[SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

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mega|Doc
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by mega|Doc » Sun, 13. Jan 19, 12:06

Have somewhere the file from Pind
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Blaise Pascal (19.06.1623 - 19.08.1662)

Taylor2008
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by Taylor2008 » Sun, 13. Jan 19, 13:20

Have somewhere the file from Pind
I sent you a PM.

JunTheGoon
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by JunTheGoon » Tue, 19. Mar 19, 08:52

Can someone please send me the file made by Pind please? Thanks
http://www.shuugouteki.net/x3/scnpcs_pind.zip
link doesn't work.

XMaXForce
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by XMaXForce » Tue, 4. Jun 19, 06:53

Does anyone have the file from ping please.Link doesnt work.

modernrocko
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by modernrocko » Sun, 16. Feb 20, 03:44

I hate to necro this thread asking the same thing as the last few posts, but I've tried PM'ing a few other users from this thread (including Pind) and haven't had a response.

Does anyone still have the fix posted by Pind on the last page saved on their computer somewhere? If so, could you upload it to Xdownloads or somewhere so others can get it working? I'd love to use this mod but as has been mentioned, this mod no longer works correctly with the latest version of Albion Prelude.

If I had any knowledge on scripting or coding I would just try to fix it myself, but sadly that's not the case. If someone has Pind's file but doesn't want to or doesn't know how to upload it to a filesharing site, I'd happily send you my email address and I can post it to Xdownloads myself so that the fix is saved for future players as well.

Thanks in advance if anyone is able to help!

modernrocko
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by modernrocko » Sun, 23. Feb 20, 22:28

EDIT: File deleted at request of mod author. Apologies, I did not know the author didn't want it made public. I was trying to help the community but I mistakenly overstepped. I'm sorry. (I think I need to avoid the Egosoft forums, it seems like every time I come back here I screw something up. Sorry everyone.)
Last edited by modernrocko on Mon, 24. Feb 20, 00:15, edited 2 times in total.

Taylor2008
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by Taylor2008 » Sun, 23. Feb 20, 23:55

problem solved.


jacare
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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by jacare » Fri, 21. Apr 23, 23:22

Thank you

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Re: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]

Post by jacare » Fri, 21. Apr 23, 23:24

This script works in X3FL?

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