It's pretty long time since this topic has been active, which is understandable with Bhruic's DVD issues.
However, i'm having a small issue with this script i think any scripter will be able to help with.
The script keeps sending me messages that all sectors have Sattelites and the deployer is going into standby, and is checking again later. It sends me this message every time it checks if any sat's is needed, and they are swamping my logbook, so i often have to scroll down to find important messages regarding missions i'm currently doing (how many crystals do you say you wanted mr. Thallamincksolid?).
They aren't coming as "Incomming Message", but just addet to the logbook, and i would rather not have any message when everything is fine and the deployer is just doing it's job. I only want to know about it when something is wrong.
I am no scripter or modder, but i think i have found where the script sends the massage.
And now to the question:
Can i just delete line 069, 070, 071 and leave them blank, or should i add a "display it=[FALSE]" somewhere? I hope someone can help me, and that Bhruic dosn't mind if he's still around, because these logbook entries is driving me nuts.
Code: Select all
062 * No friendly sector found
063 else if $error == 109
064 $message = sprintf: pageid=$page.id textid=$error, [THIS], null, null, null, null
065 write to player logbook $message
066 @ = wait 600000 ms
068 * No valid sectors needing satellite(s) found
069 else if $error == 110
070 $message = sprintf: pageid=$page.id textid=$error, [THIS], $ware, null, null, null
071 write to player logbook $message
072 @ = wait 600000 ms
074 * No satellite(s) at station
075 else if $error == 111
077 * Can't afford to pay for service
078 else if $error == 112
079 $player.money = get player money
080 $message = sprintf: pageid=$page.id textid=$error, [THIS], $ware, $player.money, null, null
081 send incoming message $message to player: display it=[FALSE]
082 @ = wait 600000 ms
085 @ = wait 100 ms
087 return null