[X3AP Bonus Plugin] Hephaistos Corp. - Station building service

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Post Reply
BlueSwede
Posts: 251
Joined: Sat, 7. May 05, 19:05
x3tc

Post by BlueSwede » Thu, 28. Jun 12, 19:17

Ok, I have used unsigned scripts in all my earlier games, but I wanted to try to play without any in this game, so I guess I'll just have to do without using the script

Xwardox
Posts: 15
Joined: Sat, 31. Mar 12, 17:46

Post by Xwardox » Fri, 29. Jun 12, 07:56

I'm not in the position to try it out myself now, but it should also work to bring the station money (i.e. the total money of all station accounts) to an integer billion value (1 billion, 2 billion etc.).
That worked. Bit of work involved with 34 complexes.
Putting more credits than 2 billion on a station account is possible, but after 3 billion it becomes negative counting down from 2 billion. Pressing enter it becomes 2 billion again.

When I get the message from the Building service they tell me I have 34,003,451,281 om my station accounts, but all of the stations show they have exactly 1,000,000,000 on there account.
:?
Always look on the bright site ...

User avatar
TTD
Posts: 11165
Joined: Sun, 6. Jul 08, 10:29
x4

Post by TTD » Mon, 6. Aug 12, 13:06

ref...game crash 2.5.1

Game was modded.

only got the initial reply screen before the order screen.

Not tested on Vanilla yet.so not too worried atm.

Too many scripts to remember atm,but none of them station build scripts or suchlike.

I will check when I have more time and amend this post :)

Sorry,not sure I will have the time.
Too much RL to deal with atm
Last edited by TTD on Tue, 14. Aug 12, 21:11, edited 1 time in total.

Sam97531
Posts: 257
Joined: Fri, 19. Nov 10, 06:23
x4

Post by Sam97531 » Tue, 14. Aug 12, 19:26

This script is broken for me - as part of the bonus pack, in a completely unmodded game.

I order the station, complete the order, then it is "stuck" in "station being delivered" mode forever. Anyone else notice this/have this same problem?

I tried to order a small complex to be placed in the kuiper belt, and It's been over 16 hours and it still hasn't been delivered. Hitting the "\" key again (what triggers this script) simply sends me the message stating that a TL ship is on it's way to the building place.

bfifteenv
Posts: 21
Joined: Fri, 29. Jan 10, 04:04
x3tc

Post by bfifteenv » Wed, 22. Aug 12, 00:48

Someone (maybe you?) on the X3TC Reddit reported this same thing with Hephaisto.

It seems that Jumpbeacons are broken in some people's V2.5 games.

The Hephaistos ships are getting stuck in an endless loop in a Terran sector because they cannot jump to the Terran sectors with Orbital Accelerators and jumpbeacons aren't working for them either...

Not sure if this has been brought up in the bug reporting forum yet...

---

But I came here to report a different problem.

I tried to replicate the problem in my game, and even though I have alomst (but not more than) $2billion in my account, Hephaistos says I have less than $1,000,000 and to call back when I'm not broke...

http://i.imgur.com/GHUpa.jpg

So I need to have less than $2billion TOTAL (including at stations) to get them to work?

User avatar
TTD
Posts: 11165
Joined: Sun, 6. Jul 08, 10:29
x4

Post by TTD » Wed, 22. Aug 12, 00:56

I have seen both problems mention on ego forums.

Heph does not work sectors with TOAs instead of Jump-gates.
This includes the new AP (Albion) sectors. :(

I do not recall the calculated limit,but it said if 2M or over it does not think you have enough cash. :?

Don't know if these have been fixed yet.

Oji
Posts: 36
Joined: Tue, 11. Sep 12, 23:46
x3tc

Post by Oji » Sun, 16. Sep 12, 17:13

Ordered a 200 mill complex today, and was happy to avoid all hassle with placing stations...but after an hour or so my complex started to blow up...station were placed so close they were colliding slowly with themselves. :evil:

That ruined my day :cry:

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Post by X2-Illuminatus » Sun, 16. Sep 12, 18:51

Which and how many stations did you ordered and where were they built?
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

Oji
Posts: 36
Joined: Tue, 11. Sep 12, 23:46
x3tc

Post by Oji » Sun, 16. Sep 12, 20:12

Heres complex i ordered
http://www.altanetworks.com/x3/x3tcocc. ... sector=380

Few were colliding with ore mines, but apparently script doesnt care about prviosly placed factories, but problem was that flower farm was colliding with solar plant, from same order.

