3D Map Editor
(parent is X3TC MapEditor749)
[ external image ][ external image ][ external image ]
[ external image ][ external image ]
Controls:
- Left Shift/Ctrl - Height adjustment of the camera
- Right Shift/Ctrl - Height adjustment created / moved sector
- WSAD(arrows) - Camera movement
- Scroll - Zooming
- Right mouse button - Set position of a new / moved sector
- Left mouse click on sector - Select
- Esc - Сanceling the current operation / deselect
- When connected to click on another section to which you want to connect
- Alt+Z/Y - undo / redo operations (not to abuse)
- Open - Open the files: make sure all 3
- Create sector - Create sector (Esc - cancel, right button - setting position, Right Shift / Ctrl - adjustable height (Z) sector)
- Save - Save files
- Postload (scene/XML map) - Postload data. (Warning! When postload XML map, when overlap objects (except sectors), they will be duplicated!)
- GOTO - Moving to sector
- Connect (in scene/full) - Connect sectors only in scene/with creating gates
- Edit - Editing data sector
- Move - Moving sector (Esc - cancel, right button - setting position, Right Shift / Ctrl - adjustable height (Z) sector)
(Gates in the sectors not reconfigured (position / rotation)) - Delete - Deleting sector. Also deleted scene connections and gates warped to deleted sector.
- Button in left bottom corner - paths of files
- Incomplete connections - Displays a list of incomplete connections(when not exist gate or record in scene: True - exist, False - not exist)
- Connections - connection list in the scene:
- Delete(under connection list) in the scene/full - delete the selected connection in the scene (without deleting the gate to XML) / full (with the delete gate)
- Delete(under gate list) - delete the selected gate (if the amount in the compound gate = 0, the connection will remain in the scene
- When the log is enabled, it records all created / deleted gate.
- When compiled, the script setup.XSeyEditor.AddGatesData.Seruif.<Date and time of compilation>.xml, which should be coped in scripts folder of game and script XSeyEditor - Gates Changes Sync Console to perform the recorded data.
- Contents of the folder XSeyEditor - Gates Changes Sync Console copy to game directory. After that will in interface settings hotkey
XSeyEditorDataEdit - Editor information about the gates and races used in the editor
XSeyEditorCompilerSettings - Script compiler settings(When using X3AP - for the game folder to specify the folder "addon")
Enumerating from 0!
Run only windowed!
It is recommended to close the application by clicking the "Exit", this have a cancel button
Platform needed at least Microsoft .NET Framework 3.5(Microsoft .NET Framework 4; Microsoft .NET Framework 4.5)
[Changes]:
1.1
- Fixed runtime errors with XML comments in map. Comments will delete after resave
- Fixed runtime error with data "xxxxemove" in scene, here characters will ignore
- XML comments in language file will delete after resave
- Disabled update notifier
x3tc.winlink.ru(direct link):
[ external image ]
Data File Host:
[ external image ]
Update 1.1->1.2:
Download from x3tc.winlink.ru
Download from Data File Host
Please backup your files and saves
[[version=1.2]]
[#1.1=572634EAAA222D33840F9A98DADED98D#]