[SCRIPT] Hotkey Manager : V1.11 : 2010/01/03
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the hotkey manager is more for scripters to use, so they dont need to create extra scripts to handle thier own hotkeys.
if you dont know scripts, then it wont be easy to do what you want.
however, if you have a basic grasp of scripting and will make ur own script, u can then use it to easily create and maintain a new hotkey.
to do that, you need to create a new script, preferable a setup one to auto load at startup, and have that call the hotkey manager script to register you hotkey, and link it to the command script you want
if you dont know scripts, then it wont be easy to do what you want.
however, if you have a basic grasp of scripting and will make ur own script, u can then use it to easily create and maintain a new hotkey.
to do that, you need to create a new script, preferable a setup one to auto load at startup, and have that call the hotkey manager script to register you hotkey, and link it to the command script you want
tbh im not sure y it wouldn't be compatble
have it actually been tried with the plugin manager, or are ppl just assuming it wont be ?
the plugin manager doesn't override any mod files, its emp mod is only added if the current mod doesn't have any ware entries in its place
if any mod includes its own emp file, then the plugin manager will simply use the mods version and not its own
so it should not break compatability with using mods
have it actually been tried with the plugin manager, or are ppl just assuming it wont be ?
the plugin manager doesn't override any mod files, its emp mod is only added if the current mod doesn't have any ware entries in its place
if any mod includes its own emp file, then the plugin manager will simply use the mods version and not its own
so it should not break compatability with using mods
Not meaning to necro an old thread, but as this is the most up-to-date version I could find, I felt this was the appropriate place to ask.
I have the weirdest bug ever right now. I just installed all of the mods I used to use having finished playing through the storyline in Vanilla, and then ended up with the strange occurrence that at seemingly random intervals, whatever I'm doing gets interrupted by a request to launch a missile barrage (the how many rounds should be fired dialogue)...
Having gone through one by one disabling and enabling scripts, it turns out that the one that makes this happen is the Hotkey Manager script library. With it installed (even without any of the plugins that require it) this happens more or less constantly (about every 5 minutes in in-game time, though occasionally every few seconds)... It feels like it happens more when I'm giving commands to ships etc, so could perhaps be a conflict with autopilots etc?
If I could provide more information, I would, but I simply can't think of any more detail. I don't know if it's possible to get a printout of all of the hotkeys it's managing or anything like that, but I guess that might be the starting point?
Any help would be massively appreciated
I have the weirdest bug ever right now. I just installed all of the mods I used to use having finished playing through the storyline in Vanilla, and then ended up with the strange occurrence that at seemingly random intervals, whatever I'm doing gets interrupted by a request to launch a missile barrage (the how many rounds should be fired dialogue)...
Having gone through one by one disabling and enabling scripts, it turns out that the one that makes this happen is the Hotkey Manager script library. With it installed (even without any of the plugins that require it) this happens more or less constantly (about every 5 minutes in in-game time, though occasionally every few seconds)... It feels like it happens more when I'm giving commands to ships etc, so could perhaps be a conflict with autopilots etc?
If I could provide more information, I would, but I simply can't think of any more detail. I don't know if it's possible to get a printout of all of the hotkeys it's managing or anything like that, but I guess that might be the starting point?
Any help would be massively appreciated
Thanks for the quick reply Cycrow, you really are an asset to these forums!
Realised I hadn't disabled all of the scripts when trying to debug it haha! Turns out select all + rightclick, disable only disables the one you right click on! Rookie error, but back on track now! Turns out the script doing it is Missile Safety, and from a quick glance at that thread, that seems to be caused by the AP scripts being brought in to TC... Trying a manual install of the .xmls in that package instead, and it ought to work from then on!
As ever, it seems Cycrow scripts are infallable
Realised I hadn't disabled all of the scripts when trying to debug it haha! Turns out select all + rightclick, disable only disables the one you right click on! Rookie error, but back on track now! Turns out the script doing it is Missile Safety, and from a quick glance at that thread, that seems to be caused by the AP scripts being brought in to TC... Trying a manual install of the .xmls in that package instead, and it ought to work from then on!
