Transcend II "reloaded" - update March 6, 2011

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

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VoiceGS
Posts: 10
Joined: Sat, 6. Aug 11, 21:38

Post by VoiceGS » Mon, 22. Aug 11, 11:50

Hey

I'm loving your mod, just started playing the first game start and its pretty cool. Downloaded some mods that I like from your compatability list and I was wondering if the mod "Universe Explorers" is compatable?

I havent tried it myself but if you like I can test it for you, just let me know what I need to do.

Also I was wondering would any of the Trade Mods/scripts work with this ie: Universal Locator, Bestbuy/sell locator, Trade Software ST1 and Extended Trade Command Software?

Thanks.

Voice

Stu Austin
Posts: 2262
Joined: Tue, 23. Dec 03, 22:32
x4

Post by Stu Austin » Mon, 22. Aug 11, 16:55

@VoiceGs
Thanks! Glad you're enjoying it!
As far as the other scripts you mentioned, before installing them, make a couple of saves and put them in a safe place. Run the scripts and see if they are working well. They should work. Read the readme's for the scripts to see what they are suppose to do.
If they are compatible, we'll add them to our compatible list.
stu
Transcend Mod Team - AP, TC, Reunion

FlightJunkie
Posts: 219
Joined: Sat, 13. Aug 11, 22:00
x4

Post by FlightJunkie » Fri, 2. Sep 11, 20:54

SHIVER ME TIMBER!!!! each and ery time i be choosin a startin scenario(no matter which), i be always gettin the same, lost'n'space.
this is not a xenon-> :xenon: its a Borg

Stu Austin
Posts: 2262
Joined: Tue, 23. Dec 03, 22:32
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Post by Stu Austin » Fri, 2. Sep 11, 21:50

Hello. Starting scenerio Lost in Space and starting scenerio Hunted are exactly the same except for in Hunted, you are hunted by pirates continually.
In Invasion, its a different starting point. In Invasion, at the beginning, you should get contacted by the Admiral in a Frigate (which warps in) and receive some escort ships.
If none of the above is true, let me know.
stu
Transcend Mod Team - AP, TC, Reunion

FlightJunkie
Posts: 219
Joined: Sat, 13. Aug 11, 22:00
x4

Post by FlightJunkie » Fri, 2. Sep 11, 22:01

oh deary me! i be so sort sighted :oops:
this is not a xenon-> :xenon: its a Borg

Fern Gally
Posts: 233
Joined: Fri, 12. Jun 09, 07:37
x4

Post by Fern Gally » Fri, 30. Sep 11, 06:35

Hello Guys,

thanks for this great Mod. I love it :D Please give us the Ships for the Vanilla TC. I love the Mech-Ships, M2 (Mech Mother) or M3 an the other Ships named: Hailstorm etc.

Excuse my English, isn`t good. Bye MfG Fern Gally (German Forum)

Leo007
Posts: 42
Joined: Mon, 1. Dec 08, 08:31
xr

Post by Leo007 » Sun, 13. Nov 11, 18:42

Has anybody managed to mine Nividium using the "mine mineral" menu from the "special" menu???
"nividium" doesn't come up in the asteroids options even though I can get my miners to pick it up using "collect rocks in sector" menu... :evil:
Anyone???

NB: Yes I read & followed mobile mining guide to the letter!!!

Alan Phipps
Moderator (English)
Moderator (English)
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Joined: Fri, 16. Apr 04, 19:21
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Post by Alan Phipps » Sun, 13. Nov 11, 18:51

@ Leo007: You cannot with the vanilla mining scripts because remote Nividium auto-mining was specifically excluded as being a way to get too rich too soon - but then a vanilla patch made clusters of rocks (incl Niv) respawn when all collected and made it a moot point anyway.

Edit: spelling.
Last edited by Alan Phipps on Sun, 13. Nov 11, 21:25, edited 1 time in total.
A dog has a master; a cat has domestic staff.

Leo007
Posts: 42
Joined: Mon, 1. Dec 08, 08:31
xr

Post by Leo007 » Sun, 13. Nov 11, 19:10

@Alan Phipps thx, man! that explains it all.
Guess I'll stick with "collecting" then.

alphalvr
Posts: 1540
Joined: Sun, 13. Nov 05, 18:19
x3ap

Post by alphalvr » Thu, 17. Nov 11, 11:38

how can i get a non installer version???

my gaming pc isnt connected to the net so the installer is preventing me from getting it

any help?

ahhh i think i can get around it its letting me download te mod and then ill move it to my gamingpc

killerog
Posts: 3464
Joined: Fri, 28. Oct 05, 16:31
x4

Post by killerog » Thu, 17. Nov 11, 20:06

Yes you can download the files to your PC and then move them to your gaming pc. You will need to over write some of the TC files for the mod to work 100% so make a back up of your install (installer dose all this hence it being used).
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alphalvr
Posts: 1540
Joined: Sun, 13. Nov 05, 18:19
x3ap

Post by alphalvr » Thu, 17. Nov 11, 22:34

im going to use the installer, i read in one of the 1st posts i can just just copy the installer and the downloaded file onto my other pc and run it from there \o/ :D

StormMagi
Posts: 1335
Joined: Sat, 17. Mar 07, 03:53
x4

Post by StormMagi » Mon, 23. Jan 12, 10:11

Has this been updated (or will it be) to include the new ships in AP? Or any of the new UI features?

The Iron Duke
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Joined: Sun, 18. Jul 04, 11:44
x3tc

Post by The Iron Duke » Sun, 4. Mar 12, 12:11

Hi. Has this forum been closed. Not much activity since Nove last year?
"I don't know what effect these men will have upon the enemy, but by God, they frighten me." (Sir Athur Wellesley, viewng the Connaught Rangers, eve of Waterloo.)

Joshua the Bear
Posts: 36
Joined: Sat, 2. Jul 11, 09:16
x4

Post by Joshua the Bear » Sun, 4. Mar 12, 21:45

"oi - The links to this mod appear to be dead, a shame, since I really want to try this mod.

Any help?

killerog
Posts: 3464
Joined: Fri, 28. Oct 05, 16:31
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Post by killerog » Mon, 5. Mar 12, 01:14

Websites having some work done to it. Keep an eye on this topic and the website for any info.
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Hagar
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Joined: Thu, 15. Apr 04, 17:25
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Post by Hagar » Mon, 5. Mar 12, 16:06

Perhaps you should give observe a pm. It was his mod.

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Observe
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Joined: Fri, 30. Dec 05, 17:47
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Post by Observe » Thu, 5. Jul 12, 04:32

Joshua the Bear wrote:"oi - The links to this mod appear to be dead, a shame, since I really want to try this mod.

Any help?
Sorry for not replying sooner. Our website was shut down for a brief period due to hacking, but it has been back up for at least the last couple of months. Please let me know if anyone is still encountering trouble accessing the download.

Thanks.

PS: We have not worked on AP compatibility, and probably won't - unless interest suggests otherwise. :)

Joshua the Bear
Posts: 36
Joined: Sat, 2. Jul 11, 09:16
x4

Post by Joshua the Bear » Sun, 8. Jul 12, 17:04

Downloading from the actual installer works now. However, the link to the installer itself on your linked webpage is broken, I had to manually search for it.

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Observe
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Joined: Fri, 30. Dec 05, 17:47
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Post by Observe » Sun, 8. Jul 12, 17:18

Thanks for letting me know Joshua!

FYI: We are currently developing a Transcend Ship mod for Albion Prelude. Expected release will be within the next week or so.

Thanks.

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