Unfortunately, after adding a simple custom weapon into Boron and Argon equipment docks and military outposts in the WareTemplate, they don't show up in game-- not even in a new start. Is there more to it than adding additional wares to the ware lists at the equipment docks in the WareTemplatel.xml? For example, that puts the ware on the list of things the equipment dock CAN trade maybe, but it doesn't set stock levels for it? Does it need a factory to produce it, or can it produce them out of thin air? Any one have any idea how this works in X3AP?Just to add that another way of adding additional weapons/shields into the game, without requiring scripting for individual weapons/stations - though it does require restarting - is to add them as products to stations in the WareTemplate.xml file.
The good thing about this, is that all such NPC stations will then sell the ware without any problems, so long as they're not specially scripted in the map file (many Equipment docks are, unfortunately in X3TC - don't know about AP) - so that will need to be edited, too. (Apart from a few specialist stations I've scripted in, (to sell stuff like Kyon Emitters, and specific shipyard stock), all my stations are read from the WareTemplate file.
Well, I discovered that the new weapon is appearing in the game, I am seeing it armed in ships passing by. So that means I didn't break anything, and it is correctly showing up on the Argon light weapon list. But it isn't showing up in any equipment docks or military posts. So back to my original question, why?