[PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
New version available, 1.10
main features is full ship installing support
Changes from 1.00
and the XSP Convertor to allow you specify weapon masks for both Reunion and Terran Conflict
main features is full ship installing support
Changes from 1.00
- Improved display for installed multi-spk files
- Improved displays when enabling/disabling multiple packages
- Added Ship Installler Compatability
- Added File Assocation, allows double clicking to install spk/xsp files
- Added EMP-X support
and the XSP Convertor to allow you specify weapon masks for both Reunion and Terran Conflict
- Valkyrie004
- Posts: 13
- Joined: Mon, 18. Jan 10, 14:55
Program Error
Hiya!
I loaded the manager today to install something, and it requested permission to update, so I said yes. It installed, then the whole program stopped working. Now I get an error whenever I try to open the manager.
I loaded the manager today to install something, and it requested permission to update, so I said yes. It installed, then the whole program stopped working. Now I get an error whenever I try to open the manager.
Code: Select all
The procedure entry point
?GetCurrentDirectory@CPackages@@QAE?AVCyString@@XZ could not be located in the dynamic link library spk.dll.
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
I havent played TC for over a year now but have just installed in in my new computer. Along with my ATI5870 it should run very smoothly so it looks like time to start again.
Cycrow its good to see that you are still supporting this game.
One question though, as for installing ships with the new manager where do they appear or how do I assign them to shipyards?
Mnay thanks
Ian
Cycrow its good to see that you are still supporting this game.
One question though, as for installing ships with the new manager where do they appear or how do I assign them to shipyards?
Mnay thanks
Ian
- Valkyrie004
- Posts: 13
- Joined: Mon, 18. Jan 10, 14:55
Okay. I download & installed it. It works again. Thank you.Cycrow wrote:yeah its a problem with the auto updater from the old version, just download the full installer and reinstall and it should work.
the auto updater is fixed in 1.10, so it'll work to update to future versions
heh...such an easy fix, feel silly for even asking about it. lol
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
Cycrow,
Have installed the old tools package, forgot to check the box forst time.
When I pick the X3 directory the ship creator says it cannot find the exe file even though it is the correct directory. Tried to point to it manually and get the same error. Plugin manager lite finds the x3 directory ok.
The auto updater for the SPK library also gives a SONAR warning in NORTON IS 2010.
Any ideas?
Have installed the old tools package, forgot to check the box forst time.
When I pick the X3 directory the ship creator says it cannot find the exe file even though it is the correct directory. Tried to point to it manually and get the same error. Plugin manager lite finds the x3 directory ok.
The auto updater for the SPK library also gives a SONAR warning in NORTON IS 2010.
Any ideas?
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
Thanks Cycrow,
I forgot that the ship creator didnt work with TC. I might try the downloader later without NORTON turned on for just the download then it can scan the file after to check if it wants to.
Just a bit busy playing Bioshock at the moment. Could not get it to run correctly on my last computer but eith my new graphics card its sweet.
Thanks
Ian
I forgot that the ship creator didnt work with TC. I might try the downloader later without NORTON turned on for just the download then it can scan the file after to check if it wants to.
Just a bit busy playing Bioshock at the moment. Could not get it to run correctly on my last computer but eith my new graphics card its sweet.
Thanks
Ian
- Valkyrie004
- Posts: 13
- Joined: Mon, 18. Jan 10, 14:55