[SCRIPT] Rename Ships with Expressions (v1.4 Feb 1 07)

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

User avatar
joelR
Posts: 2008
Joined: Mon, 9. Jul 07, 23:33
x3tc

Post by joelR » Tue, 10. Jun 08, 06:23

@Gazz


Well I installed your edited version of RSwE and I only het one menu option in the general tab (rename ships sector/universe) When I click it all it does is change the names of all my ships, which is fine, except I thought this script was more customizeable? Is there some t-file conflicts ?

Thanks!

User avatar
Sesk
Posts: 441
Joined: Fri, 17. Nov 06, 21:09
x4

Post by Sesk » Fri, 13. Jun 08, 02:46

joelR wrote:@Gazz


Well I installed your edited version of RSwE and I only het one menu option in the general tab (rename ships sector/universe) When I click it all it does is change the names of all my ships, which is fine, except I thought this script was more customizeable? Is there some t-file conflicts ?

Thanks!
I get the same thing.

Either way, I hope someone could host the original RSwE, I lost mine.

zmed
Posts: 26
Joined: Fri, 6. Jul 07, 23:45

Post by zmed » Mon, 18. Aug 08, 16:12

Anyone have the 1.4 stashed away somewhere? There were two links to the most recent version but both are dead.

User avatar
Carlo the Curious
Posts: 16999
Joined: Mon, 5. Mar 07, 22:03
x4

Post by Carlo the Curious » Thu, 21. Aug 08, 14:16


User avatar
joelR
Posts: 2008
Joined: Mon, 9. Jul 07, 23:33
x3tc

Post by joelR » Thu, 21. Aug 08, 14:51

Carlo the Curious wrote:RSwE 1.4.

Awesome. Thanks.

zmed
Posts: 26
Joined: Fri, 6. Jul 07, 23:45

Post by zmed » Thu, 21. Aug 08, 17:30

Carlo the Curious wrote:RSwE 1.4.
Thanks mate.

Loky77
Posts: 110
Joined: Sun, 25. Jan 09, 09:54
x3tc

Post by Loky77 » Wed, 28. Jan 09, 13:05

Hello,

Sorry to dig up this thread, i know the author of this script hasn't been active for a while but I'm asking anyway.

We ( boyfriend and i ) are currently trying to convert this script for X3:TC

So I'm asking here if i can use the code as a base , giving credits to Klyith for that of course :p

Cheers

User avatar
joelR
Posts: 2008
Joined: Mon, 9. Jul 07, 23:33
x3tc

Post by joelR » Wed, 28. Jan 09, 15:34

I dont see why that would be a problem. Gazz made some adjustments to it for x3r and everyone ended up happy :P

I think there will be problems as there is some issue with colored names in x3TC and how incoming messages are handled resulting in blank incoming messages. UniTrader converted his naming script and it never got finished. It works but the issue is you wont get any incoming messages you can read. Good luck if you can get it working. There are quite a few of us that would love to see this working for x3TC too.

Loky77
Posts: 110
Joined: Sun, 25. Jan 09, 09:54
x3tc

Post by Loky77 » Thu, 29. Jan 09, 17:58

It is always nice to have the approbation of authors before reusing their code and publishing it embedded in another package. Or at least, telling them so :)

I hope people will like what I do and reuse my scripts, but I would like to know about it too. My main reason is curiosity... I would like to know how my code can be used in ways I did not thought of, or how to improve it.

Anyway... No news, good news :wink: . I'm going to post my RSwE version in X3TC forums soon :P. I'm almost done with the alpha version, and it is functional now. Time for some beta tests :gruebel: .

paulyus
Posts: 3
Joined: Thu, 13. Nov 08, 04:30
x3tc

Post by paulyus » Mon, 4. Mar 13, 02:07

none of the links to RSWE 1.4 work!
Any ideas?

User avatar
Carlo the Curious
Posts: 16999
Joined: Mon, 5. Mar 07, 22:03
x4

Post by Carlo the Curious » Sun, 24. Mar 13, 20:33


Post Reply

Return to “X³: Reunion - Scripts and Modding”