DrBullwinkle wrote:redagent wrote:I had manually sent one interceptor with MD to atack enemy ship but it didn't got any ammo and just was flying around the target without shooting for one minute unless it was killed. what I did wrong?
That is odd. Should not happen.
Maybe there is an issue with ADS?
DrBullwinkle wrote:The drone carrier is the perfect solution to OOS Sector Defense and Patrols.
How could it be the perfect if chooses ammo-based weapon fighters. AFAIK ammo weapon is the worst desicion for OOS. The best is energy-based weapons with maximum damage per shot. Am I wrong?
So maybe the best solution will set to default production M4-Solano-kind with PAC and M3-Bombers with EMPC? IN this configuration they could fight well both in OOS and IS.
For now DSC2 produces about 40% of EBC/MD-Drones when active in OOS.
They all go to attack enemies without ammo.
Used X3:AP with ADS265, LSDC-V2-19.08.2009, Marine_Repairs_and_Training-V214-2015-01-01
Tested with different choosen options in OOS battle with Xenons in 598.
(build always active)
1.
ADS Carrier - Active
Engage enemies - Active
Carrier retreats - Active
A. ADS Command "Clear Sector" - CArrier Comand "none"
B. ADS Autocarrier - Carrier Command "Defend Sector"
(Conflict - Fighetrs behaviour loops. They coming out and landing back after few seconds.)
2.
ADS Carrier - Active
Engage enemies - Off
Carrier retreats - Off
A. ADS Command "Clear Sector" - Carrier Comand "none"
B. ADS Autocarrier - Carrier Command "Defend Sector"
3.
ADS Carrier - OFF (hangar cleared)
Engage enemies - Active
Carrier retreats - OFF
A. Carrier Command "Defend Sector"
B. Carrier Command "None"
All the same. Ammo-drones went to fight without ammo.
But I have to confess - these drones killed xenons in 598 quickly and effectively!!! It could be done cheaper With 3 terran M2 - they won't loose credits in each fight (if they won't lose themselves). Drones dying constantly, but reproduces with almost the same speed.
And if you need to hold some hot spot without a risk to loose capitals - it is the option. And you don't need to manage anything - just pay! (if you have carrier)
Also it is still the best solution for IS battles! (especially with ammo-based fighter with ammo.)
I must admit - after numerous tests of defferent fighter types for IS battles, my choice became M3-Venti with EBC.
Apologize for Grammar! English is not my first language.
Played X2 for months. Played X3 for years. Played XR for one week. Now playing X3...