[skip|else] if [not]|while [not]| = The possible 'Conditional' statements that can be used with this command.
<RetVar/IF> = The variable, where the requested information is stored, as an array.
<RefObj> = The object you want to get the incoming marines of. 'Valid' objects are ships.
This command returns the marines in an array, who are currently flying to board or breaking through the hull of the <RefObj>.
If there are no incomming marines or if the marines are already in the ship, the command will return null.
Example:
$target = get player tracking aim
$marines.arr = $target -> get incoming marines
write to player logbook $marines.arr
return null
This gets the marines, who are currently flying to board the player's target and writes them as an array to the logbook in the format: Array ( Na t'Hnt, Daron Fisty )
Related Commands:
<RefObj> stop incoming marines
Command Location:
- »» Trade Commands
- »» Passengers
<RetVar/IF><RefObj> get incoming marines
- »» Passengers