[SCR] Condense Asteroids

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Gazz
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Post by Gazz » Mon, 4. Aug 08, 18:39

Well, pushing harder would result in multi million ton rocks colliding at high speeds.
You might get enough gravel to pave a road between 2 gates but no minable asteroid. =)
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Tritous
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Post by Tritous » Mon, 4. Aug 08, 20:26

hmm, the X3 Rail Gun?
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Gazz
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Post by Gazz » Mon, 4. Aug 08, 20:30

Sort of but more along the lines of "shooting a freight train at the enemy".

But why so modest? Think big, shoot planets!
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My complete script download page. . . . . . I AM THE LAW!
There is no sense crying over every mistake. You just keep on trying till you run out of cake.

Tritous
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Post by Tritous » Tue, 5. Aug 08, 03:41

odd you say that, I use a complex arranger script to create what looked like the most menacacing turret defence establishment ever. I decided it was either a generic "DEATH RAY" (something that stylish needs the marks, and has to be in capitals by convention) or possibly a tractor beam and I was thinking about using it to wipe out a sector or two of competition.

Alas, it was merely a few fabs, but eventually their income will allow me to do things the conventional way. Not to mention the rest of my fab, which now looks very presentable what with the minimal number of roids ;)
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Figge04
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Post by Figge04 » Sat, 11. Jan 14, 22:10

Would this script work with albion prelude?

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