[PROGRAM] X Plugin Manager : V1.87 : 2024-01-06

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Cornuthaum
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Cornuthaum » Sat, 28. Nov 20, 10:27

I got into the mood for some X3 again and to my horror realized the Plugin Manager is no longer available for download either directly or on any mirror. Can osmeone help me out?

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The Q
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by The Q » Sat, 28. Nov 20, 10:39

The download in the opening post works fine for me. What's the problem?
Morkonan, Emperor of the Unaffiliated Territories of the Principality of OFF-TOPIC, wrote:I have come to answer your questions! The answers are "Yes" and "Probably" as well as "No" and "Maybe", but I'm not sure in which order they should be given.
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Lord Boreal
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Lord Boreal » Mon, 30. Nov 20, 10:41

Much like the above user, I have the same issue. Clicking the download button, link or mirror just does nothing and doesn't work sadly

EDIT: My issue was Chrome, it didn't like the link for some reason; Firefox worked.
My doctor says I have a malformed public duty gland and a natural deficiency in moral fibre, and that I am therefore excused from saving Universes.

Andras89
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Andras89 » Thu, 3. Dec 20, 23:59

I was able to download the plugin manager but i also want to share one solution for one of my problems. I isolated a script "init.Danger" that stopped me from starting a new game. i always returned automatically to the menu when i tried to start a game with this script. After deleting the script i was able to start a new Game in Modified Mode.
But unfortunately.. my savegame is now corrupt and i am not sure how to handle that. Technically there should be an issue with missing files but i have to test further. At this point thank you again for your answer cycrow, your plugin manager is amazing. :)

Cornuthaum
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Cornuthaum » Sat, 5. Dec 20, 16:22

The Q wrote:
Sat, 28. Nov 20, 10:39
The download in the opening post works fine for me. What's the problem?
Turns out the problem is that the dl doesn't work on Chrome. Why? Space magic or something.

Andras89
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Andras89 » Sun, 20. Dec 20, 10:38

Hi Cycrow,

i am sorry to say this but i am now quite sure that there is a bug with the current Plugin Manager. I cannot tell how it appears, but i played several days without any problem. Then today i started the Game and This happend -->

Code: Select all

======================================
Crash event occurred on Sun Dec 20 10:32:51 2020
C:\Games\Andy Games\X3 Terran Conflict\X3 Terran Conflict\X3TC.exe
The exception "Access violation" (0xc0000005) was caused at address 0023:00418901

Process owned by user: SPAWN

Story call stack dump:
[000000]->[0363e4]#-22392(2023)[702].StartThisScriptID(0, {"!job.trade.freetrader.docksonly",40,"standard trader: Only trades with docks from their own race",1,4,{...},{...},0,{...},0}, 0, 0)
[0365a0]->[0371d3]#-22392(2023)[702].__runScript({22277,0,2,3,{...},{...},0,0,0,9,0,0,0}, {"!move.movetosector",40,"Fly ship to a sector, jump enabled",8,4,{...},{...},{...},{...},0}, 65542, -22392, 0, 0)
[03d37d]->[0ac41b]#-22392(2023)[2004].__MoveToSector(-293)
[0ac4a9]->[0ac1fd]#-22392(2023)[2004].__FlyToNextSector(-293, 0)
I can load the savegame and then i get this a few seconds later. This only happens in "Modified" Savegames. There is no problem in normal savegames. So i don't think that my computer or X3TC on its own is corrupt. It looks like as there is some KI script starting and then i CTD. Any idea what happens?

Andras89
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Andras89 » Sun, 20. Dec 20, 11:54

Andras89 wrote:
Sun, 20. Dec 20, 10:38
Hi Cycrow,

i am sorry to say this but i am now quite sure that there is a bug with the current Plugin Manager. I cannot tell how it appears, but i played several days without any problem. Then today i started the Game and This happend -->

Code: Select all

======================================
Crash event occurred on Sun Dec 20 10:32:51 2020
C:\Games\Andy Games\X3 Terran Conflict\X3 Terran Conflict\X3TC.exe
The exception "Access violation" (0xc0000005) was caused at address 0023:00418901

Process owned by user: SPAWN

Story call stack dump:
[000000]->[0363e4]#-22392(2023)[702].StartThisScriptID(0, {"!job.trade.freetrader.docksonly",40,"standard trader: Only trades with docks from their own race",1,4,{...},{...},0,{...},0}, 0, 0)
[0365a0]->[0371d3]#-22392(2023)[702].__runScript({22277,0,2,3,{...},{...},0,0,0,9,0,0,0}, {"!move.movetosector",40,"Fly ship to a sector, jump enabled",8,4,{...},{...},{...},{...},0}, 65542, -22392, 0, 0)
[03d37d]->[0ac41b]#-22392(2023)[2004].__MoveToSector(-293)
[0ac4a9]->[0ac1fd]#-22392(2023)[2004].__FlyToNextSector(-293, 0)
I can load the savegame and then i get this a few seconds later. This only happens in "Modified" Savegames. There is no problem in normal savegames. So i don't think that my computer or X3TC on its own is corrupt. It looks like as there is some KI script starting and then i CTD. Any idea what happens?
Okay guys. :oops: :oops: :oops: I am sry. i just found out what the problem was.. Actually its not the plugin Manager's fault. It was my fault... But i want to share what happened maybe somebody knows why that happens:

I created a new Gate in Sector "The Moon". It was a little bit special. First of All i wanted to have a view from the moon to earth. It is a little bit like as you are standing on the moon watching back to earth (Great View).
The thing is you need to fly really a long way to get this view exactly like that. Because the moon is about 2000 Km away from sector mid. So... smart as i am :roll: i created a gate exactly on that position so i can just jump there if i ever want that view again.
And the error occurs obviously when a KI-Trader sees that Gate and tries to use it in any way. I just deleted the Gate and Voila no CTD anymore..
The question is why does that happen. Why is the Game crashing, when a Gate is that far outside the sector and a KI-Ship tries to use it?

