X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
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When doing patrol missions early on..don't be afraid to let the sector patrols help out. I'm doing some in a TM class military transporter with no fighters, and a top speed of just 110..lol. Help is sometimes a good thing. And in regards to the different patrol missions and their spawn, I think that's intended, so you never really know whats coming. I like it this way, even though I got my butt kicked entering a sector or two..hehe.
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Not sure what their being called, but the ships hold is about half full of, well, nothing. The problem has been listed in the "known bug" section, so it may be fixed in the next patch.JImmyrosso wrote:ghost wares? whats that?oldrosestereo wrote:Yea, I capped one of those. Was thinking how lucky I was and having all kinds of thoughts on how I was gonna kick butt in it, and then I found the hold half full of ghost wares.JImmyrosso wrote:Loving the mod and cant wait for more features in 2.0 luanch
Being comparing M3 stats and noticed some major changes...the Yaki Tenjin Vanguard can use '7' 25mjshields and travel at 185 m/s!!! now thats what im gonna upgrade to next![]()
Also i couldnt find any OTAS ships listed yet...i assume i have to find some of their ships first? as i was keen to look at what you did with their Venti fighter etc
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6.0rpm.Gavrushka wrote:It handles pretty well - 6.0rpm - that is faster than M6s and with excellent shielding and massive weapon energy banks that recharge very quickly - I do use it for battling anything up to M6 size but it has no front lasers however the left and right will fire almost forwards. - I could buy any ship up to an M7 now but I really prefer the Drake for the time being (I usually do trade missions anyhow)SIMON POPPLEWELL wrote:I noticed the Drake is the fastest out of the XXL freighters, how does it handle? I was thinking about getting one to replace my rather slow Notus.Gavrushka wrote:Get yourself a Drake TS+ Cargo ship and they are toast... Along with Xenon PXs..

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i just made enough rep to buy Drake. What lasers you guys using for it. Right now im using Skate Vanguard. Overall nice m3+. Turrets set to missle defence and those m8-s are no problemos. As for weapons i use 4+4 HEPT and IPG. Ions to strip shields and then HEPT for hull. For missle defence PAC seems to work just fine.
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take him into a pirret sector i asume you have a faster ship they will kill him no rep to lose that way or my personal faveret when chased buy many small ships that can kill you but cant catch you drag them into an atmospher frome a planet or sun but be warned you need a bigger ship or a ship with at least 1000 or so mor shield charge rait for this one, the higher sheild recharge is because you will have to go deeper in were it hurts more to get him to get killed because they tend to stay just out of damage range if they dont have to continue to close on thier target to kill you, did it to a pirret reaver in the xtm now called a something with a t just tricks i picked up that way they say he was stupid enough to follow him he deserved it dumb ass for doing that
by the way it is a long trip normaly to an atmospher so pack lunch and don't fly to far from him or he may just wait for u to come into sensor range
oh sate does not work in atmospher it your ship wil shack to but don't worry also when you hit 60 percent sheild in a strait dive turn around or u will take hull damage a do long slow desending divesusing straff to godeeper wile in the to amospher
hope this helps
by the way it is a long trip normaly to an atmospher so pack lunch and don't fly to far from him or he may just wait for u to come into sensor range
oh sate does not work in atmospher it your ship wil shack to but don't worry also when you hit 60 percent sheild in a strait dive turn around or u will take hull damage a do long slow desending divesusing straff to godeeper wile in the to amospher
hope this helps
Last edited by Darkwolf7 on Wed, 5. Jan 11, 16:14, edited 1 time in total.
This reminds me of a story
i was............
i was............
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Hmmmm... I haven't discovered any pirate sector yet. Like I said I'm back in New Horizon... question is... how many sectors away is a pirate system? Just need the direction I need to head in and I'll figure it out from there. I've so far managed to avoid all of his shots at me. I noticed him during a escort mission on my way back to the argon sector. I did the escort mission for Terran rep so ya know...
the fight that ensued when several Xenon M5's jumped it was funny... had about 20 ships chasing them trying to kill them and here I had a Katana on my butt and I was trying to kill the Xenon as well. I was pretty much weaving in and out of shots from all the ships. I'm surprised I managed to survive that gauntlet 


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small ship right well thier is a bone head piret clan west of Patriarchs end or demise not exact on the name but it is in the top most split sector of my game they have heavy dragons and a cobra missile frigate they will kill him just bring him in range of the turrets
head strait north from the first split sector you enteryoul know when you get thier hopefully your gates will be active
head strait north from the first split sector you enteryoul know when you get thier hopefully your gates will be active
This reminds me of a story
i was............
i was............
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Before I invest 45 bucks on version 1.1,can it be verified that this version is the final big download before version 2,I can live with version 1 and thankfully I didn't download 1.a . I will get pretty skinny before the end of the month if I download to many full versions
although I can afford to loose a few pounds after doing the 12 days of Gluttony
Lunch Time , crackers and oatmeal ,yummy


Lunch Time , crackers and oatmeal ,yummy
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@Novia Scotia:
getting a better flatrate is recommended there, imo
Can't say anything about patches before 2.0, but looking into the 1.1 features, there are no changes to missions and the missing possibility to train marines aside from piratestations is also not yet there - thus I think there will be additional patches before 2.0
getting a better flatrate is recommended there, imo

Can't say anything about patches before 2.0, but looking into the 1.1 features, there are no changes to missions and the missing possibility to train marines aside from piratestations is also not yet there - thus I think there will be additional patches before 2.0

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I installer version 1.1 "forgot " to extract the files 15 cat / datSartorie wrote:yeah there will be other patchesbut those will be only patches, this 1.1 is a full download so we can be sure to get rid of the installer problem

X3:AP 3.1+XRM 1.30d+MSP 1.7+LoCo 2.01+IR 2.0
Zapraszamy wszystkich chętnych na forum XUDB, gdzie znajdziesz FAQ, opisy skryptów, modów i fabuł, oraz Mamut HQ.
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Zapraszamy wszystkich chętnych na forum XUDB, gdzie znajdziesz FAQ, opisy skryptów, modów i fabuł, oraz Mamut HQ.
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