[UPDATE] *XTM PATCH .7.2 RELEASED!* [MOD/AL-plugin]

The place to discuss scripting and game modifications for X³: Reunion.

Moderators: Moderators for English X Forum, Scripting / Modding Moderators

Blinki1984
Posts: 245
Joined: Sat, 14. Feb 04, 11:15
x3

Post by Blinki1984 » Mon, 2. Jan 06, 22:56

Since your development is doing quite well how about some new weapontechnology.

Missile cruiser.

IBCM (Intercontinental balistic Crouse Missile)
This Rocket is launched from the sector navigation menue, by selecting the enemy Target on the Map and accept the launch order.
It could reach any target within the sector.
It could also be launche remotly by console command.

Once launched it will automaticly trying to avoid enemy fire.
Therfore it has its own small shield.

The IBCM could be ordered withe different Warheads (nuclear, EMP etc.)

What do you think can anyone do this ?

User avatar
CO. Dragon Corp
Posts: 490
Joined: Wed, 23. Nov 05, 14:49

Post by CO. Dragon Corp » Mon, 2. Jan 06, 23:05

Moxy wrote: I'll ask Mehrunes for some cooperation regarding the M6 mod as I'm fond of it as well.
That sentence alone makes me wanna cry...tears of joy :D .

Great news, man. I would like to volunteer as a beta-tester!



And then let me think about a good name....


- Argon Achilles (greek word for "pain")

- Argon Aegle (greek for "light, radiance, glory")

- MY FAVORITE: Argon Agamemnon (greek for "very steadfast")

- Argon Apollo (greek word for "strong")

- Argon Caliope (greek word for....I got no idea ^^)

- Argon Daedalus ("curiously wrought")

- Argon Deimos ("terror" :twisted: )

- Argon Hades ("unseen" --> maybe deliver it with a cloaking device :lol: )

- Argon Nemesis ("retribution, righteous anger")

- Argon Phobos ("fear")

- Argon Prometheus ("foresightful")

- Argon Thanatos ("death")


and so on :D
Commanding Officer of the 'Dragon Corporation'
[ external image ]

User avatar
-XTM-
Posts: 1277
Joined: Sat, 12. Nov 05, 19:46
x3

Post by -XTM- » Mon, 2. Jan 06, 23:15

Those are all great suggestions except they belong to the Paranid more or less.
The Argon use of Greek Mithology is more on par with their western translations (Titan/Colossus/Centaur), except for the Atlas class which isn't even ingame yet.
Come to think of it, all are more or less bound to their ingame sizes, Mammoth and such.
Bit vague how I'm trying to explain this but I hope it will be clear enough.

Ehrm...

Well, I guess Achilles-class would do....fits the bill more or less.
Hmmm :)
The Xtended Mod

Need Help?

Ask Questions / View the FAQ's at TheXUniverse Forums
Read the News on Mod Developments at our Website

User avatar
Red Spot
Posts: 3461
Joined: Fri, 4. Feb 05, 13:44
x3

Post by Red Spot » Mon, 2. Jan 06, 23:33

Moxy wrote:Well, I guess Achilles-class would do....fits the bill more or less.
Hmmm :)

the weak spot ..

know the myth off achilles ..??
than you know how they got the name achilles heal(?)..

so it suggests a weak spot .. :roll: :D



G

User avatar
-XTM-
Posts: 1277
Joined: Sat, 12. Nov 05, 19:46
x3

Post by -XTM- » Mon, 2. Jan 06, 23:41

*grin* Yeah...like any captain would serve on it when that's the classname, hahaha.
Ok, Achilles is exit...totally forgot about that 'little' detail, I got stuck on the Hektor-part.
The Xtended Mod

Need Help?

Ask Questions / View the FAQ's at TheXUniverse Forums
Read the News on Mod Developments at our Website

A dJ
Posts: 236
Joined: Thu, 18. Dec 03, 16:34
x4

Post by A dJ » Mon, 2. Jan 06, 23:41

Hmm, some others then.

Argon Golem
Argon Minotaur
Argon Wyvern

This will become an exellent mod IMHO.

User avatar
-XTM-
Posts: 1277
Joined: Sat, 12. Nov 05, 19:46
x3

Post by -XTM- » Mon, 2. Jan 06, 23:49

Golem... :D That one MUST go the Pirates!!!...I'll do my best to create a ship which excells at uglyness for it.


Small update;

http://img260.imageshack.us/img260/7152 ... r211jy.jpg


Better or worse?
The Xtended Mod

Need Help?

