OPR wrote: ↑Mon, 27. Sep 21, 17:34
alexalsp wrote: ↑Fri, 20. Aug 21, 15:59
Un the folder
types
there are 3 files:
TWareT.pck
TWareT.txt
hq.xml
what files are really needed in this folder?
Some scripts are changing the TWareT file, and XPluginManager tries to mergee it. To avoid this, I've added a .txt version of the file, it has the highest priority.
And the HQ.XML file is needed for the final reward, the station building other stations using prefabs. This file can't be merged inside the mod archive because it is used too by the Vanilla game.
Strange. In one thread they say that the PCK file has priority, you say that TXT ... Ok.
Sorry, after finishing the story and the rewards, I did not find the motivation to make a cockpit variant...
For me personally, this is good. Few people use cabins. They interfere with the view. And, in my opinion, they are impractical.
Nothing but the new starts and their descriptions
Is it about the plot of the Teladi and the Paranids?
I compared the files, and I noticed besides the starts, there are some other differences, the dialogue options for different characters have been added. But I looked at this in the french file 0001-L033.xml. Therefore, the question arose about this. Well, since nothing was added besides the starts, this is already easier.
Thanks for the clarification.