[X3LU] Satellites Monitoring 1.8

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taztaz502
Posts: 809
Joined: Sun, 17. Nov 13, 12:22
x4

Re: [X3LU] Satellites Monitoring 1.8

Post by taztaz502 » Sun, 30. Apr 23, 15:58

Joubarbe wrote:
Mon, 17. Jan 22, 13:23
Link updated.
Nvm Found it on 5th page.

https://www.mediafire.com/file/0grhmm0a ... ng+1.8.rar

GunthorNC
Posts: 13
Joined: Tue, 3. Jan 17, 00:23
x3tc

Re: [X3LU] Satellites Monitoring 1.8

Post by GunthorNC » Fri, 13. Oct 23, 02:51


suyongbag783
Posts: 4
Joined: Thu, 11. Aug 22, 01:32
x4

Re: [X3LU] Satellites Monitoring 1.8

Post by suyongbag783 » Wed, 20. Dec 23, 05:35

player headquarters is have just one ?
how's do make majority headquarters.

Klatu
Posts: 18
Joined: Wed, 24. Jun 20, 16:19
x3ap

Re: [X3LU] Satellites Monitoring 1.8

Post by Klatu » Tue, 5. Mar 24, 06:24

Thanks for this.

I've known about it for years but stuck with the manual method. Some few thousand hours later in this mod I'm finally old, cancer-ridden, to the point I am over all the clicking. Being able to see ships and wares on one page is very convenient. With the afforded flexibility it frees up time to endure a vastly more chaotic war with Phanon.

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