IIRC it takes a couple of hours for ships to init in LoCo sectors.FriendlyFirePhoenix wrote:Any comment on this? Mythrantar? I'm all alone here and there are wolves outside.there seems to be no ships flying around in LoCo sectors
Pretty close to just going back to not using LoCo.
[MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
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Split say NEED MORE FIREPOWER!!
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What all would it take to convert this for use in a non-XRM installation of X3AP? That is, I'm looking to run X3AP with IEX + TCAP + LoCo. I doubt this is compatible as-is, given that it would include XRM's new sectors in the modified universe file.Mythrantar wrote:If anyone is interested:
IEX patch for XRM-TCAP with LoCo XRM for AP3.2
Just follow the instructions included with the zip file. Please let me know if you run into any issues.
I could give up IEX if it's really necessary, but I would definitely like at least to be able to run TCAP + LoCo together if it's possible.
I would also like to run TCAP and this mod together.Raider480 wrote:What all would it take to convert this for use in a non-XRM installation of X3AP? That is, I'm looking to run X3AP with IEX + TCAP + LoCo. I doubt this is compatible as-is, given that it would include XRM's new sectors in the modified universe file.Mythrantar wrote:If anyone is interested:
IEX patch for XRM-TCAP with LoCo XRM for AP3.2
Just follow the instructions included with the zip file. Please let me know if you run into any issues.
I could give up IEX if it's really necessary, but I would definitely like at least to be able to run TCAP + LoCo together if it's possible.
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I would back this 100%Aszrayel wrote:I would also like to run TCAP and this mod together.Raider480 wrote:What all would it take to convert this for use in a non-XRM installation of X3AP? That is, I'm looking to run X3AP with IEX + TCAP + LoCo. I doubt this is compatible as-is, given that it would include XRM's new sectors in the modified universe file.Mythrantar wrote:If anyone is interested:
IEX patch for XRM-TCAP with LoCo XRM for AP3.2
Just follow the instructions included with the zip file. Please let me know if you run into any issues.
I could give up IEX if it's really necessary, but I would definitely like at least to be able to run TCAP + LoCo together if it's possible.
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- Joined: Sat, 20. Jun 09, 16:13
Hello.
I have run in to a small issue with the Ares sector of this mod. For some reason there are two federal Argon Shipyards that only sell Ice. I was curious to find out if this has happened to anyone else?
https://rim8nw.bn.files.1drv.com/y4mxyT ... pmode=none
Edit: What I do in my own game is I change the sector Leap of Faith to Terran, but not place anything in there to better fit the description. I also delete the two argon shipyards in Ares and add one water purification plant and one protein paste blending facility. In pilgrim’s ore belt I have added a few Terran mines and one Goner temple and goner quantum tube fab, the sector has been left to unknown. I have done this all through scripts and unfortunately, I cannot figure out how to turn these into a sort of mod fix.
What I think would benefit this mod is if the gate at Mercury and Ares was changed to the Terran design since the ancients “overlooked” humanity because there was no local gate connection.
I have run in to a small issue with the Ares sector of this mod. For some reason there are two federal Argon Shipyards that only sell Ice. I was curious to find out if this has happened to anyone else?
https://rim8nw.bn.files.1drv.com/y4mxyT ... pmode=none
Edit: What I do in my own game is I change the sector Leap of Faith to Terran, but not place anything in there to better fit the description. I also delete the two argon shipyards in Ares and add one water purification plant and one protein paste blending facility. In pilgrim’s ore belt I have added a few Terran mines and one Goner temple and goner quantum tube fab, the sector has been left to unknown. I have done this all through scripts and unfortunately, I cannot figure out how to turn these into a sort of mod fix.
What I think would benefit this mod is if the gate at Mercury and Ares was changed to the Terran design since the ancients “overlooked” humanity because there was no local gate connection.
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
Great work, love it. Thank you.
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Re:
Hi, I have tried to use this patch, but for some reason roughly 4 of the new sector's names where missing on the galaxy map. I have gone through the t file and created my own file that fixes all of the grammer errors only. I couldn't figure out why the sector names where missing.stephen12345 wrote: ↑Sat, 18. Jan 14, 13:20Vukica,
You had some comments earlier about spelling and grammar. I hope you don't mind but I have taken the liberty of editing the t file to try to fix them (I figured it was easier than try to list them all here). My edits can be found at:
http://www.mediafire.com/download/jyuji ... 3-L044.xml
I've done nothing but edit the sector descriptions (and I fixed quite a bit more than was listed in the earlier post). Let me know if you want me to remove the link.
http://www.mediafire.com/file/jm3qzn0ox ... 4.xml/file
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Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
Hi, I'm currently using this mod in tandem with a few others such as:
- Terran revitalization project
- X-tra ship pack (ships only)
- Pirate guild 3
- Yaki Armada
I've just started to explore the latest gate addition to the gate network and I have noticed that in the sector "Ares" There
are two federal argon shipyards (under terran control) that sell ice. No secondary resources just ice.
