<RefObj> = The object you wish to set the known status of.
<Var/Number> = set known status using Boolean [TRUE] or [FALSE].
Objects become known if they have come within scanner range of any of the players assets. You can over ride this and force the known status of <RefObj> with this command. Known objects can have their status set to unknown also.
Example:
$sector = [THIS] -> get user input: type= Sector, title='Choose a sector'
$station.array = $sector -> get station array from sector
$station.array.count = size of array: $station.array
$counter = 0
while $counter < $station.array.count
| $station = $station.array [$counter]
| skip if not $station -> is known
| | $station -> set known status to [TRUE]
| inc $counter
end
This will get the stations from a selected $sector, and if they are not known to the player they will be set to 'Known' status.
Command Location:
- »» General Object Commands
<RefObj> set known status to <Var/Number>