As ever, it seems Cycrow scripts are infallable
- X2-Illuminatus
- Moderator (Deutsch)
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Afaik Lucike doesn't use the Hotkey Manager for his scripts. Looking through his topics you might have made the same mistake as the user in this post (copying the uninstall scripts to the scripts folder).
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Afaik I didn't but anyway I'll then ask there for further helpX2-Illuminatus wrote:Afaik Lucike doesn't use the Hotkey Manager for his scripts. Looking through his topics you might have made the same mistake as the user in this post (copying the uninstall scripts to the scripts folder).
Tobi
ok i read somewhere that i need this script for call another script
but
i never used script
i must call this
http://forum.egosoft.com/viewtopic.php?t=218088
to config this
http://forum.egosoft.com/viewtopic.php?t=219597
on the comunity stuff i read this
my question is:
HOW????!!!!!!
but
i never used script
i must call this
http://forum.egosoft.com/viewtopic.php?t=218088
to config this
http://forum.egosoft.com/viewtopic.php?t=219597
on the comunity stuff i read this
To use it, simply set the hotkey and press it to open the menu.
my question is:
HOW????!!!!!!
I have a problem in albion prelude, I use the plugin manager advanced 1.46 which comes with the hotkey manager 1.21.
My problem is that my keys keep on erasing older keys to the point that half my scripts/plugins are not available anymore, I played x3r, x3tc, and i don't remember such troubles. This is my favorite game and I'm on the verge of abandon from this.
Maybe it's something i forget doing or that I'm doing wrong but the problem is the same.
I don't use tons of scripts, never more than 10 that don't conflict or that don't erase something else, but i like to experiment a little with the ones that don't give expected results.
i use XRM AP
Phanom
Pirate guild
Yaki armada
MARS
ADS
and a few spk
As an example, I had improved boarding installed, it worked but i never succeeded at getting a ship from it, so i installed marine trainer to test this with top marines. Well, i got the marine trainer but the improved boarding disappeared! In fact it replaced it for the same key. Then I installed improved races working with AP and it replaced the marine trainer key
What can I do to get back my scripts?
My problem is that my keys keep on erasing older keys to the point that half my scripts/plugins are not available anymore, I played x3r, x3tc, and i don't remember such troubles. This is my favorite game and I'm on the verge of abandon from this.
Maybe it's something i forget doing or that I'm doing wrong but the problem is the same.
I don't use tons of scripts, never more than 10 that don't conflict or that don't erase something else, but i like to experiment a little with the ones that don't give expected results.
i use XRM AP
Phanom
Pirate guild
Yaki armada
MARS
ADS
and a few spk
As an example, I had improved boarding installed, it worked but i never succeeded at getting a ship from it, so i installed marine trainer to test this with top marines. Well, i got the marine trainer but the improved boarding disappeared! In fact it replaced it for the same key. Then I installed improved races working with AP and it replaced the marine trainer key
What can I do to get back my scripts?
Hotkey Manager with double click-multiple functions possible?
Hey Cycrow, Great Work!!
I came across this little script Library to manage multi purpose hotkeys.
The author seems to have burned out and put all his stuff up to use.
Any chance this could be merged in some way, with either your Hotkey manager or the community menu?
I think the ability to click one key One time to start a specific Menu,
2 click next item in same menu, Ect,
would remove 80% of the frustration from this game.
Seems to me that most all the posts concerning mods have a degree of
needing some kind of ability to add multiple keys per item.
I for one sure wish the developers had made their key binding to allow multiple keys to be used as a single Hot Key.
Hope to see something like this done for the In-game key binding.
I came across this little script Library to manage multi purpose hotkeys.
Code: Select all
http://www.hentschke-keramik.de/x3scripts_tc.php3#lib.multi.hotkey
Any chance this could be merged in some way, with either your Hotkey manager or the community menu?
I think the ability to click one key One time to start a specific Menu,
2 click next item in same menu, Ect,
would remove 80% of the frustration from this game.
Seems to me that most all the posts concerning mods have a degree of
needing some kind of ability to add multiple keys per item.
I for one sure wish the developers had made their key binding to allow multiple keys to be used as a single Hot Key.
Hope to see something like this done for the In-game key binding.
Anything you can think of is Possible, only that which you can not Conceive is Impossible