StormRazor52
Posts: 74
Joined: Sat, 9. Jun 07, 19:19
xr

Post by StormRazor52 » Mon, 17. Sep 12, 00:58

I am trying to use this in Albion Prelude and can't seem to finalize my order?
The menu comes up for ordering the station and I select all I want but I don't have have any way to complete the ordering process. I expected to find a button or something to say completed but nothing is there, any subjection?? :? :?

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Post by X2-Illuminatus » Mon, 17. Sep 12, 18:56

Oji wrote:...but problem was that flower farm was colliding with solar plant, from same order.
A known problem of the signed version. See the "known problems and workarounds" section of the first post.
I saw your post in the XRM thread. If you're playing a *modified* game anyway, you can also use the unsigned version (linked in the first post as development version). It's newer and don't have the in this topic listed bugs.
StormRazor52 wrote:I expected to find a button or something to say completed but nothing is there, any subjection??
As per readme and description in the first post, the ordering menu is divided into three sections. The top section ("Current order data") contains a menu entry to end the current order.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

Oji
Posts: 36
Joined: Tue, 11. Sep 12, 23:46
x3tc

Post by Oji » Mon, 17. Sep 12, 19:18

X2-Illuminatus wrote:
Oji wrote:...but problem was that flower farm was colliding with solar plant, from same order.
A known problem of the signed version. See the "known problems and workarounds" section of the first post.
I saw your post in the XRM thread. If you're playing a *modified* game anyway, you can also use the unsigned version (linked in the first post as development version). It's newer and don't have the in this topic listed bugs.
Oh, ic. I guess ill use newer version then. Thx for replies!

P.S. the workaround section should be placed in the beginning of first post :D

User avatar
alexdefelice
Posts: 296
Joined: Mon, 14. Nov 05, 23:27
x4

Post by alexdefelice » Fri, 16. Nov 12, 19:36

I can't wait to try out this BP feature, sounds awesome. Nice work! (I just got AP)
It's like paradise, spread out with a butter knife.

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Post by X2-Illuminatus » Fri, 16. Nov 12, 19:48

Thanks, but be aware of the bugs listed in the first post. Or if you don't care about a *modified* tag in your saves, directly use the development version.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

User avatar
alexdefelice
Posts: 296
Joined: Mon, 14. Nov 05, 23:27
x4

Post by alexdefelice » Fri, 16. Nov 12, 19:52

Thank you. I have read the entire thread. I've been playing strictly vanilla; I'll be careful.
It's like paradise, spread out with a butter knife.

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Post by X2-Illuminatus » Wed, 9. Jan 13, 20:09

To get the ball rolling again and to hopefully get the Bonuspack version of the Hephaistos Corp updated this century, following is a version to test:


Hephaistos Corp. BP Version 1.1 - BETA TEST:

Attention: This test version marks your savegame as *modified*. This cannot be reversed.

To test this version and to continue your normal (unmodified) savegame, please do as follows:
(Please note that the following explanation assumes that you have the Bonuspackage installed. The test version 1.1 requires a few script files (Hotkey Manager) from the Bonuspackage.)
  1. Backup your savegames. This FAQ article explains, where you find your savegames.
  2. In the X3: Albion Prelude directory backup your "scripts" and "t" folder (i.e. copy both folders to other places). This FAQ article describes, where you find your X3: Albion Prelude directory by default.
  3. Download the .zip-archive "HephCorp_BP_test_version1.1.01_modified.zip" here (mediafire.com) and extract it to your X3: Albion Prelude directory. Confirm the question, if files should be overwritten.
  4. Start a game and load a save.
What does this version do?

Bug Fixes:
  • - Fixed freeze, when only Terran rank for buying stations was sufficient
    - Fixed positioning of Solar Power Plants
    - Fixed problem with wrongly displayed delivery message
    - Fixed problem with money check on player and station accounts leading to not-enough-money message, although enough money was there
    - Fixed problem with Hephaistos Corp. 'building' stations in sector null


New features:
  • - orderable station amount was increased from 125 to 512
    - New station delivery method takes usage of jump beacons
    • -> In Version 1.0 the TLs jumped to the sector centre and flew to the building place afterwards. This worked good, if the building place was near the sector centre, but not so good if a lot of stations should be built far away from the ecliptic.
      Now, if there is a jumpgate or beacon in a radius of 20 km to the building place the TLs will simply jump to it and start to build the stations. If there isn't, an M4 class ship will jump to the nearest jumpgate or beacon, fly to the building place and drop a jump beacon, which all TLs will jump to. The jump beacon will be destroyed after the last station was built.

