[Mod]Engine Colours + particle trails[v1.21] [New images] [27/12 3.0 compatible]
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OK...
I downloaded the new Pack B but there is still a problem, at least for me.
Firstly I do not use the particle trails and have commented them out of my TShips file completely. Also the engine exhaust cones are all correctly colored, this is solely about the glowing lens flares for the different races.
Here is my problem:
Pack B ver 1.19 ver 1.20
engine colors Lens flare ID Lens flare ID
-------------------------------------------------------------------------------------
Boron = green 12/green 12/yellow
Teladi = yellow 10/purple 12/yellow
Paranid = purple/blue 10/purple 10/purple
You can see here that the Lens flare ID in the effects file was wrong in 1.19 for the Teladi resulting in a purple Lens flare. But correct for the Boron who had a green one.
In 1.20 whatever file that controlled the green Lens flare for the Boron was replaced with a yellow Lens flare. This corrects the Teladi but flare but changes the Boron flare from green to yellow.
I checked in ver 1.20 Lens flare ID #15 and it is a dark blue lens flare which I don't think is used in Pack B (unlike in Pack A where it is the color of the Boron engines). If this color was changed to green and assigned to the Boron in the effects file that should give all the races the correct colors in Pack B.
Sorry for being a pain.
I downloaded the new Pack B but there is still a problem, at least for me.
Firstly I do not use the particle trails and have commented them out of my TShips file completely. Also the engine exhaust cones are all correctly colored, this is solely about the glowing lens flares for the different races.
Here is my problem:
Pack B ver 1.19 ver 1.20
engine colors Lens flare ID Lens flare ID
-------------------------------------------------------------------------------------
Boron = green 12/green 12/yellow
Teladi = yellow 10/purple 12/yellow
Paranid = purple/blue 10/purple 10/purple
You can see here that the Lens flare ID in the effects file was wrong in 1.19 for the Teladi resulting in a purple Lens flare. But correct for the Boron who had a green one.
In 1.20 whatever file that controlled the green Lens flare for the Boron was replaced with a yellow Lens flare. This corrects the Teladi but flare but changes the Boron flare from green to yellow.
I checked in ver 1.20 Lens flare ID #15 and it is a dark blue lens flare which I don't think is used in Pack B (unlike in Pack A where it is the color of the Boron engines). If this color was changed to green and assigned to the Boron in the effects file that should give all the races the correct colors in Pack B.
Sorry for being a pain.
Any update available?
Again I would keep the change of the last update in place and just change the file relating to the Lens Flare ID #15 (dark blue) to the old file relating to Lens Flare ID #12 (green).
That would make Lens Flare ID/ colors =
10 = purple
11 = Kha'aak purple
12 = yellow
13 = light blue
14 = red
15 = green (if changed from dark blue)
That should fix all the races Lens flares. I think.
Again I would keep the change of the last update in place and just change the file relating to the Lens Flare ID #15 (dark blue) to the old file relating to Lens Flare ID #12 (green).
That would make Lens Flare ID/ colors =
10 = purple
11 = Kha'aak purple
12 = yellow
13 = light blue
14 = red
15 = green (if changed from dark blue)
That should fix all the races Lens flares. I think.
I've downloaded V1.19 & V1.20 both have an error in the TShips.pck file.
in patch 2.7 the terran tokyo weapons recharge rate was reduced from 9000 to 3000 but this is not carried through to your file.
Do you not compare the files in each new patch to your files?
There are also changes to some ATF ship stats not included.
in patch 2.7 the terran tokyo weapons recharge rate was reduced from 9000 to 3000 but this is not carried through to your file.
Do you not compare the files in each new patch to your files?
There are also changes to some ATF ship stats not included.
Win10 Home 64-bit, Intel i7-9750H @ 2.6GHz. NVidia GeForce RTX 2070 (8 GB). 16 GB ram.
- AdamChobits
- Posts: 27
- Joined: Fri, 22. Jan 10, 03:53
cool, sounds like the wrong tship file then. latest in 11.cat.killerog wrote:I used the 2.7 tship file in the last few versions so there is no reason why they were not included. I will check to see if I included the correct tship file.
And no I do not compare the files I just use the Egosoft patched file. Less chance of me editing the changes incorrectly.
Great mod btw.
Win10 Home 64-bit, Intel i7-9750H @ 2.6GHz. NVidia GeForce RTX 2070 (8 GB). 16 GB ram.
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- Posts: 214
- Joined: Sat, 25. Mar 06, 13:19