X3: Terran Conflict - Running Windowed Mode with Anti-Aliasing

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etcetc
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X3: Terran Conflict - Running Windowed Mode with Anti-Aliasing

Post by etcetc » Sun, 10. Jul 11, 22:29

Is there some way to run my game in windowed mode with antialiasing? For some reason the option to check "antialiasing" greys out when I select windowed mode. Can I force it in any way?

CBJ
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Post by CBJ » Mon, 11. Jul 11, 02:36

No. Its full name is Full Screen Anti-Aliasing. As the name suggests it only works when running a game in full-screen mode.

etcetc
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Post by etcetc » Mon, 11. Jul 11, 06:28

So there's no way to force an alternative? Is there some kind of settings.ini file I can edit?

Alan Phipps
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Post by Alan Phipps » Mon, 11. Jul 11, 12:15

But you can force such things on your graphics card in its control console - although you may have to reset the card to application-managed for other applications.
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Blitz4
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Re: X3: Terran Conflict - Running Windowed Mode with Anti-Aliasing

Post by Blitz4 » Sun, 31. Mar 24, 16:44

etcetc wrote:
Sun, 10. Jul 11, 22:29
Is there some way to run my game in windowed mode with antialiasing? For some reason the option to check "antialiasing" greys out when I select windowed mode. Can I force it in any way?
Yes and more. There's one tool that nVidia released that will help.

nVidia Profile Inspector allows more options than the X3:TC or GeForce Control Panel. With this guide below from PC Gaming Wiki, it's not entirely trial and error either. I listed my settings below. In the X3:TC launcher i've disabled both AA and AF. https://www.pcgamingwiki.com/wiki/Nvidi ... _Inspector

X3:TC is a 32-bit D3D DX9 game. I believe it uses FXAA when in Fullscreen mode and based on what's said in the guide for profile inspector above, that may not be as useful. I mean you've seen the setting where you "Enhance" the game's AA setting, the guide above will go over the 8 different types of AA you can use in the Profile Inspector, some are only possible in the Enhanced mode. Also MSAA is said isn't usable without DX10.
https://www.pcgamingwiki.com/wiki/X3:_Terran_Conflict

I went with the arguably most demanding and best looking SSAA and still have frames are on this 2080.

Image



More stuff?

Tested adding faux-RTGI in Reshade a few years ago and it doesn't function properly, I didn't expect it to as it's a space game often with one light source and not many ways light can be reflected. The planets gave off a neat looking, but fake glow.

Right now I'm looking into adding HDR.
https://www.nvidia.com/en-us/geforce/ne ... io-driver/

I do hope something as detailed as the profile inspector makes it way into the new nVidia App which eventually will be a dark mode nVidia Control Panel: https://www.nvidia.com/en-us/software/nvidia-app/

Blitz4
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Re: X3: Terran Conflict - Running Windowed Mode with Anti-Aliasing

Post by Blitz4 » Thu, 4. Apr 24, 00:56

Sorry. I got too much into the details. If you want to just get it working fast:



default fullscreen image and settings
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borderless fullscreen image and settings
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