Ask Questions / View the FAQ's at TheXUniverse Forums
Read the News on Mod Developments at our Website

A dJ
Posts: 236
Joined: Thu, 18. Dec 03, 16:34
x4

Post by A dJ » Mon, 2. Jan 06, 23:55

:lol:

I think the color of the previous one looks better.
Other than that I can't really tell what you changed :P

User avatar
CO. Dragon Corp
Posts: 490
Joined: Wed, 23. Nov 05, 14:49

Post by CO. Dragon Corp » Mon, 2. Jan 06, 23:58

Moxy wrote:Golem... :D That one MUST go the Pirates!!!...I'll do my best to create a ship which excells at uglyness for it.


Small update;

http://img260.imageshack.us/img260/7152 ... r211jy.jpg


Better or worse?
To be honest I liked the first version more. It looked a bit like a submarine, with the command bridge as highest point of the structure.

But at least it's your mod and it's excellent work anyway! :)

I also thought about the melting with Mehrune's M6-upgrade mod: He gave most of the corvettes one more shield slot. For instance my argon centaur has 4x 125MW --> 525MW. So my suggestion is to give the M7 at least 2x 1GJ shields. Of course with variation based on the race. Split ships always have less shields :wink: .
Commanding Officer of the 'Dragon Corporation'
[ external image ]

User avatar
-XTM-
Posts: 1277
Joined: Sat, 12. Nov 05, 19:46
x3

Post by -XTM- » Tue, 3. Jan 06, 00:05

To be honest I liked the first version more. It looked a bit like a submarine, with the command bridge as highest point of the structure.
Now you've done it, plz don't ever post in this topic again! :wink:

Imo both versions are still a no-go....someting is missing and that might very well be the part that makes you say 'Ooooh I want to have that ship in my fleet'.

Then again, I want to finish this up so I can start on the Split cause it annoys the crap out of me that all their big ships look so much alike.
The Xtended Mod

Need Help?

Ask Questions / View the FAQ's at TheXUniverse Forums
Read the News on Mod Developments at our Website

User avatar
CO. Dragon Corp
Posts: 490
Joined: Wed, 23. Nov 05, 14:49

Post by CO. Dragon Corp » Tue, 3. Jan 06, 00:16

Moxy wrote:
To be honest I liked the first version more. It looked a bit like a submarine, with the command bridge as highest point of the structure.
Now you've done it, plz don't ever post in this topic again! :wink:

Imo both versions are still a no-go....someting is missing and that might very well be the part that makes you say 'Ooooh I want to have that ship in my fleet'.

Then again, I want to finish this up so I can start on the Split cause it annoys the crap out of me that all their big ships look so much alike.
Believe me when I say that the first version felt like "I need this" to me, really!

But on the other hand you're right, something was missing, in the aft part of the first version. The front was ok, also the middle section, but the engine section looked like just a smaller version of the M1/M2....
Commanding Officer of the 'Dragon Corporation'
[ external image ]

User avatar
Dgn Master
Posts: 1311
Joined: Fri, 27. Feb 04, 10:36
x3tc

Post by Dgn Master » Tue, 3. Jan 06, 00:59

Names:

All these are keeping with the naming conventions set forth by Egosoft.
Argon are consistent with job (Discoverer) or size (Titan) except Centaur which doesn't fit IMO, Boron are of course fish, Paranid are mythological gods/heroes, Split are deadly creatures, and the Teladi use bird names.

Argon Manticore (Well if Centaur is half-man half-horse why not?)
Boron Piranha (any fish would do i suppose)
Paranid Phobos (Fear sounds appropriate (thanks CO. Dragon Corp))
Split Wyrm (it is an ancient and very large dragon)
Teladi Eagle (could be a hawk, but eagles are generally bigger)

Edited: the Split Wyvern would be a smaller dragon, not a bigger one so i went with Wyrm instead.
Last edited by Dgn Master on Tue, 3. Jan 06, 01:43, edited 1 time in total.
Could the parents of the little Argon girl, Suzie, please claim her sealed jar of remains?
She didn't mind the gap and ended up vapourized!

User avatar
daidalos
Posts: 147
Joined: Thu, 1. Jul 04, 19:25
x4

Post by daidalos » Tue, 3. Jan 06, 01:20

Well, daidalos/daedalus is greek mythologie.
I would be honoured to be named after a ship class. ;)

This looks awesome. Really good job. I alsways wanted something like that for X2. I´m really looking forward to the release.

