Code: Select all
001 $NAnzX = 10
002 $NAnzZ = 3
003 $AnzX = $NAnzX
004 $AnzZ = $NAnzZ
005 $xPos = 0
006 $zPos = 0
007
008 $Sector = [PLAYERSHIP] -> get sector
009 $wait = 2
010 $xPosNew = 50
011 $zPosNew = 250
012
013 while $AnzZ > 0
014 |while $AnzX > 0
015 ||
016 ||$EclipticProjector = create debris: type=21 addto=$Sector resource=0 yield=0 x=$xPos y=0 z=$zPos
017 ||$EclipticProjector ->ignore collisions: [TRUE]
018 ||$EclipticProjector ->set rotation: alpha=0 beta=0 gamma=0
019 ||$AnzX = $AnzX - 1
020 ||$xPos = $xPos + $xPosNew
021 @ ||= wait $wait ms
022 |end
023 |$AnzX = $NAnzX
024 |$AnzZ = $AnzZ - 1
025 |$xPos = 0
026 |
027 |$zPos = $zPos + $zPosNew
028 @ |= wait $wait ms
029 |
030 end
031 return null