[SCR] OK Traders v1.7.1 (04-12-14)

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ramz.dany
Posts: 3
Joined: Thu, 23. Jan 20, 02:48
x3ap

Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by ramz.dany » Fri, 31. Jan 20, 03:09

Hello i want to try this mod, can i set the sector area?
So i can limit where my ok trader operate.
I only see blacklist in the feature.

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Altruist
Posts: 21
Joined: Sun, 20. Jan 19, 20:35
x3ap

Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by Altruist » Fri, 31. Jan 20, 15:12

ramz.dany wrote:
Fri, 31. Jan 20, 03:09
Hello i want to try this mod, can i set the sector area?
So i can limit where my ok trader operate.
I only see blacklist in the feature.
You can mark single sectors or sectors of a whole group (like Pirates) and the Trader won't visit those.

It is also possible to define a radius in which the trader should operate.

ramz.dany
Posts: 3
Joined: Thu, 23. Jan 20, 02:48
x3ap

Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by ramz.dany » Thu, 6. Feb 20, 13:51

My Free Trader is doing small trades.
Is the min stock global configuration setting effect Free Trader?
So if i set it to 50% my Free trader wont do trade that below 50% his cargo hold?
im using drake as free trader BTW so it mean no wares below 6000 cargo hold picked when initiating trade run?

vanguardian1
Posts: 6
Joined: Tue, 31. Oct 17, 17:44
x4

Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by vanguardian1 » Fri, 21. May 21, 02:13

Anyone know how to run this one better in Litcube Universe, or more specifically, Star Wars Litcube Universe? Currently, if you have 5 or more of these guys going all over the galaxy, the lag REALLY gets bad. Currently running 3 and they run circles around the regular mk3 traders......

x3dt
Posts: 2
Joined: Sun, 17. May 09, 09:49
x3ap

Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by x3dt » Fri, 15. Jul 22, 01:33

Wow, 8 years after the last update and I still find myself using this script (and playing X3, as opposed to other s**t).

But my main problem has been this - how do I make the traders, especially free traders, buy more EC for their jumpdrive? I've been through the scripts, but the logic on buying EC is kind of convoluted. I want, for example, to be able to load 10-20% of the cargo bay with EC, and have them do 30-40 trades without refueling. Has anyone figured out how to change the script, so traders can do that?

extaz93
Posts: 6
Joined: Sun, 4. Oct 15, 23:57

Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by extaz93 » Sun, 16. Apr 23, 23:08

Sadly the link is dead.
Anyone able to host and share it ?

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X2-Illuminatus
Moderator (Deutsch)
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Re: [SCR] OK Traders v1.7.1 (04-12-14)

Post by X2-Illuminatus » Sun, 16. Apr 23, 23:24

extaz93 wrote:
Sun, 16. Apr 23, 23:08
Sadly the link is dead.
Just a display error of the download link, which is fixed now. ;) The link itself is / was fine.
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