    - automatic cancellation-function to end frozen order/delivery process
    • -> With X3AP version 1.1 the conditions for one of the jump-commands used in the Hephaistos Corp. scripts were changed. The result was that jumps to sectors without jumpgates or beacons won't happen anymore. Unfortunately, this led to a frozen/hanging script, if such a sector was selected as a building place. The new cancellation function will end the current order process and transfer the already paid money back to the player account. It will also handle the retransfer of money, if the HephCorp. wasn't able to deliver the Jump beacon.
Internal testing history
(Note that these version numbers (.xx) are nowhere displayed and just serve overiew purposes to show what was changed during testing. The final HephCorp version in the upcoming BP will be version 1.1.)
  • 9th January 2013 - Version 1.1.00

    15th June 2013 - Version 1.1.01
    • - Added station sizes of Terran player stations, which were added with X3AP update 3.0
      - removed station alpha rotation values from t file
      - Jump beacon delivery will be abborted, when either the jump beacon deliverer or the jump beacon was destroyed 5 times
      - Destroying the jump beacon deliverer after delivering the jump beacon should no longer halt the script
      - Yaki stations can be ordered, when they are available for sale
      - Fixed not opening HephCorp menu, when trying to pay in installments
      - re-enabled storno script in main1 script
What should be tested?
  • - All things that are marked as fixed
    - The new delivery method
    - The new cancellation function. It should only activate, if you load a save with a hanging order process and press the HephCorp. hotkey or when the Jump beacon deliverer is destroyed 5 times in an order process. (Personally, I think this is the most important point!)
    - Check if you can obtain the jump beacons (shouldn't be possible), for example by capturing the jump beacon deliverer.
    - Try to capture/destroy the jump beacon deliverer (doing so 5 times should end the delivering/order process) and to board/destroy the station delivery TLs (Next TL should jump in after a short while) and report what happens. The script will pause for a short time, but shouldn't hang in these cases.
How can this version be uninstalled?

Delete the "scripts" and "t" folder and copy your backup folders back to the Albion Prelude directory. Same applies to the savegames.


Additional notes:

- Again please note that this is test version. It's not meant to be used with your proper savegames to play along and will mark your saves as *modified*.

- Please don't be surprised: One or two debug functions writing messages to the logbook are still active.

- The best test environment is a save with a few millions of Credits on your account, so that you can order stations already.

- The zip-archive contains an English and German text file.

- This version is uninteresting for people, whose game is set to *modified* already! The unsigned version of the Hephaistos Corp can be found here. It contains already all functions and features of the BP version 1.1. Those, who want to switch from the Bonus package to the unsigned version should carefully read the opening post of the linked topic. It contains instructions to properly uninstall the BP version.
Last edited by X2-Illuminatus on Fri, 28. Jun 13, 18:33, edited 3 times in total.

IRGhost
Posts: 37
Joined: Wed, 31. Jan 07, 00:47
x4

Post by IRGhost » Thu, 14. Feb 13, 21:49

Hi i've just tested the beta script and it doesn't fix my hanging script (tried to build in a terran sector before using the beta script and confirmed that nothing happens)


switching to beta script....


i do get a message saying the 1st ship in underway.

Clicking ok and waiting and then trying to call heph again does nothing...

No money seems to be transfered back either...

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Post by X2-Illuminatus » Sat, 16. Feb 13, 12:24

Thanks for testing the beta script. What you described shouldn't happen. Would you please send me your save from before trying the beta script? (Either upload your save somewhere and send it me via PM or if you don't want to upload your save somewhere, I can also tell you my email address via PM.)
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

dzieciakowy
Posts: 2
Joined: Mon, 29. Mar 10, 16:39
x4

Post by dzieciakowy » Sat, 23. Feb 13, 20:24

Hi. It does not work for me neither - i still have a frozen build order in terran space.

User avatar
X2-Illuminatus
Moderator (Deutsch)
Moderator (Deutsch)
Posts: 24950
Joined: Sun, 2. Apr 06, 16:38
x4

Post by X2-Illuminatus » Sat, 23. Feb 13, 20:28

Would you please provide a savegame from before using the beta version, so I can have a look it?
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

Post Reply

Return to “X³: Terran Conflict / Albion Prelude - Scripts and Modding”