You generate the map with the tool using your map file, then the Tool UI allows you to move sectors in the grid, by clicking the sector you want to move and then the position you want to move it to. It will drag the connection lines with it. Once everything is in place you export as 00749.bod.
MFG
Ketraar
[PROGRAM] MapTools_V2
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
- Aldebaran_Prime
- Posts: 1386
- Joined: Sat, 20. Feb 10, 17:47
Re: [PROGRAM] MapTools_V2
Yes, sure. But the question was, if the tool allowes to use an existing 0749.bod as bse for sector positioning of addtional sectors. The aswer seems to be: "NO"Ketraar wrote: ↑Wed, 7. Jul 21, 00:11You generate the map with the tool using your map file, then the Tool UI allows you to move sectors in the grid, by clicking the sector you want to move and then the position you want to move it to. It will drag the connection lines with it. Once everything is in place you export as 00749.bod.
MFG
Ketraar
XSeyEditor had allowed this. But @ the moment it has some problems with FL because of changing the sector naming conventions of FL against former X3 versions.
Re: [PROGRAM] MapTools_V2
Yes sorry I dont know the other tool. This one afaik only loads map files to create bods.
MFG
Ketraar
MFG
Ketraar