Hive Shield v1.20

Introduction
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In version 1.20, I moved away from the inital idea of all ships supporting each other, and more towards the Shield Ship Idea, greatly increasing the scripts performace and away from working passively, using the command console instead.
Mechanics
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you will need an M1, M2 or M7 with special command software MK1 installed in order to use Hive Shield.
Hive shield only works on ships that are within 5Km of Ships designated as Hive Shield Ships, for any ship that's within range of the Shield Ship, those ships get 5% of the value of the ships shields energy (shield energy that is available, not max shield capacity). However, the Shield ship has to hold position in order to activate the Shield ship effect.
overcharge modes will improve the Hive Shield Ship effect but will constantly leech shield energy, overcharge modes can either provided an extended range of 15Km, an doubled regen rate or an increased regen amount of 8%.
V1.20
No longer an AL Plugin, instead it's activated via Command console
reduced effected ships to selected 'Shield Ships'
Hive shield ships will provide a bigger boost in regen to other ships than before
Overcharge modes added
v1.10
Reduced effected ships to player owned ships only
excluded docked ships from being effected
range increased to 5Km
a few other minor improvements.
if you prefered the previous version of Hive shield instead (1.10v), it's still downloadable here
Command slot used <t id="546">COMMAND_TYPE_SPECIAL_46</t>