[SCRIPT] Capitol Ship Crews V1.31 : Update 24/01/2007

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Cycrow
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Post by Cycrow » Sun, 13. May 12, 12:15

first thing you could check, is if you view the ware list in game, either via the script editor, or the cheat scripts to show it.

then see if you can find the 2 wares for the script. If they are there, then its likly your save game has the wares added twice at different ids.

you could then saftely ignore the blank lines, or use a script to remove them from the list.

you could also start a new game and check if the wares are still there or not

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Post by Buck_Rogers » Sun, 13. May 12, 17:38

Cycrow wrote:first thing you could check, is if you view the ware list in game, either via the script editor, or the cheat scripts to show it.

then see if you can find the 2 wares for the script. If they are there, then its likly your save game has the wares added twice at different ids.
Ok. I used the Add Ware cheat script and the 'Engine Repair Components' and the 'Ship Repair Components' were indeed present in the list. Not sure what the blank slots would have been represented by. Although, I did find 2 Read-Text errors in the list:

Read-Text17-7403
Read-Text17-7413

Could these be the blank slots?
Cycrow wrote:you could then saftely ignore the blank lines,
Oooooo no! lol if I was going to do that, I would not be asking you for help in eliminating the blank slots. :D
Cycrow wrote:or use a script to remove them from the list.
I have no idea how to do that. However, I did see a script made by you called 'Plugin.Manager.Purgeware' or something to that effect. I had no idea how to use it, as it asks for user input, when I run it:

Ware count?
Start Num?

No idea what to input for those. But could it help?
Cycrow wrote:you could also start a new game and check if the wares are still there or not
Tried that and the blank slots did dissappear. So the problem is obviously with my current save game. Which just happens to be my DiD game....

Typical!

I appreciate the help mate.
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unity100
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Post by unity100 » Thu, 27. Feb 14, 15:48

is this compatible with xrm ?

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X2-Illuminatus
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Post by X2-Illuminatus » Thu, 27. Feb 14, 16:01

Scripts for X3R are generally not compatible with X3TC/AP without further adjustments.
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Post by Lt_Fairace » Wed, 4. Nov 15, 14:33

does this have a TC version? I reaally want to have a crew on my ship at x3tc. :(

Cycrow
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Post by Cycrow » Mon, 23. Nov 15, 10:23

unfortually not, its something i wanted to create for TC/AP but i havn't had the time to properly do it yet.

It may happen one day thou

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Post by mako372 » Tue, 28. Jun 16, 08:15

Still any chance of this becoming available in TC? Just loaded it back up not long ago and this addition would be a great plus to the game play.

Thanks,

Cycrow
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Post by Cycrow » Fri, 8. Jul 16, 16:27

Its still a hope one day, i did some work on it previously, but not anything worth releasing at this point

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Post by mako372 » Mon, 11. Jul 16, 02:09

Thanks, appreciate the reply. Gotta tell ya its a great game made awesome by people like you, just outstanding work.

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Post by summel » Mon, 18. Jul 16, 12:45

Download/mirror broken?

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X2-Illuminatus
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Post by X2-Illuminatus » Mon, 18. Jul 16, 18:26

Fixed.
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Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

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Post by flori1994 » Sun, 25. Mar 18, 20:43

what is with an update for X3: TC or AP? It would be perfect for a battlestar galactica fight as battlestars dont have shields. I would love such an update.

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Re: [SCRIPT] Capitol Ship Crews V1.31 : Update 24/01/2007

Post by cdeeks » Sun, 20. Jan 19, 18:30

can this be used with XRM? I want a mod where I don't loose ship equipment every time I get in a fight. it is annoying as hell.

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Re: [SCRIPT] Capitol Ship Crews V1.31 : Update 24/01/2007

Post by X2-Illuminatus » Sun, 20. Jan 19, 19:06

This is a script for X3R, not for X3TC or X3AP. See the forum it was posted in for reference.
Nun verfügbar! X3: Farnham's Legacy - Ein neues Kapitel für einen alten Favoriten

Die komplette X-Roman-Reihe jetzt als Kindle E-Books! (Farnhams Legende, Nopileos, X3: Yoshiko, X3: Hüter der Tore, X3: Wächter der Erde)

Neuauflage der fünf X-Romane als Taschenbuch

The official X-novels Farnham's Legend, Nopileos, X3: Yoshiko as Kindle e-books!

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Re: [SCRIPT] Capitol Ship Crews V1.31 : Update 24/01/2007

Post by cdeeks » Sun, 20. Jan 19, 19:13

X2-Illuminatus wrote:
Sun, 20. Jan 19, 19:06
This is a script for X3R, not for X3TC or X3AP. See the forum it was posted in for reference.
i GOT HERE FROM SOME OTHER FORUM DIDN'T THINK TO LOOK LOL. dO YOU KNOW OF ANY MODS/SCRIPTS THAT WOULD HELP WITH SHIP EQUIPMENT BEING DESTROYED WHEN IN FIGHTS? i lost a jumpdrive at hull 95% lol

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