[MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
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- herocrafter
- Posts: 242
- Joined: Fri, 13. Jan 06, 23:13
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Hi guys.
Not all this ship's followers can jump.
That's the warning message I get when I issue the jump command to my TM.
The TM has 4 M3's which are homebased to and commanded to protect the TM. They are landed.
These M3's, like most, cannot install jump drive.
If the M3's command is none then there is no jump warning message.
Have I done something wrong?
Is it possible to get the mini carrier (TM) to jump about and have its fighters protect it without getting that message?
Not all this ship's followers can jump.
That's the warning message I get when I issue the jump command to my TM.
The TM has 4 M3's which are homebased to and commanded to protect the TM. They are landed.
These M3's, like most, cannot install jump drive.
If the M3's command is none then there is no jump warning message.
Have I done something wrong?
Is it possible to get the mini carrier (TM) to jump about and have its fighters protect it without getting that message?
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
I'd love to get the recommended mods. Not all of them are still available. Wish there was a zip of all of the mods as recommended.
- X2-Illuminatus
- Moderator (Deutsch)
- Posts: 24965
- Joined: Sun, 2. Apr 06, 16:38
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Do you mean the "addon packs" or the "recommended scripts"? The former all have onedrive links which seem to work fine for me. For the latter, you could look on https://xdownloads.co.uk/ and https://web.archive.org/.
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The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)
Neuauflage der fünf X-Romane als Taschenbuch
The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Sorry, it was the latter. Brilliant ideas. Thanks!X2-Illuminatus wrote: ↑Mon, 1. Aug 22, 19:01Do you mean the "addon packs" or the "recommended scripts"? The former all have onedrive links which seem to work fine for me. For the latter, you could look on https://xdownloads.co.uk/ and https://web.archive.org/.
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Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Ever since X3 FL came out, I don't have FL installed, I can no longer get xrm to work for x3 AP. I am running it on steam on windows 10. I've been able to get this to work fine beforehand by using the 'fake patch' instructions for AP provided in the original posts on this thread. Now, it seems the background on the start up menu isn't the xrm one as well as the game just crashes after selecting a new start.
any help to get this working would be appreciated
Edit: forgot to mention none of the xrm starts are available either. I already did the regedit update to 'fffff' to unlock all starts
any help to get this working would be appreciated
Edit: forgot to mention none of the xrm starts are available either. I already did the regedit update to 'fffff' to unlock all starts
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
You can just install x3 AP instead of X3 FL if you select X3 FL it will install allHavocRazr30 wrote: ↑Wed, 31. Aug 22, 21:46Ever since X3 FL came out, I don't have FL installed, I can no longer get xrm to work for x3 AP. I am running it on steam on windows 10. I've been able to get this to work fine beforehand by using the 'fake patch' instructions for AP provided in the original posts on this thread. Now, it seems the background on the start up menu isn't the xrm one as well as the game just crashes after selecting a new start.
any help to get this working would be appreciated
Edit: forgot to mention none of the xrm starts are available either. I already did the regedit update to 'fffff' to unlock all starts
Farnham's Legacy:
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
FLXRM
TES 5: Skyrim mods:
Skyrim Werewolf Overhaul - Bloodmoon Rising
X3TC/AP Mods
[Jobs] File For Cadius Shippack 2.01 (AP)
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- Posts: 8
- Joined: Thu, 26. Jul 12, 08:14
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- Posts: 8
- Joined: Thu, 26. Jul 12, 08:14
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
I don't see how using the nosteam.exe is going to help xrm actually work.
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- Joined: Thu, 26. Jul 12, 08:14
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Any actual help or answers on this? I miss playing XRM. tried vanilla and it just isn't for meHavocRazr30 wrote: ↑Wed, 31. Aug 22, 21:46Ever since X3 FL came out, I don't have FL installed, I can no longer get xrm to work for x3 AP. I am running it on steam on windows 10. I've been able to get this to work fine beforehand by using the 'fake patch' instructions for AP provided in the original posts on this thread. Now, it seems the background on the start up menu isn't the xrm one as well as the game just crashes after selecting a new start.
any help to get this working would be appreciated
Edit: forgot to mention none of the xrm starts are available either. I already did the regedit update to 'fffff' to unlock all starts
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Sadly, it has been years since XRM received updates/support.
I would suggest to try your luck with LxXRM - viewtopic.php?f=94&t=399184&hilit=lxxrm
Much better chance of the whole thing working, as it has been worked on more recently. Note - I have not tried it since the release of X3 FL, so could be it is also broken.
EDIT:
There actually is a patch for XRM to work with FL: viewtopic.php?f=201&t=439763
I would suggest to try your luck with LxXRM - viewtopic.php?f=94&t=399184&hilit=lxxrm
Much better chance of the whole thing working, as it has been worked on more recently. Note - I have not tried it since the release of X3 FL, so could be it is also broken.
EDIT:
There actually is a patch for XRM to work with FL: viewtopic.php?f=201&t=439763
Re:
Does anyone have any files or working links left?Feuerriese wrote: ↑Sun, 22. Jun 14, 18:33Hi all,
a few days ago I gave the latest version of XRM a shot and so far it's been great ... except for those slowdowns during battles. And because I really want to play XRM I made some sort of a performance upgrade package adding missing LODs to game objects.
DOWNLOAD
Re:
also wondering if there was a reupload for something like this, extra performance is a good timeFeuerriese wrote: ↑Sun, 22. Jun 14, 18:33Hi all,
a few days ago I gave the latest version of XRM a shot and so far it's been great ... except for those slowdowns during battles. And because I really want to play XRM I made some sort of a performance upgrade package adding missing LODs to game objects.
DOWNLOAD