guess. I really liked the travel system in that game.
Huge sectors are the bane of most X-players, as I said: it takes too long to get anywhere without a jumpdrive. And in-sector, all you can do is jump to the gate nearest your destination and use SETA to decrease your travel time. Unless somebody managed to reverse-engineer a Kha'ak or Xenon jumpdrive in the interval between X3TC and X-R, we won't be able to jump directly to our destination if it's well off the trade lanes.

Also, after the 200+ sectors of X3TC, having only a dozen or so in X-Rebirth would be incredibly limiting. I want more sectors to fool around in, not less. I sometimes feel limited in X3, for that matter: my construction projects have used up a lot of the best silicon asteroids.
TC unless otherwise specified. | Find me on Steam! | My X3TC Links | X and X Rebirth @ TVTropes
Patholos
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Post by Patholos »

Egosoft, I tip my hat at you.

With Q4 as expected release date, I have time to set up my new rig after the last one burnt up because of X-TC
Sure glad I didn't purchase a new computer this release.
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Roguey
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Post by Roguey »

nice going Ketraar, that reminds me that I need to do a new logo for my rebirth site, however I hate doing images things... *sigh
Roguey's Site: X3TC, X3AP, X3FL, X4.
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Post by lexraider »

I think I'm gonna need a bigger boat...............................
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JoeVN09
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Post by JoeVN09 »

I retract my appraisal of Ketraar as "sexy wallpaper guy" for fear it will be misinterpreted.
~ Experienced X3 veteran. Dangerously incompetent X4 novice. ~
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Ketraar
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Post by Ketraar »

Well just did a few more, not sure about sexy, but "wallpaper guy" kinda fits. :-D

MFG

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Ahem
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Post by Ahem »

StarSword wrote:
Ahem wrote:I really hope that seta has been done away with (which is doubtful i admit).
I hope they don't remove it, at least not unless they replace it with something like an FTL drive. SETA is intended for use in decreasing travel time. Using it for other purposes like reducing one's trade/combat ranks, or to speed up the earning of money by one's AI fleet, is perhaps the most common exploit in the game (in the latter case, one I've used myself during complex-building).

Basically, it's a question of making the game user-friendly. Without SETA, a lot of the game becomes incredibly boring because it takes so long to get anywhere without it. (I've flown ships without SETA, and I know what I'm talking about.) This is especially true in regions like Sol, Aldrin, Patriarch's Retreat, Avarice, Zyarth's Dominion, etc. where the standard sector map view is >100 km in radius.
I'd love for there to be only a few sectors. Like 10 or 15 maybe, but each sector is HUGE and they all have in sector trade lanes for fast travel. Similar enough to freelancer i guess. I really liked the travel system in that game.
Huge sectors are the bane of most X-players, as I said: it takes too long to get anywhere without a jumpdrive. And in-sector, all you can do is jump to the gate nearest your destination and use SETA to decrease your travel time. Unless somebody managed to reverse-engineer a Kha'ak or Xenon jumpdrive in the interval between X3TC and X-R, we won't be able to jump directly to our destination if it's well off the trade lanes.

Also, after the 200+ sectors of X3TC, having only a dozen or so in X-Rebirth would be incredibly limiting. I want more sectors to fool around in, not less. I sometimes feel limited in X3, for that matter: my construction projects have used up a lot of the best silicon asteroids.
Well, i did mean for them to increase travel speeds. Maybe include some real physics, so travel speed is only limited by the distance you have to accelerate... with big sectors, you could potentially get up to huge speeds, meaning travel time across a sector would get exponentially lower the bigger the sector is (as theres more room to accelerate)

Anyway, this is all hypothetical and talking about it here wont change it! The game is already nearly done. Just some polish left to iron out i suspect...

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