Edwin666
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Edwin666 » Thu, 21. Jan 21, 12:45

Hi

I love this game!
Playing again on Ubuntu and would like to use the cheat (I now)
How can it be enabled in ubuntu?

Thanks

lex-321
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by lex-321 » Thu, 1. Apr 21, 22:26

Is someone able to share the latest version? The download links doesn't work neither here or on the xpluginmanager.co.uk website

Cycrow
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Cycrow » Thu, 1. Apr 21, 22:40

Are you using the link from the first page?
It's working fine for me

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alexalsp
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by alexalsp » Fri, 2. Apr 21, 00:23

lex-321 wrote:
Thu, 1. Apr 21, 22:26
Is someone able to share the latest version? The download links doesn't work neither here or on the xpluginmanager.co.uk website
Plugin Manager : V1.531

lkn240
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by lkn240 » Fri, 2. Apr 21, 15:57

The download works - however for chrome you need to right-click and choose save as. Then it will warn you about the file being dangerous or whatever.. .choose to keep the file.

It's because the download is not encrypted - the file is perfectly safe

lex-321
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by lex-321 » Mon, 19. Apr 21, 19:06

lkn240 wrote:
Fri, 2. Apr 21, 15:57
The download works - however for chrome you need to right-click and choose save as. Then it will warn you about the file being dangerous or whatever.. .choose to keep the file.

It's because the download is not encrypted - the file is perfectly safe
Thanks!

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Re: [PROGRAM] X Plugin Manager : V1.60 : 2021-04-10

Post by Freenan » Sat, 8. May 21, 23:36

Hey there, i got some trouble with the Manager, when i start the Manager (the light or the advanced one), the programm starts and is visible in my TaskManager and in my windows bar, BUT i cant see the Manager itself, i seems like it is on another Hardware Screen (it moves on the left side of my main screen) but i cant get it visible. https://prnt.sc/12ovmjz on the screenshot u can see it´s running. i already tried to reinstall it but that doenst solved the problem

Omnipraesens
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Re: [PROGRAM] X Plugin Manager : V1.60 : 2021-04-10

Post by Omnipraesens » Tue, 18. May 21, 03:54

Hey, is there a Linux version for this - or any way I can install plugins that rely on this, without using it? Sorry to be "that one diehard Linux user" - I'm cognizant of it, and have no problem doing a bit of extra work to get plugins working for myself... I just don't know where to start. Only asking since the source code link appears to be dead, otherwise I'd take a look and see if I couldn't get a custom build working on my system.

My apologies if I've missed some obvious solution.

Cycrow
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Re: [PROGRAM] X Plugin Manager : V1.60 : 2021-04-10

Post by Cycrow » Mon, 24. May 21, 17:21

if you wanted to try and build it yourself, you could get the source from SVN

Code: Select all

svn co http://cycrow.co.uk/svn/spk
then you can find the library in libspk/src and the programs in Tools/src

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Altruist
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Re: [PROGRAM] Plugin Manager : V1.531 : 11/08/2015

Post by Altruist » Fri, 28. May 21, 23:16

alexalsp wrote:
Fri, 2. Apr 21, 00:23
lex-321 wrote:
Thu, 1. Apr 21, 22:26
Is someone able to share the latest version? The download links doesn't work neither here or on the xpluginmanager.co.uk website
Plugin Manager : V1.531
Thanks.
I had the same rather weird problem to download from the link in the first post but it works fine with yours.

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Altruist
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Re: [PROGRAM] X Plugin Manager : V1.60 : 2021-04-10

Post by Altruist » Sun, 30. May 21, 19:45

Cycrow wrote:
Sat, 5. Dec 09, 02:51
This version is compatible with all X3 Games, including X3: Farnham's Legacy
Mmmh, I am using the Gog-version of X3 Farnham's Legacy and starting the plugin manager the first trime leads directly to the manager not recognizing X3FL.exe but looking only for and insisting on X3TC.exe, X3ap.exe...

@Cycrow, your plugin manager doesn't recognize the X-game you were part of making? *grin

btw: It has been some time playing X3 for me... Are there many important plugins/mods already included in FL or do I need to install them all anew? Apart from a trillion other, is for example the TC-bonuspack included now or does it still need manual installation?

Cycrow
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Re: [PROGRAM] X Plugin Manager : V1.60 : 2021-04-10

Post by Cycrow » Sun, 30. May 21, 20:40

Latest version should work with FL. Are you sure you are using 1.6 ?

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Altruist
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Re: [PROGRAM] X Plugin Manager : V1.60 : 2021-04-10

Post by Altruist » Sun, 30. May 21, 22:20

Cycrow wrote:
Sun, 30. May 21, 20:40
Latest version should work with FL. Are you sure you are using 1.6 ?
Sorry, still need to refind my ways with X3 and this forum... it has been a few years.
By now I've found the new and correct thread for FL and your plugin-manager:
X Plugin Manager : 1.60 : 2021-04-10

Everything fine...

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