Is it possible that there is a mod conflict?
- Terran revitalization project
- X-tra ship pack (ships only)
- Pirate guild 3
- Yaki Armada
I've just started to explore the latest gate addition to the gate network and I have noticed that in the sector "Ares" There
are two federal argon shipyards (under terran control) that sell ice. No secondary resources just ice.
Is it possible that there is a mod conflict?
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- Posts: 185
- Joined: Sat, 20. Jun 09, 16:13
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
I have just tested this and can confirm that x-tra ships are not the problem. It seems to be either Pirate guild or Yaki Armada that is spawning these two shipyards in this sector. I cannot find a way to permanently delete them/ stop this from happening.Terran Patriot wrote: ↑Sun, 13. Oct 19, 21:03Hi, I'm currently using this mod in tandem with a few others such as:
- Terran revitalization project
- X-tra ship pack (ships only)
- Pirate guild 3
- Yaki Armada
I've just started to explore the latest gate addition to the gate network and I have noticed that in the sector "Ares" There
are two federal argon shipyards (under terran control) that sell ice. No secondary resources just ice.
Is it possible that there is a mod conflict?
Edit - did some more testing, it actually seems to be Bounce that is causing the extra argon stations..
It' sad that this mod has seem to have reached it's end. If I knew how to make sectors I would continue adding stuff... Terran's, Goners & Argon could always use more sectors.
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .
Thank you in Advance and have a Nice Day
Thank you in Advance and have a Nice Day
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
In the first message of the topic, two links to the mod are working.gstyler34 wrote: ↑Sat, 25. Jun 22, 23:28I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .
Thank you in Advance and have a Nice Day
download rar Vanilla Version 2.01 - WITHOUT jobs file. Should work on vanilla and just about anything else (even XRM if you don't want extra defences in the new sectors)
https://drive.google.com/file/d/0B9APra ... sp=sharing
download rar Version 2.02 - with XRM 1.29 jobs
https://drive.google.com/file/d/0B9APra ... sp=sharing
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
[quote=alexalsp post_id=5133397 time=1656193451 user_id=471402]
[quote=gstyler34 post_id=5133395 time=1656192492 user_id=436768]
I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .
Thank you in Advance and have a Nice Day
[/quote]
In the first message of the topic, two links to the mod are working.
download rar Vanilla Version 2.01 - WITHOUT jobs file. Should work on vanilla and just about anything else (even XRM if you don't want extra defences in the new sectors)
https://drive.google.com/file/d/0B9APra ... sp=sharing
download rar Version 2.02 - with XRM 1.29 jobs
https://drive.google.com/file/d/0B9APra ... sp=sharing
[/quote]
I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?
[quote=gstyler34 post_id=5133395 time=1656192492 user_id=436768]
I am truly sorry if this is considered "Necroing"... But can somebody please send me a working Link to this Mod ? I can't get any of the old ones to work and everywhere i look on google i just keep getting sent back here... I'm not using XRM but i am using the "Ships Only" Version of X-Tra Ships, should you need this Information .
Thank you in Advance and have a Nice Day
[/quote]
In the first message of the topic, two links to the mod are working.
download rar Vanilla Version 2.01 - WITHOUT jobs file. Should work on vanilla and just about anything else (even XRM if you don't want extra defences in the new sectors)
https://drive.google.com/file/d/0B9APra ... sp=sharing
download rar Version 2.02 - with XRM 1.29 jobs
https://drive.google.com/file/d/0B9APra ... sp=sharing
[/quote]
I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
gstyler34 wrote: ↑Sat, 25. Jun 22, 23:55I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?
https://i.imgur.com/EEe7pbk.jpg
Re: [MOD][AP] Lost Colony Expansion v2.02 25/08/2013 - vanilla & XRM
[quote=alexalsp post_id=5133416 time=1656224351 user_id=471402]
[quote=gstyler34 post_id=5133398 time=1656194154 user_id=436768]
I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?
[/quote]
https://i.imgur.com/EEe7pbk.jpg
[/quote]
Again, have you tried actually clicking the Button ? I do fully understand which buttons need pressing in order to Download things... but when i press download i get an error message.
[quote=gstyler34 post_id=5133398 time=1656194154 user_id=436768]
I have already tried those multiple times but aside from showing me the File Structure i can't Download it, everytime i try it gives me a redirection error (Sorry if that is not what it's called in English... in German it's "Umleitungsfehler"). Have you tried downloading them ?
[/quote]
https://i.imgur.com/EEe7pbk.jpg
[/quote]
Again, have you tried actually clicking the Button ? I do fully understand which buttons need pressing in order to Download things... but when i press download i get an error message.