Missiles

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Firephoenix0202
Posts: 4
Joined: Wed, 16. Jun 21, 07:27

Missiles

Post by Firephoenix0202 » Wed, 16. Jun 21, 07:31

Hello everyone,
I was wondering if you could edit the missile files because when an ai shoots a swarm missile it keeps shooting even when it doesnt have that amount.
Do you know how to gix it?

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X2-Illuminatus
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x4

Re: Missiles

Post by X2-Illuminatus » Wed, 16. Jun 21, 22:15

Which game and is this a specific script/mod?
You could check what scripts are running on those ships and see if they add missiles when none are available.
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Firephoenix0202
Posts: 4
Joined: Wed, 16. Jun 21, 07:27

Re: Missiles

Post by Firephoenix0202 » Mon, 21. Jun 21, 15:03

I only use 1 mod and its name is Star wars Litscube universe. its also albion prelude.

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