[Index] Unbalanced Script & Mod Library : Post any cheat requests here

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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DarthNihilus
Posts: 55
Joined: Mon, 7. Mar 16, 14:06

Post by DarthNihilus » Tue, 7. Nov 17, 09:17

ummm maybe I'm blind but I can't see the mod request topic for AP so I'm asking here. Is there a possibilty to make the listing subwindows on the right side of the sectormap window map foldable? or make custom selected ships not to appear there? or all ships? or move the floating containers listing after the stations list in the "All" and before the ships? or make a 4th button which shows only the containers? I prefer to hunt them manualy and all the ship list updating makes me mad about constant scrolling...

Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
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Joined: Sun, 14. Nov 04, 23:26
x4

Post by Cycrow » Fri, 10. Nov 17, 10:39

The built in menus are not really moddable unfortunately

MrArni_ZIO
Posts: 1
Joined: Wed, 30. Aug 23, 10:16

Re: [Index] Unbalanced Script & Mod Library : Post any cheat requests here

Post by MrArni_ZIO » Thu, 31. Aug 23, 23:39

Greetings to everyone,

Is there any No_Ammo mod for X3AP? Specifically to run Matter/Anti-Matter turrets on my Tokyo ship?
Also, I run the game via Steam and often once I open cheat menu it crashes, dunno know why.

Cheers

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