[X3LU] Satellites Monitoring 1.8

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BlackArchon
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Post by BlackArchon » Thu, 23. Jul 15, 20:27

Wow, after using your script for the first time, it earned me eight TS class freighters in Acquisition Repository! :o

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Joubarbe
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Post by Joubarbe » Sun, 26. Jul 15, 16:03

Version 1.3b :

Added a line to change the number of elements displayed on each page.

Ashnag
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Post by Ashnag » Sun, 26. Jul 15, 19:55

Bonsoir Joubarbe, merci pour ce script.

Is it possible to add an option to show the amount of abandonned ships and wares in credits ?

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Joubarbe
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Post by Joubarbe » Sun, 26. Jul 15, 20:02

Uh, yeah it *is* possible, but I won't do it :)

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Joubarbe
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Post by Joubarbe » Mon, 27. Jul 15, 21:44

Version 1.4 :

- New scanned category : Potential smugglers. You need a Police licence for this to work.
- More code improvements.

In case you don't know what smugglers are, they are Pirates disguised in normal ships, you need a freight scanner to reveal them. If you have EMS, that gives a mission :)

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Joubarbe
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Post by Joubarbe » Wed, 29. Jul 15, 13:38

Version 1.4b :

- Ultimate code improvements. Performance greatly increased due to a single f* line !


Do not "set menu option: $menu, maximum menu height=$height lines" !!!

Mycu
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Post by Mycu » Wed, 29. Jul 15, 14:02

Yeah, there is a positive difference now - especially when showing 230+ sectors on one page.
Thanks.
X3 AP 3.1 + XRM
X3 AP 3.1 + LU

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Joubarbe
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Post by Joubarbe » Sat, 1. Aug 15, 13:48

1.5 out. Fine tuning things...

BlackArchon
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Post by BlackArchon » Sat, 1. Aug 15, 16:59

What do you think about a sorting function for your script? If I could sort the list of ~250 sectors by amount of flying wares, or by amount of abandoned ships (both descending), I could just send my loot shuttle to the system with most flying wares, then to the second best, and so on. The same applies to abandoned ships.

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Joubarbe
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Post by Joubarbe » Sat, 1. Aug 15, 17:08

Oh I thought of doing that. But you know, in X3, when you begin to have this state of mind, you never stop. Satellites Monitoring is already a big help, if I give options to sort, I could give an option to display the wares value, to warn the player when an abandoned ship is detected, or an option to send the reaper claim these ships, or whatever "next step" I refuse to do.

You need to work ! Examine thoroughly the monitor and check what is your needs. :)

It is very unlikely that I will add any new features to this script now.

BlackArchon
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Post by BlackArchon » Sat, 1. Aug 15, 17:31

Ok, if this is your point of view. Thanks for this nice script. :)

Joelnh
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Post by Joelnh » Wed, 26. Aug 15, 12:09

nice additions, could you add a column for your ships IS.
for the purpose of finding potential conflicts before they happen.

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ltdan81
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Awsome!

Post by ltdan81 » Thu, 27. Aug 15, 03:29

Exactly what I was looking for, Thank you. :)

NBCDumb
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Post by NBCDumb » Sun, 24. Jan 16, 19:49

Thanks alot Joubarbe, you made this so much easier.

A small proposal :
http://capillotracteur.fr/other-resourc ... satmon.jpg

Formatting is way more fuzzy than original version but helps me alot.
It displays a list of abandonned ships using ship class (ex: M7, M4, M4) and total ware value, total ware volume, biggest transport class of wares.

It also filters lines with nothing interesting to display.

It is dirty coding (I don't even know how to use X3 Editor or how menus really works, just played a little with your script using ingame editor) but let me know if interrested by this script version.
It may be considered as cheaty compared to your script (I personally don't care, was tired of checking manually to see wares and if something bigger than a M4).

Thanks again.

{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}

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Joubarbe
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Post by Joubarbe » Sun, 24. Jan 16, 20:00

Some posts above :
Oh I thought of doing that. But you know, in X3, when you begin to have this state of mind, you never stop. Satellites Monitoring is already a big help, if I give options to sort, I could give an option to display the wares value, to warn the player when an abandoned ship is detected, or an option to send the reaper claim these ships, or whatever "next step" I refuse to do.

You need to work ! Examine thoroughly the monitor and check what is your needs. Smile

It is very unlikely that I will add any new features to this script now.

NBCDumb
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Post by NBCDumb » Mon, 25. Jan 16, 10:13

Yes I read that and expected this kind of answer, but anyway, when you use someone's else work and modify it you've got to thank him and offer to give back your modifications ;-)

Would you allow your mod to be forked for those like me who don't like to check every sector by hand ?

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Joubarbe
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Post by Joubarbe » Mon, 25. Jan 16, 10:30

You can fork everything in any way you want baby. (that should be my EULA for all mods I made and will make)

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Joubarbe
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Post by Joubarbe » Sun, 31. Jan 16, 14:40

Version 1.6 :

- Added a "Abandoned ships minimum class filter" option (see the screenshot in the OP). It will browse through all ship classes, following this order : 'M5', 'M4', 'M3', 'TP', 'TS', 'TM', 'M8', 'M7', 'M6', 'TL', 'M1', 'M2'.

andreihaiducul
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Post by andreihaiducul » Sun, 31. Jan 16, 17:18

I've modified the previous version a bit so that it shows the "best" class in the abandoned column, along with the number (screenshot). The "best" order is: [M5], [M4], [TS], [TP], [M3], [M8], [M6], [TL], [M7], [M2] ,[M1], [M0] (edit: this can be changed in the array at line #187).

The wares column also shows average selling price instead of number of crates.

Here is the file if you're interested.


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