[PROGRAM] MapTools_V2

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Ketraar
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Re: [PROGRAM] MapTools_V2

Post by Ketraar » Wed, 7. Jul 21, 00:11

You generate the map with the tool using your map file, then the Tool UI allows you to move sectors in the grid, by clicking the sector you want to move and then the position you want to move it to. It will drag the connection lines with it. Once everything is in place you export as 00749.bod.

MFG

Ketraar
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Aldebaran_Prime
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Re: [PROGRAM] MapTools_V2

Post by Aldebaran_Prime » Wed, 7. Jul 21, 00:19

Ketraar wrote:
Wed, 7. Jul 21, 00:11
You generate the map with the tool using your map file, then the Tool UI allows you to move sectors in the grid, by clicking the sector you want to move and then the position you want to move it to. It will drag the connection lines with it. Once everything is in place you export as 00749.bod.

MFG

Ketraar
Yes, sure. But the question was, if the tool allowes to use an existing 0749.bod as bse for sector positioning of addtional sectors. The aswer seems to be: "NO"
XSeyEditor had allowed this. But @ the moment it has some problems with FL because of changing the sector naming conventions of FL against former X3 versions.

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Ketraar
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Re: [PROGRAM] MapTools_V2

Post by Ketraar » Wed, 7. Jul 21, 00:43

Yes sorry I dont know the other tool. This one afaik only loads map files to create bods.

MFG

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