Now the technical part. You could raise the shield-capacity to 2GJ.
1GJ is too weak, imho. And bring down the docking bay to max. 4 ships. Cargo is fine.
This is better than that.
The first version really looks like a hunter. Small and deadly. The bigger version looks heavier, slower and more immobile.
"We are not Descartes or Newton
Science to us is a dark forest of wonders.
While we, normal astronomers - yes!
Snatch stars from the skies."

Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Post by Galaxy613 » Tue, 3. Jan 06, 01:34

Moxy, you ROCK at this stuff. :o
10,000 Lightyears of awesomeness

User avatar
-XTM-
Posts: 1277
Joined: Sat, 12. Nov 05, 19:46
x3

Post by -XTM- » Tue, 3. Jan 06, 02:10

Thank you all for the feedback and suggestions, they are most welcome!

Below a pic with the 3 current versions of the Argon M7 (currently named Fluffy-class after one of my cats, soon to be renamed into it's service name, yet to be decided upon by The Goner Madpriest sect.).

Version 3 is somewhat of semi-serious....in case ES unlocks the
"MakeaApocalypsefromscratch"-code, the Argon are at least prepared for it with their Boomer aka Typhoon.

My understanding atm is thumbs up for 1, down for 2 yes?
Then I'll finalize the first and blow up the 2nd, unless someone thinks otherwise.

http://img400.imageshack.us/img400/318/ ... art9in.jpg

(The textbaloons are optional and only on the Deluxe-versions).
The Xtended Mod

Need Help?

Ask Questions / View the FAQ's at TheXUniverse Forums
Read the News on Mod Developments at our Website

Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Post by Galaxy613 » Tue, 3. Jan 06, 02:24

I like number 3 very much. Number 1's front part reminds me of the Vagyr Missile Frigate from Homeworld 2...
10,000 Lightyears of awesomeness

User avatar
Dgn Master
Posts: 1311
Joined: Fri, 27. Feb 04, 10:36
x3tc

Post by Dgn Master » Tue, 3. Jan 06, 02:31

I like number 3 as well, but it seems to me to be a bit thin it the foresection. Maybe a compromise between number 2 and 3 for the width of the front would make it look a bit beefier (read: tougher).
Could the parents of the little Argon girl, Suzie, please claim her sealed jar of remains?
She didn't mind the gap and ended up vapourized!

User avatar
-XTM-
Posts: 1277
Joined: Sat, 12. Nov 05, 19:46
x3

Post by -XTM- » Tue, 3. Jan 06, 02:31

Number 1's front part reminds me of the Vagyr Missile Frigate from Homeworld 2...
Is that a good or a bad thing?
I played HW2 but atm my body is very angry with my mind, telling it to shut up and go sleep :)

I'll make just 1 version in the future *grin*, keeps things way less complicated.

Version 3 has a completely different look from the other 2, but the fact that it's front is just a flat-plain makes for many possibilities on it's use.
The Xtended Mod

Need Help?

Ask Questions / View the FAQ's at TheXUniverse Forums
Read the News on Mod Developments at our Website

User avatar
CO. Dragon Corp
Posts: 490
Joined: Wed, 23. Nov 05, 14:49

Post by CO. Dragon Corp » Tue, 3. Jan 06, 02:39

After I've taken a looooong look at the three picture, I would say number three is the best.

And maybe the mentioned "thin front section" is that kind of feature that makes it special.

But again, I must say, number three reminds me at a submarine even more than number one. And yes, this IS good :wink: .

/edit: Took another look....and now number two is my favorit :lol: . Ok ok....so I agree with dgn master, a compromise between number two and number three would be optimal!
Commanding Officer of the 'Dragon Corporation'
[ external image ]

User avatar
Dgn Master
Posts: 1311
Joined: Fri, 27. Feb 04, 10:36
x3tc

Post by Dgn Master » Tue, 3. Jan 06, 02:44

CO. Dragon Corp wrote:snip... And maybe the mentioned "thin front section" is that kind of feature that makes it special. ...snip
The only reason i mentioned it is due to the fact that although #3 does look superior to the other pregnant whale models when you reduce the front down that far it reminds me of a fighter and not so much a frigate.

Once it is scaled to the size pictured next to the centaur it may make no difference though and may indead look like the frigate model we would like to see.
Could the parents of the little Argon girl, Suzie, please claim her sealed jar of remains?
She didn't mind the gap and ended up vapourized!

Locked

Return to “X³: Reunion - Scripts and Modding”